Player Matchup

Lancelot
Lancelot
OkamiLeon
Lancelot
Level 143
God Stats
47W - 19L
1,773 SR
Queue Stats
163W - 101L
1,602 Elo+
Party 1
Skadi
Skadi
StarryEyed_Venus
Skadi
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 27L
1,579 Elo+
Party 1
Anubis
Anubis
ZerthonZargidia
Anubis
Level 64
God Stats
15W - 7L
1,638 SR
Queue Stats
150W - 86L
1,597 Elo+
Party 1
Amaterasu
Amaterasu
solo-leveler1
Amaterasu
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 34L
1,431 Elo+
Solo
Baron Samedi
Baron Samedi
tiptaptime
Baron Samedi
Level 34
God Stats
19W - 6L
1,811 SR
Queue Stats
116W - 56L
1,663 Elo+
Party 1
Team Averages
Level 85
1,644 SR
1,575 Elo+

VS

Team Averages
Level 64
1,415 SR
1,367 Elo+
Charybdis
Charybdis
 
Charybdis
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Freya
Freya
Dareos21
Freya
Level 49
God Stats
0W - 3L
1,170 SR
Queue Stats
251W - 260L
1,489 Elo+
Solo
Hera
Hera
HedwiW
Hera
Level 54
God Stats
3W - 5L
1,357 SR
Queue Stats
32W - 83L
1,270 Elo+
Party 2
Athena
Athena
Narkules
Athena
Level 49
God Stats
7W - 4L
1,673 SR
Queue Stats
31W - 85L
1,271 Elo+
Party 2
Thanatos
Thanatos
mariavalerijoro7
Thanatos
Level 8
God Stats
1W - 2L
1,373 SR
Queue Stats
6W - 9L
1,307 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
OkamiLeon
Lancelot
14
3 / 0 / 4
7,299
730
8,722
11,537
9,018
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
1 / 1 / 6
7,607
761
7,640
5,634
2,875
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

14
2 / 0 / 5
7,443
744
5,262
2,500
1,310
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Amaterasu
solo-leveler1
Amaterasu
13
2 / 1 / 6
6,990
699
4,069
6,268
3,662
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Baron Samedi
tiptaptime
Baron Samedi
15
4 / 0 / 6
8,076
808
11,052
6,136
4,098
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
15
2 / 0 / 0
7,979
798
6,451
8,577
3,781
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Freya
Dareos21
Freya
14
0 / 0 / 1
6,975
698
7,021
7,072
3,218
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Hera
HedwiW
Hera
12
0 / 3 / 0
6,231
623
3,270
7,515
3,088
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Athena
Narkules
Athena
12
0 / 3 / 0
6,706
671
2,545
12,110
9,672
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
0 / 6 / 0
6,116
612
3,096
9,608
4,395
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
3
12
Kills
2
2
Deaths
12
27
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
2
0
0
2
L
Freya
Dareos21
Freya
0
0
1
0.5
L
Hera
HedwiW
Hera
0
3
0
0
L
Athena
Narkules
Athena
0
3
0
0
W
Lancelot
OkamiLeon
Lancelot
3
0
4
5
W
1
1
6
4
W
2
0
5
4.5
L
0
6
0
0
W
Amaterasu
solo-leveler1
Amaterasu
2
1
6
5
W
Baron Samedi
tiptaptime
Baron Samedi
4
0
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,745
Damage
22,383
32,075
Taken
44,882
20,963
Mitigated
24,154
11,146
Healing
10,232
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
6,451
4,434
0
3,152
8,577
3,781
0
2,081
6,326
0
45,896
L
Freya
Dareos21
Freya
7,021
2,035
0
2,368
7,072
3,218
0
1,441
5,498
22,090
0
L
Hera
HedwiW
Hera
3,270
782
36
1,246
7,515
3,088
0
4,110
3,207
14,445
0
L
Athena
Narkules
Athena
2,545
823
11
2,137
12,110
9,672
0
3,840
7,823
5,768
0
W
Lancelot
OkamiLeon
Lancelot
8,722
1,283
0
3,476
11,537
9,018
278
4,991
6,322
0
15,912
W
7,640
2,969
0
660
5,634
2,875
1,600
1,735
3,833
0
29,506
W
5,262
278
0
498
2,500
1,310
575
983
1,477
34,308
0
L
3,096
540
0
1,282
9,608
4,395
0
3,998
5,340
0
7,033
W
Amaterasu
solo-leveler1
Amaterasu
4,069
355
0
2,387
6,268
3,662
0
2,403
3,686
0
9,380
W
Baron Samedi
tiptaptime
Baron Samedi
11,052
694
1,296
2,829
6,136
4,098
147
2,127
3,921
34,472
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,415
Gold Earned
34,007
215
Minions Killed
172
0
Camps Cleared
0
1,056,445
Distance Traveled
952,600
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
7,979
798
82
8
0
196,225
2
L
Freya
6,975
698
43
4
0
198,429
4
L
Hera
6,231
623
25
3
0
166,748
0
L
Athena
6,706
671
12
1
0
192,372
0
W
Lancelot
7,299
730
15
2
0
251,350
0
W
Skadi
7,607
761
50
5
0
181,778
4
W
Anubis
7,443
744
77
8
0
196,863
3
L
Thanatos
6,116
612
10
1
0
198,826
1
W
Amaterasu
6,990
699
17
2
0
197,844
3
W
Baron Samedi
8,076
808
56
6
0
228,610
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role