Player Matchup

Bellona
Bellona
BauCorreia
Bellona
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
16W - 17L
1,364 Elo+
Party 2
Eset
Eset
BelouraJr
Eset
Level 129
God Stats
6W - 8L
1,676 SR
Queue Stats
27W - 25L
1,490 Elo+
Party 2
Izanami
Izanami
OciX
Izanami
Level 26
God Stats
3W - 4L
1,753 SR
Queue Stats
4W - 8L
1,311 Elo+
Party 2
Yemoja
Yemoja
Pretoria48
Yemoja
Level 15
God Stats
2W - 0L
1,753 SR
Queue Stats
25W - 25L
1,311 Elo+
Party 2
Mercury
Mercury
Tiagaoo
Mercury
Level 160
God Stats
7W - 4L
1,608 SR
Queue Stats
185W - 194L
1,517 Elo+
Party 2
Team Averages
Level 67
1,658 SR
1,398 Elo+

VS

Team Averages
Level 44
1,502 SR
1,645 Elo+
Shiva
Shiva
DerJensenmann
Shiva
Level 24
God Stats
3W - 2L
1,746 SR
Queue Stats
30W - 27L
1,490 Elo+
Party 1
Baba Yaga
Baba Yaga
HolyPalarca
Baba Yaga
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 48L
1,525 Elo+
Party 1
Ganesha
Ganesha
Kimuzoki
Ganesha
Level 76
God Stats
1W - 2L
1,500 SR
Queue Stats
39W - 43L
1,707 Elo+
Party 1
Fenrir
Fenrir
MyMansBart
Fenrir
Level 33
God Stats
0W - 2L
1,265 SR
Queue Stats
13W - 12L
1,684 Elo+
Solo
Skadi
Skadi
Platschersolo
Skadi
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,817 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BauCorreia
Bellona
20
2 / 4 / 10
15,974
551
25,066
32,982
43,839
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Eset
20
13 / 4 / 8
17,318
597
38,800
28,151
15,235
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
OciX
Izanami
20
12 / 4 / 5
17,946
619
30,681
27,188
12,737
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Yemoja
Pretoria48
Yemoja
19
2 / 5 / 11
14,640
505
11,054
32,175
38,893
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mercury
Tiagaoo
Mercury
20
4 / 2 / 8
16,328
563
20,293
28,874
15,357
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 6 / 2
13,651
471
20,074
36,299
37,344
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Baba Yaga
HolyPalarca
Baba Yaga
20
5 / 7 / 8
13,178
454
27,575
29,867
16,523
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ganesha
Kimuzoki
Ganesha
19
0 / 4 / 11
12,315
425
12,668
36,275
46,097
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Fenrir
MyMansBart
Fenrir
18
4 / 9 / 6
12,286
424
16,256
32,906
18,620
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

20
5 / 9 / 4
14,069
485
26,230
29,041
15,109
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
50
33
Kills
19
19
Deaths
35
42
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Bellona
BauCorreia
Bellona
2
4
10
1.75
W
Eset
13
4
8
4.25
L
5
6
2
1
L
Baba Yaga
HolyPalarca
Baba Yaga
5
7
8
1.29
L
Ganesha
Kimuzoki
Ganesha
0
4
11
1.38
L
Fenrir
MyMansBart
Fenrir
4
9
6
0.78
W
Izanami
OciX
Izanami
12
4
5
3.63
L
5
9
4
0.78
W
Yemoja
Pretoria48
Yemoja
2
5
11
1.5
W
Mercury
Tiagaoo
Mercury
4
2
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

125,894
Damage
102,803
149,370
Taken
164,388
126,061
Mitigated
133,693
67,904
Healing
43,619
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
BauCorreia
Bellona
25,066
13,024
0
13,153
32,982
43,839
775
5,394
27,588
796
122,722
W
Eset
38,800
1,643
3,258
12,741
28,151
15,235
1,619
10,439
17,712
140,792
0
L
20,074
2,860
571
9,450
36,299
37,344
627
7,727
28,572
0
101,606
L
Baba Yaga
HolyPalarca
Baba Yaga
27,575
815
0
7,608
29,867
16,523
555
12,792
17,075
126,909
0
L
Ganesha
Kimuzoki
Ganesha
12,668
1,031
5,378
9,159
36,275
46,097
0
14,012
22,263
53,772
0
L
Fenrir
MyMansBart
Fenrir
16,256
4,866
0
9,662
32,906
18,620
1,191
7,968
24,938
0
96,302
W
Izanami
OciX
Izanami
30,681
24,936
0
12,275
27,188
12,737
7,258
9,955
17,233
0
190,578
L
26,230
11,842
0
1,791
29,041
15,109
1,164
8,299
20,742
0
125,101
W
Yemoja
Pretoria48
Yemoja
11,054
2,138
8,952
11,846
32,175
38,893
284
12,779
19,396
47,707
0
W
Mercury
Tiagaoo
Mercury
20,293
10,063
0
5,679
28,874
15,357
3,495
5,998
22,876
0
181,131

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

82,206
Gold Earned
65,499
842
Minions Killed
660
0
Camps Cleared
0
2,769,924
Distance Traveled
2,444,280
15
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
15,974
551
199
7
0
566,650
2
W
Eset
17,318
597
153
5
0
538,275
1
L
Shiva
13,651
471
162
6
0
440,245
3
L
Baba Yaga
13,178
454
178
6
0
470,428
1
L
Ganesha
12,315
425
21
1
0
545,911
6
L
Fenrir
12,286
424
127
4
0
522,610
4
W
Izanami
17,946
619
247
9
0
511,169
3
L
Skadi
14,069
485
172
6
0
465,086
0
W
Yemoja
14,640
505
50
2
0
507,700
2
W
Mercury
16,328
563
193
7
0
646,130
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role