Player Matchup

Ra
Ra
Stivf
Ra
Level 43
God Stats
0W - 3L
1,500 SR
Queue Stats
31W - 38L
1,447 Elo+
Solo
Nemesis
Nemesis
TalkToTheSky
Nemesis
Level 8
God Stats
0W - 1L
1,314 SR
Queue Stats
3W - 4L
1,555 Elo+
Party 2
Jing Wei
Jing Wei
devilbunni
Jing Wei
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,267 Elo+
Party 2
Freya
Freya
itsyaboyluis
Freya
Level 29
God Stats
1W - 4L
1,289 SR
Queue Stats
12W - 24L
1,278 Elo+
Party 2
King Arthur
King Arthur
jdj033
King Arthur
Level 77
God Stats
2W - 4L
1,454 SR
Queue Stats
31W - 39L
1,430 Elo+
Party 2
Team Averages
Level 33
1,411 SR
1,395 Elo+

VS

Team Averages
Level 74
1,633 SR
1,460 Elo+
Danzaburou
Danzaburou
Jonater7
Danzaburou
Level 34
God Stats
15W - 12L
1,500 SR
Queue Stats
109W - 117L
1,391 Elo+
Party 3
Charybdis
Charybdis
SaintMessorem
Charybdis
Level 86
God Stats
65W - 81L
1,425 SR
Queue Stats
121W - 131L
1,390 Elo+
Party 3
Hercules
Hercules
TuCaNDmAn
Hercules
Level 126
God Stats
10W - 7L
1,814 SR
Queue Stats
47W - 55L
1,481 Elo+
Party 1
Ymir
Ymir
Vanquishh
Ymir
Level 42
God Stats
4W - 2L
1,595 SR
Queue Stats
4W - 2L
1,547 Elo+
Party 1
Aphrodite
Aphrodite
universallyawful
Aphrodite
Level 81
God Stats
15W - 7L
1,831 SR
Queue Stats
42W - 48L
1,491 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
19
4 / 5 / 4
14,248
1,096
29,552
21,588
11,057
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
TalkToTheSky
Nemesis
17
0 / 7 / 6
11,461
882
8,724
29,795
19,194
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jing Wei
devilbunni
Jing Wei
17
0 / 7 / 2
11,081
852
7,141
13,107
6,395
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

18
4 / 11 / 4
13,102
1,008
19,980
30,500
16,422
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

King Arthur
jdj033
King Arthur
18
2 / 6 / 7
12,863
989
26,972
34,663
34,267
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

224

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Jonater7
Danzaburou
20
6 / 1 / 23
14,639
1,126
26,856
17,591
10,273
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charybdis
SaintMessorem
Charybdis
20
7 / 1 / 19
14,430
1,110
36,213
13,702
7,825
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hercules
TuCaNDmAn
Hercules
20
14 / 4 / 18
15,185
1,168
30,384
30,529
49,747
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ymir
20
8 / 1 / 23
14,900
1,146
16,186
23,904
42,833
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Aphrodite
20
1 / 3 / 20
12,659
974
15,603
15,736
12,496
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
139
10
Kills
36
36
Deaths
10
23
Assists
103
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Jonater7
Danzaburou
6
1
23
17.5
W
Charybdis
SaintMessorem
Charybdis
7
1
19
16.5
L
Ra
4
5
4
1.2
L
Nemesis
TalkToTheSky
Nemesis
0
7
6
0.43
W
Hercules
TuCaNDmAn
Hercules
14
4
18
5.75
W
Ymir
8
1
23
19.5
L
Jing Wei
devilbunni
Jing Wei
0
7
2
0.14
L
4
11
4
0.55
L
King Arthur
jdj033
King Arthur
2
6
7
0.92
W
Aphrodite
1
3
20
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,369
Damage
125,242
129,653
Taken
101,462
87,335
Mitigated
123,174
11,382
Healing
30,627
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Jonater7
Danzaburou
26,856
19,179
0
2,730
17,591
10,273
0
7,244
10,347
0
55,245
W
Charybdis
SaintMessorem
Charybdis
36,213
20,839
0
995
13,702
7,825
0
8,468
5,234
0
68,178
L
Ra
29,552
2,673
2,791
3,742
21,588
11,057
0
4,238
17,350
79,490
0
L
Nemesis
TalkToTheSky
Nemesis
8,724
5,153
0
1,536
29,795
19,194
0
8,372
21,423
0
11,280
W
Hercules
TuCaNDmAn
Hercules
30,384
11,921
0
9,912
30,529
49,747
0
17,742
12,787
0
41,238
W
Ymir
16,186
2,992
259
2,020
23,904
42,833
0
13,228
10,676
26,660
0
L
Jing Wei
devilbunni
Jing Wei
7,141
4,967
0
618
13,107
6,395
0
3,158
9,949
0
14,203
L
19,980
7,619
332
2,363
30,500
16,422
0
7,583
22,917
27,784
0
L
King Arthur
jdj033
King Arthur
26,972
3,438
0
0
34,663
34,267
0
8,438
26,225
8,953
34,132
W
Aphrodite
15,603
1,554
8,761
5,950
15,736
12,496
0
7,204
8,532
32,312
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,755
Gold Earned
71,813
191
Minions Killed
234
5
Camps Cleared
11
1,140,529
Distance Traveled
1,218,091
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
14,639
1,126
74
6
1
234,474
0
W
Charybdis
14,430
1,110
72
6
1
225,524
0
L
Ra
14,248
1,096
124
10
5
247,986
0
L
Nemesis
11,461
882
11
1
0
229,223
0
W
Hercules
15,185
1,168
24
2
1
257,155
1
W
Ymir
14,900
1,146
25
2
1
237,360
0
L
Jing Wei
11,081
852
19
1
0
180,265
0
L
Freya
13,102
1,008
11
1
0
230,482
0
L
King Arthur
12,863
989
26
2
0
252,573
0
W
Aphrodite
12,659
974
39
3
7
263,578
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role