Player Matchup

Mercury
Mercury
 
Mercury
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
 
Yemoja
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cerberus
Cerberus
AzureWitch_
Cerberus
Level 131
God Stats
2W - 5L
1,272 SR
Queue Stats
485W - 516L
1,544 Elo+
Solo
Chiron
Chiron
ThePantyRaider
Chiron
Level 141
God Stats
7W - 4L
1,355 SR
Queue Stats
328W - 321L
1,581 Elo+
Solo
Tsukuyomi
Tsukuyomi
v3xGambit
Tsukuyomi
Level 125
God Stats
6W - 0L
1,582 SR
Queue Stats
198W - 159L
1,564 Elo+
Party 2
Team Averages
Level 125
1,442 SR
1,538 Elo+

VS

Team Averages
Level 147
1,528 SR
1,668 Elo+
Hel
Hel
Bigmac_stoopid
Hel
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 32L
1,571 Elo+
Solo
Artemis
Artemis
MoBCorleone352
Artemis
Level 149
God Stats
0W - 4L
1,187 SR
Queue Stats
111W - 116L
1,583 Elo+
Party 1
Tiamat
Tiamat
Waruko
Tiamat
Level 143
God Stats
4W - 4L
1,729 SR
Queue Stats
304W - 336L
1,581 Elo+
Solo
Cu Chulainn
Cu Chulainn
WoollenSalmon65
Cu Chulainn
Level 160
God Stats
0W - 2L
1,723 SR
Queue Stats
46W - 39L
1,854 Elo+
Party 1
He Bo
He Bo
consistentxluck
He Bo
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 19L
1,751 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
18
10 / 3 / 9
11,896
850
9,951
8,644
4,080
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yemoja
 
Yemoja
18
3 / 5 / 13
10,584
756
12,842
16,353
12,809
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
AzureWitch_
Cerberus
17
4 / 7 / 13
10,523
752
12,005
33,013
37,059
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
10 / 4 / 16
12,558
897
31,556
17,197
9,264
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Tsukuyomi
v3xGambit
Tsukuyomi
20
5 / 6 / 17
11,545
825
21,632
21,044
11,676
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 7 / 13
11,374
812
14,456
17,551
8,696
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
3 / 7 / 13
10,351
739
19,932
16,753
8,189
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tiamat
Waruko
Tiamat
17
2 / 4 / 18
9,968
712
15,606
17,033
13,163
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
WoollenSalmon65
Cu Chulainn
17
4 / 7 / 14
10,848
775
15,657
32,797
35,673
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

18
7 / 7 / 12
10,981
784
13,665
16,709
8,021
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
94
32
Kills
24
25
Deaths
32
68
Assists
70
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
10
3
9
4.83
W
Yemoja
 
Yemoja
3
5
13
1.9
W
Cerberus
AzureWitch_
Cerberus
4
7
13
1.5
L
8
7
13
2.07
L
3
7
13
1.36
W
10
4
16
4.5
L
Tiamat
Waruko
Tiamat
2
4
18
2.75
L
Cu Chulainn
WoollenSalmon65
Cu Chulainn
4
7
14
1.57
L
7
7
12
1.86
W
Tsukuyomi
v3xGambit
Tsukuyomi
5
6
17
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,986
Damage
79,316
96,251
Taken
100,843
74,888
Mitigated
73,742
38,548
Healing
31,798
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
9,951
2,504
379
2,006
8,644
4,080
1,377
3,531
4,985
0
18,967
W
Yemoja
 
Yemoja
12,842
2,990
8,737
2,498
16,353
12,809
174
8,734
7,511
21,253
0
W
Cerberus
AzureWitch_
Cerberus
12,005
1,166
1,408
8,580
33,013
37,059
661
12,357
20,366
22,301
0
L
14,456
1,402
8,040
5,567
17,551
8,696
0
4,629
12,843
16,411
0
L
19,932
8,717
1,394
718
16,753
8,189
1,516
5,658
10,861
0
34,079
W
31,556
10,575
2,304
4,267
17,197
9,264
3,120
8,959
8,156
0
63,029
L
Tiamat
Waruko
Tiamat
15,606
1,049
859
4,047
17,033
13,163
100
3,218
13,708
24,241
0
L
Cu Chulainn
WoollenSalmon65
Cu Chulainn
15,657
2,048
1,006
8,808
32,797
35,673
8
6,535
26,044
284
33,815
L
13,665
546
389
970
16,709
8,021
50
3,986
12,540
28,478
0
W
Tsukuyomi
v3xGambit
Tsukuyomi
21,632
4,833
1,700
6,669
21,044
11,676
1,987
9,599
11,287
0
39,206

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,106
Gold Earned
53,522
161
Minions Killed
135
0
Camps Cleared
0
1,211,964
Distance Traveled
1,151,124
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
11,896
850
18
1
0
224,366
1
W
Yemoja
10,584
756
12
1
0
226,094
0
W
Cerberus
10,523
752
37
3
0
222,889
1
L
Hel
11,374
812
8
1
0
237,727
0
L
Artemis
10,351
739
41
3
0
201,706
1
W
Chiron
12,558
897
63
5
0
255,390
0
L
Tiamat
9,968
712
30
2
0
237,324
0
L
Cu Chulainn
10,848
775
28
2
0
249,119
0
L
He Bo
10,981
784
28
2
0
225,248
2
W
Tsukuyomi
11,545
825
31
2
0
283,225
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role