Player Matchup

Ares
Ares
 
Ares
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
He Bo
He Bo
PapiiiGringo
He Bo
Level 157
God Stats
10W - 6L
1,655 SR
Queue Stats
609W - 633L
1,463 Elo+
Solo
Jormungandr
Jormungandr
Tanksi--
Jormungandr
Level 100
God Stats
2W - 1L
1,733 SR
Queue Stats
25W - 30L
1,459 Elo+
Solo
Ne Zha
Ne Zha
Uef x Blako x
Ne Zha
Level 129
God Stats
2W - 0L
1,530 SR
Queue Stats
55W - 47L
1,511 Elo+
Party 1
Ullr
Ullr
c-had73
Ullr
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 63L
1,440 Elo+
Solo
Team Averages
Level 134
1,584 SR
1,475 Elo+

VS

Team Averages
Level 130
1,589 SR
1,416 Elo+
Ao Kuang
Ao Kuang
MadaraTaka
Ao Kuang
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
396W - 418L
1,420 Elo+
Solo
Skadi
Skadi
Phat Shizno
Skadi
Level 159
God Stats
1W - 1L
1,934 SR
Queue Stats
53W - 59L
1,373 Elo+
Party 2
Chiron
Chiron
Reaper5024
Chiron
Level 160
God Stats
0W - 1L
1,685 SR
Queue Stats
4W - 8L
1,390 Elo+
Party 2
Baba Yaga
Baba Yaga
SKeeZa STeeZa
Baba Yaga
Level 108
God Stats
3W - 2L
1,325 SR
Queue Stats
151W - 143L
1,442 Elo+
Solo
Serqet
Serqet
Tar Arathorn
Serqet
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
324W - 300L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
18
1 / 6 / 21
10,997
647
7,466
23,699
30,852
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

20
14 / 4 / 6
13,121
772
20,334
17,785
8,670
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jormungandr
Tanksi--
Jormungandr
19
2 / 5 / 20
12,173
716
11,341
27,228
31,790
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

20
6 / 4 / 22
12,842
755
27,597
23,274
16,180
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ullr
c-had73
Ullr
20
7 / 3 / 15
12,503
735
13,167
18,032
9,745
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
MadaraTaka
Ao Kuang
18
8 / 8 / 4
12,064
710
10,805
18,669
8,337
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

18
2 / 7 / 12
10,891
641
25,440
19,227
9,064
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chiron
Reaper5024
Chiron
18
3 / 7 / 6
10,742
632
21,473
19,812
8,946
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baba Yaga
SKeeZa STeeZa
Baba Yaga
20
4 / 4 / 9
11,596
682
24,058
15,851
8,726
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Serqet
17
3 / 4 / 8
10,751
632
5,691
12,663
7,836
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
59
30
Kills
20
22
Deaths
30
84
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
1
6
21
1.92
L
Ao Kuang
MadaraTaka
Ao Kuang
8
8
4
1.25
W
14
4
6
4.25
L
2
7
12
1.14
L
Chiron
Reaper5024
Chiron
3
7
6
0.86
L
Baba Yaga
SKeeZa STeeZa
Baba Yaga
4
4
9
2.13
W
Jormungandr
Tanksi--
Jormungandr
2
5
20
2.4
L
Serqet
3
4
8
1.75
W
6
4
22
4.25
W
Ullr
c-had73
Ullr
7
3
15
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,905
Damage
87,467
110,018
Taken
86,222
97,237
Mitigated
42,909
39,056
Healing
26,334
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
7,466
347
1,918
2,172
23,699
30,852
325
7,462
15,701
17,380
0
L
Ao Kuang
MadaraTaka
Ao Kuang
10,805
3,025
557
3,744
18,669
8,337
0
7,342
10,921
13,968
0
W
20,334
374
3,960
5,148
17,785
8,670
682
6,843
10,774
35,993
0
L
25,440
10,693
367
2,734
19,227
9,064
0
10,116
8,907
0
49,468
L
Chiron
Reaper5024
Chiron
21,473
6,420
2,082
6,006
19,812
8,946
0
11,237
8,111
0
38,276
L
Baba Yaga
SKeeZa STeeZa
Baba Yaga
24,058
955
1,048
5,647
15,851
8,726
0
5,772
9,792
48,707
0
W
Jormungandr
Tanksi--
Jormungandr
11,341
3,152
2,089
4,803
27,228
31,790
428
6,637
20,421
27,049
0
L
Serqet
5,691
720
1,508
2,641
12,663
7,836
0
4,674
7,811
0
6,503
W
27,597
3,129
2,799
11,830
23,274
16,180
1,841
6,628
16,158
0
45,742
W
Ullr
c-had73
Ullr
13,167
10,934
343
3,994
18,032
9,745
4,133
7,293
10,421
0
43,042

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,636
Gold Earned
56,044
178
Minions Killed
150
0
Camps Cleared
0
1,468,851
Distance Traveled
1,319,265
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
10,997
647
11
1
0
302,584
1
L
Ao Kuang
12,064
710
10
1
0
244,343
0
W
He Bo
13,121
772
48
3
0
301,102
1
L
Skadi
10,891
641
47
3
0
271,551
1
L
Chiron
10,742
632
51
3
0
234,326
0
L
Baba Yaga
11,596
682
39
2
0
278,348
4
W
Jormungandr
12,173
716
29
2
0
280,034
1
L
Serqet
10,751
632
3
0
0
290,697
2
W
Ne Zha
12,842
755
34
2
0
328,978
0
W
Ullr
12,503
735
56
3
0
256,153
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role