Player Matchup

Hel
Hel
 
Hel
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mercury
Mercury
Auzz I 23
Mercury
Level 108
God Stats
13W - 10L
1,556 SR
Queue Stats
109W - 122L
1,372 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
IAlekseyI
Ah Muzen Cab
Level 127
God Stats
28W - 21L
1,285 SR
Queue Stats
647W - 717L
1,371 Elo+
Solo
Lancelot
Lancelot
Mr CooKie758129
Lancelot
Level 75
God Stats
7W - 3L
1,630 SR
Queue Stats
106W - 103L
1,387 Elo+
Solo
Bacchus
Bacchus
gianlucapulc
Bacchus
Level 121
God Stats
3W - 2L
1,465 SR
Queue Stats
33W - 37L
1,307 Elo+
Party 1
Team Averages
Level 118
1,487 SR
1,387 Elo+

VS

Team Averages
Level 95
1,491 SR
1,407 Elo+
Ra
Ra
 
Ra
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sun Wukong
Sun Wukong
DarkFireDelta
Sun Wukong
Level 112
God Stats
9W - 7L
1,510 SR
Queue Stats
282W - 390L
1,380 Elo+
Solo
Skadi
Skadi
Distrika
Skadi
Level 63
God Stats
0W - 2L
1,569 SR
Queue Stats
22W - 40L
1,341 Elo+
Party 2
Lancelot
Lancelot
KG_ghesborofio
Lancelot
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 71L
1,501 Elo+
Party 3
Ymir
Ymir
MCGFD
Ymir
Level 81
God Stats
1W - 3L
1,378 SR
Queue Stats
30W - 52L
1,313 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
14
2 / 2 / 3
8,518
568
11,242
11,991
4,814
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
Auzz I 23
Mercury
15
4 / 2 / 3
8,693
580
4,490
15,280
6,513
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ah Muzen Cab
IAlekseyI
Ah Muzen Cab
14
2 / 1 / 3
7,919
528
8,212
7,162
2,733
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Lancelot
15
0 / 0 / 0
9,216
614
12,564
9,749
6,322
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
gianlucapulc
Bacchus
13
2 / 0 / 4
7,903
527
7,118
9,855
10,456
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
14
3 / 2 / 1
8,529
569
9,617
11,652
5,546
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
DarkFireDelta
Sun Wukong
14
0 / 0 / 0
7,887
526
6,054
16,341
10,987
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Skadi
Distrika
Skadi
11
0 / 4 / 1
6,377
425
3,091
9,232
3,120
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Lancelot
11
1 / 3 / 2
6,761
451
5,170
12,922
5,762
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ymir
MCGFD
Ymir
10
1 / 2 / 0
6,606
440
4,843
11,008
10,235
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
9
10
Kills
5
5
Deaths
11
13
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
2
2
3
1.75
L
Ra
 
Ra
3
2
1
1.75
W
Mercury
Auzz I 23
Mercury
4
2
3
2.75
L
Sun Wukong
DarkFireDelta
Sun Wukong
0
0
0
0
L
Skadi
Distrika
Skadi
0
4
1
0.13
W
Ah Muzen Cab
IAlekseyI
Ah Muzen Cab
2
1
3
3.5
L
Lancelot
1
3
2
0.67
L
Ymir
MCGFD
Ymir
1
2
0
0.5
W
Lancelot
0
0
0
0
W
Bacchus
gianlucapulc
Bacchus
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,626
Damage
28,775
54,037
Taken
61,155
30,838
Mitigated
35,650
26,568
Healing
19,877
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
11,242
470
2,511
7,206
11,991
4,814
178
5,838
6,153
65,502
0
L
Ra
 
Ra
9,617
1,491
492
3,868
11,652
5,546
144
6,484
5,168
85,766
0
W
Mercury
Auzz I 23
Mercury
4,490
1,747
0
7,325
15,280
6,513
11
4,878
10,402
0
71,294
L
Sun Wukong
DarkFireDelta
Sun Wukong
6,054
1,304
49
8,677
16,341
10,987
0
0
16,341
0
65,055
L
Skadi
Distrika
Skadi
3,091
1,090
0
2,190
9,232
3,120
244
3,967
5,265
0
35,388
W
Ah Muzen Cab
IAlekseyI
Ah Muzen Cab
8,212
2,213
0
2,260
7,162
2,733
1,598
1,265
5,897
0
80,218
L
Lancelot
5,170
859
0
1,195
12,922
5,762
0
3,305
9,617
0
44,978
L
Ymir
MCGFD
Ymir
4,843
883
300
3,106
11,008
10,235
0
4,604
6,404
37,847
0
W
Lancelot
12,564
1,327
0
5,850
9,749
6,322
0
0
9,749
0
79,702
W
Bacchus
gianlucapulc
Bacchus
7,118
552
0
1,416
9,855
10,456
202
2,479
7,376
21,964
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,249
Gold Earned
36,160
537
Minions Killed
487
0
Camps Cleared
0
1,570,130
Distance Traveled
1,486,368
13
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
8,518
568
110
7
0
327,597
5
L
Ra
8,529
569
134
9
0
285,931
3
W
Mercury
8,693
580
111
7
0
331,628
2
L
Sun Wukong
7,887
526
137
9
0
316,726
4
L
Skadi
6,377
425
105
7
0
278,503
5
W
Ah Muzen Cab
7,919
528
140
9
0
266,543
1
L
Lancelot
6,761
451
68
5
0
346,991
0
L
Ymir
6,606
440
43
3
0
258,217
3
W
Lancelot
9,216
614
142
9
0
331,327
5
W
Bacchus
7,903
527
34
2
0
313,035
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role