Player Matchup

Thanatos
Thanatos
EbiGeL
Thanatos
Level 104
God Stats
3W - 6L
1,023 SR
Queue Stats
100W - 125L
1,486 Elo+
Party 2
Cernunnos
Cernunnos
FeNiKsGAME
Cernunnos
Level 28
God Stats
12W - 11L
1,268 SR
Queue Stats
64W - 77L
1,364 Elo+
Party 2
Sun Wukong
Sun Wukong
LXVIII
Sun Wukong
Level 125
God Stats
0W - 2L
1,326 SR
Queue Stats
186W - 208L
1,412 Elo+
Party 2
Yemoja
Yemoja
Leia
Yemoja
Level 24
God Stats
5W - 6L
1,709 SR
Queue Stats
63W - 60L
1,656 Elo+
Party 1
Nu Wa
Nu Wa
Repna
Nu Wa
Level 85
God Stats
0W - 1L
1,579 SR
Queue Stats
51W - 48L
1,692 Elo+
Party 1
Team Averages
Level 73
1,381 SR
1,522 Elo+

VS

Team Averages
Level 83
1,481 SR
1,386 Elo+
Arachne
Arachne
Darko41
Arachne
Level 152
God Stats
6W - 2L
1,591 SR
Queue Stats
116W - 76L
1,538 Elo+
Party 3
Odin
Odin
Hiruma__Youichi
Odin
Level 24
God Stats
1W - 1L
1,298 SR
Queue Stats
8W - 8L
1,145 Elo+
Party 4
Sylvanus
Sylvanus
MorgaMagnum
Sylvanus
Level 109
God Stats
9W - 9L
1,502 SR
Queue Stats
472W - 446L
1,452 Elo+
Party 4
Ra
Ra
Naroliban
Ra
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 9L
1,300 Elo+
Party 3
Bellona
Bellona
xS4MUx
Bellona
Level 122
God Stats
26W - 27L
1,513 SR
Queue Stats
327W - 314L
1,495 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
EbiGeL
Thanatos
14
4 / 9 / 2
9,094
455
7,144
22,190
10,476
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cernunnos
FeNiKsGAME
Cernunnos
11
0 / 3 / 2
7,160
358
5,919
15,204
5,768
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Sun Wukong
LXVIII
Sun Wukong
14
0 / 4 / 1
7,836
392
6,028
19,206
15,221
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Yemoja
Leia
Yemoja
14
1 / 0 / 6
8,911
446
6,183
8,786
9,032
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Nu Wa
Repna
Nu Wa
16
5 / 4 / 4
9,760
488
16,500
12,447
5,846
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Darko41
Arachne
17
11 / 0 / 2
11,353
568
17,149
18,125
9,309
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

15
2 / 1 / 5
9,583
479
7,124
13,006
12,407
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sylvanus
MorgaMagnum
Sylvanus
19
2 / 0 / 5
11,827
591
14,481
12,268
13,028
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

15
0 / 5 / 4
9,579
479
3,766
11,413
4,392
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
xS4MUx
Bellona
17
5 / 4 / 2
10,245
512
16,094
20,759
13,193
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
38
10
Kills
20
20
Deaths
10
15
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Arachne
Darko41
Arachne
11
0
2
12
L
Thanatos
EbiGeL
Thanatos
4
9
2
0.56
L
Cernunnos
FeNiKsGAME
Cernunnos
0
3
2
0.33
W
2
1
5
4.5
L
Sun Wukong
LXVIII
Sun Wukong
0
4
1
0.13
L
Yemoja
Leia
Yemoja
1
0
6
4
W
Sylvanus
MorgaMagnum
Sylvanus
2
0
5
4.5
W
0
5
4
0.4
L
Nu Wa
Repna
Nu Wa
5
4
4
1.75
W
Bellona
xS4MUx
Bellona
5
4
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,774
Damage
58,614
77,833
Taken
75,571
46,343
Mitigated
52,329
27,909
Healing
30,262
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Darko41
Arachne
17,149
10,796
0
8,784
18,125
9,309
1,746
4,787
13,338
0
90,177
L
Thanatos
EbiGeL
Thanatos
7,144
1,424
0
10,738
22,190
10,476
0
2,270
19,920
0
75,822
L
Cernunnos
FeNiKsGAME
Cernunnos
5,919
3,016
0
5,671
15,204
5,768
302
0
15,204
0
45,953
W
7,124
602
0
2,682
13,006
12,407
225
5,192
7,814
0
34,306
L
Sun Wukong
LXVIII
Sun Wukong
6,028
1,007
0
4,143
19,206
15,221
0
10,154
9,052
0
55,916
L
Yemoja
Leia
Yemoja
6,183
1,145
1,885
2,780
8,786
9,032
0
1,610
7,176
23,728
0
W
Sylvanus
MorgaMagnum
Sylvanus
14,481
4,384
479
6,515
12,268
13,028
1,123
2,638
9,630
85,308
20,773
W
3,766
245
496
2,176
11,413
4,392
632
4,790
6,623
72,788
0
L
Nu Wa
Repna
Nu Wa
16,500
3,068
0
2,692
12,447
5,846
0
2,324
10,123
88,595
0
W
Bellona
xS4MUx
Bellona
16,094
6,417
0
9,130
20,759
13,193
0
5,276
15,483
0
93,738

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,761
Gold Earned
52,587
449
Minions Killed
615
0
Camps Cleared
0
1,741,406
Distance Traveled
2,030,321
17
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
11,353
568
127
6
0
503,484
5
L
Thanatos
9,094
455
116
6
0
367,727
1
L
Cernunnos
7,160
358
82
4
0
296,555
4
W
Odin
9,583
479
41
2
0
411,843
1
L
Sun Wukong
7,836
392
95
5
0
359,980
5
L
Yemoja
8,911
446
19
1
0
348,961
3
W
Sylvanus
11,827
591
196
10
0
329,838
2
W
Ra
9,579
479
128
6
0
359,311
5
L
Nu Wa
9,760
488
137
7
0
368,183
4
W
Bellona
10,245
512
123
6
0
425,845
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role