Player Matchup

Medusa
Medusa
AnonymousPD
Medusa
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
167W - 145L
1,571 Elo+
Party 1
Terra
Terra
PabloMR07
Terra
Level 159
God Stats
0W - 1L
1,749 SR
Queue Stats
243W - 226L
1,549 Elo+
Party 1
Aphrodite
Aphrodite
Pichirilo9-9-9
Aphrodite
Level 144
God Stats
0W - 3L
1,500 SR
Queue Stats
188W - 192L
1,519 Elo+
Solo
Awilix
Awilix
alessandriti7
Awilix
Level 160
God Stats
33W - 13L
1,632 SR
Queue Stats
161W - 139L
1,547 Elo+
Party 1
Vulcan
Vulcan
mcmoosle
Vulcan
Level 129
God Stats
0W - 4L
1,652 SR
Queue Stats
180W - 176L
1,518 Elo+
Solo
Team Averages
Level 139
1,607 SR
1,541 Elo+

VS

Team Averages
Level 122
1,565 SR
1,549 Elo+
Ao Kuang
Ao Kuang
BillyMays_Here_
Ao Kuang
Level 142
God Stats
51W - 45L
1,556 SR
Queue Stats
98W - 96L
1,540 Elo+
Solo
Agni
Agni
EMANITOBRAVO10
Agni
Level 88
God Stats
12W - 4L
1,511 SR
Queue Stats
212W - 156L
1,622 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Orpheus_Legend
Ah Muzen Cab
Level 103
God Stats
6W - 7L
1,568 SR
Queue Stats
61W - 52L
1,594 Elo+
Solo
Chaac
Chaac
Piveix
Chaac
Level 129
God Stats
2W - 2L
1,638 SR
Queue Stats
551W - 536L
1,537 Elo+
Solo
King Arthur
King Arthur
TrueXLord
King Arthur
Level 148
God Stats
1W - 0L
1,550 SR
Queue Stats
20W - 31L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
19
0 / 4 / 1
11,511
426
10,494
24,784
12,758
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Terra
PabloMR07
Terra
19
2 / 4 / 2
11,763
436
20,558
34,329
34,010
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Aphrodite
Pichirilo9-9-9
Aphrodite
18
1 / 3 / 2
11,294
418
8,933
22,571
33,228
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

20
2 / 7 / 3
12,273
455
8,394
24,457
13,294
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Vulcan
mcmoosle
Vulcan
20
4 / 2 / 1
13,651
506
25,957
14,521
7,809
Archmage's Gem

Archmage's Gem

+85
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
20
11 / 1 / 3
16,010
593
20,280
35,171
15,706
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

20
2 / 2 / 6
14,870
551
16,111
14,334
5,932
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Muzen Cab
Orpheus_Legend
Ah Muzen Cab
20
3 / 0 / 4
13,700
507
18,335
18,173
8,419
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Chaac
Piveix
Chaac
19
3 / 3 / 7
12,729
471
11,101
27,356
28,745
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
TrueXLord
King Arthur
20
1 / 3 / 8
14,376
532
22,973
33,263
31,413
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
48
9
Kills
20
20
Deaths
9
9
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Medusa
0
4
1
0.13
W
Ao Kuang
11
1
3
12.5
W
2
2
6
2.5
W
Ah Muzen Cab
Orpheus_Legend
Ah Muzen Cab
3
0
4
5
L
Terra
PabloMR07
Terra
2
4
2
0.75
L
Aphrodite
Pichirilo9-9-9
Aphrodite
1
3
2
0.67
W
Chaac
Piveix
Chaac
3
3
7
2.17
W
King Arthur
TrueXLord
King Arthur
1
3
8
1.67
L
2
7
3
0.5
L
Vulcan
mcmoosle
Vulcan
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,336
Damage
88,800
120,662
Taken
128,297
101,099
Mitigated
90,215
47,956
Healing
61,073
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
10,494
5,640
0
9,003
24,784
12,758
0
5,009
19,731
0
111,457
W
Ao Kuang
20,280
2,521
0
23,032
35,171
15,706
3,176
15,351
19,406
159,745
0
W
16,111
961
0
4,939
14,334
5,932
0
7,651
6,252
141,540
0
W
Ah Muzen Cab
Orpheus_Legend
Ah Muzen Cab
18,335
8,962
0
9,535
18,173
8,419
3,420
3,542
14,503
0
132,387
L
Terra
PabloMR07
Terra
20,558
2,520
1,695
11,605
34,329
34,010
0
9,463
24,775
99,533
0
L
Aphrodite
Pichirilo9-9-9
Aphrodite
8,933
925
8,136
11,494
22,571
33,228
0
6,711
15,778
64,186
0
W
Chaac
Piveix
Chaac
11,101
2,672
0
10,123
27,356
28,745
210
10,171
16,807
0
78,039
W
King Arthur
TrueXLord
King Arthur
22,973
2,054
0
13,444
33,263
31,413
0
18,840
13,301
122
135,058
L
8,394
3,098
205
2,107
24,457
13,294
0
7,595
16,812
0
136,810
L
Vulcan
mcmoosle
Vulcan
25,957
5,629
254
3,457
14,521
7,809
0
7,174
7,053
147,544
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,492
Gold Earned
71,685
892
Minions Killed
895
0
Camps Cleared
0
2,531,321
Distance Traveled
2,740,164
17
Wards Purchased
39
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
11,511
426
182
7
0
488,153
4
W
Ao Kuang
16,010
593
181
7
0
588,277
1
W
Agni
14,870
551
235
9
0
562,938
16
W
Ah Muzen Cab
13,700
507
194
7
0
570,359
6
L
Terra
11,763
436
168
6
0
472,863
0
L
Aphrodite
11,294
418
127
5
0
477,880
5
W
Chaac
12,729
471
83
3
0
518,559
9
W
King Arthur
14,376
532
202
7
0
500,031
7
L
Awilix
12,273
455
174
6
0
551,305
2
L
Vulcan
13,651
506
241
9
0
541,120
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role