Player Matchup

Neith
Neith
ALI-INDACLUB2
Neith
Level 5
God Stats
4W - 3L
1,394 SR
Queue Stats
21W - 20L
1,500 Elo+
Party 3
Ymir
Ymir
Carlitrus84
Ymir
Level 43
God Stats
2W - 3L
1,500 SR
Queue Stats
308W - 323L
1,181 Elo+
Solo
Yu Huang
Yu Huang
PirloDA1
Yu Huang
Level 63
God Stats
22W - 25L
1,535 SR
Queue Stats
195W - 198L
1,454 Elo+
Party 3
Cliodhna
Cliodhna
armagedon935
Cliodhna
Level 29
God Stats
3W - 1L
1,663 SR
Queue Stats
159W - 158L
1,383 Elo+
Party 3
Lancelot
Lancelot
kayan_MUFC
Lancelot
Level 52
God Stats
55W - 32L
1,554 SR
Queue Stats
241W - 228L
1,458 Elo+
Party 3
Team Averages
Level 38
1,529 SR
1,395 Elo+

VS

Team Averages
Level 54
1,460 SR
1,362 Elo+
Bellona
Bellona
Bloodwork0299
Bellona
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 24L
1,276 Elo+
Party 1
Kali
Kali
Nessitaa_12
Kali
Level 84
God Stats
2W - 6L
1,351 SR
Queue Stats
51W - 73L
1,361 Elo+
Party 2
Jormungandr
Jormungandr
SmartLikeAFoX
Jormungandr
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 20L
1,315 Elo+
Party 1
Chiron
Chiron
jodog34_2
Chiron
Level 40
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 9L
1,455 Elo+
Party 1
Ra
Ra
lokoteDelAverno
Ra
Level 24
God Stats
8W - 11L
1,448 SR
Queue Stats
15W - 16L
1,401 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 4
8,238
392
8,164
14,849
5,480
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

15
2 / 2 / 7
9,852
469
3,683
15,561
14,144
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Yu Huang
PirloDA1
Yu Huang
20
9 / 0 / 4
12,326
587
12,190
8,033
4,631
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cliodhna
armagedon935
Cliodhna
17
6 / 0 / 10
10,654
507
18,778
13,884
6,545
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Lancelot
kayan_MUFC
Lancelot
18
1 / 0 / 4
11,159
531
12,518
18,459
15,712
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
16
0 / 3 / 0
10,012
477
12,042
17,487
15,611
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
1 / 6 / 2
8,827
420
7,048
23,227
10,875
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jormungandr
SmartLikeAFoX
Jormungandr
13
1 / 4 / 3
8,758
417
8,617
20,389
20,135
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Chiron
jodog34_2
Chiron
14
3 / 4 / 1
9,116
434
11,989
11,884
5,141
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
0 / 2 / 0
9,809
467
2,276
10,613
5,159
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
11
19
Kills
5
5
Deaths
19
29
Assists
6
Player
Kills
Deaths
Assists
KDA
W
1
3
4
1
L
Bellona
0
3
0
0
W
2
2
7
2.75
L
1
6
2
0.33
W
Yu Huang
PirloDA1
Yu Huang
9
0
4
11
L
Jormungandr
SmartLikeAFoX
Jormungandr
1
4
3
0.63
W
Cliodhna
armagedon935
Cliodhna
6
0
10
11
L
Chiron
jodog34_2
Chiron
3
4
1
0.88
W
Lancelot
kayan_MUFC
Lancelot
1
0
4
3
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,333
Damage
41,972
70,786
Taken
83,600
46,512
Mitigated
56,921
27,908
Healing
20,586
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,164
3,713
0
6,723
14,849
5,480
1,132
2,646
12,203
0
59,680
L
Bellona
12,042
2,309
0
5,390
17,487
15,611
243
2,509
14,923
0
82,444
W
3,683
889
0
4,499
15,561
14,144
32
3,729
11,832
37,051
0
L
7,048
3,621
0
3,019
23,227
10,875
0
3,692
19,367
0
80,363
W
Yu Huang
PirloDA1
Yu Huang
12,190
869
0
1,515
8,033
4,631
86
1,190
6,843
116,923
0
L
Jormungandr
SmartLikeAFoX
Jormungandr
8,617
2,204
134
4,264
20,389
20,135
300
2,899
17,468
46,146
0
W
Cliodhna
armagedon935
Cliodhna
18,778
1,930
0
5,307
13,884
6,545
740
2,012
11,872
0
83,767
L
Chiron
jodog34_2
Chiron
11,989
6,002
1,717
3,579
11,884
5,141
880
1,958
9,822
0
52,352
W
Lancelot
kayan_MUFC
Lancelot
12,518
2,214
0
9,864
18,459
15,712
1,617
1,316
17,143
0
94,668
L
2,276
0
215
2,268
10,613
5,159
0
4,202
6,147
83,769
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,229
Gold Earned
46,522
596
Minions Killed
613
0
Camps Cleared
0
2,029,109
Distance Traveled
1,920,826
12
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,238
392
62
3
0
351,551
0
L
Bellona
10,012
477
172
8
0
377,878
4
W
Ymir
9,852
469
56
3
0
363,815
1
L
Kali
8,827
420
112
5
0
427,788
4
W
Yu Huang
12,326
587
202
10
0
408,014
5
L
Jormungandr
8,758
417
70
3
0
368,718
2
W
Cliodhna
10,654
507
117
6
0
464,973
5
L
Chiron
9,116
434
89
4
0
342,115
5
W
Lancelot
11,159
531
159
8
0
440,756
1
L
Ra
9,809
467
170
8
0
404,327
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role