Player Matchup

Izanami
Izanami
DarioDerEchte
Izanami
Level 61
God Stats
88W - 75L
1,486 SR
Queue Stats
290W - 329L
1,371 Elo+
Party 1
Ao Kuang
Ao Kuang
Elixi0
Ao Kuang
Level 45
God Stats
1W - 0L
1,510 SR
Queue Stats
9W - 9L
1,415 Elo+
Solo
Sol
Sol
F4bi08HD
Sol
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,500 Elo+
Party 3
Lancelot
Lancelot
KawaGP
Lancelot
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 21L
1,500 Elo+
Party 3
Cthulhu
Cthulhu
lI NoHxpe Il
Cthulhu
Level 45
God Stats
4W - 5L
1,220 SR
Queue Stats
363W - 416L
1,338 Elo+
Party 1
Team Averages
Level 54
1,443 SR
1,425 Elo+

VS

Team Averages
Level 44
1,326 SR
1,338 Elo+
Bellona
Bellona
ASLEEPINGDEMON1
Bellona
Level 8
God Stats
0W - 2L
1,142 SR
Queue Stats
9W - 17L
1,261 Elo+
Party 2
Mercury
Mercury
EatSleepYeet
Mercury
Level 41
God Stats
0W - 3L
1,313 SR
Queue Stats
45W - 74L
1,365 Elo+
Solo
Anubis
Anubis
Fred10frL
Anubis
Level 69
God Stats
59W - 73L
1,520 SR
Queue Stats
715W - 787L
1,375 Elo+
Solo
Rama
Rama
Greenbay52
Rama
Level 38
God Stats
0W - 2L
1,171 SR
Queue Stats
11W - 17L
1,277 Elo+
Solo
Ymir
Ymir
NoeS97
Ymir
Level 63
God Stats
2W - 3L
1,484 SR
Queue Stats
70W - 72L
1,412 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
7
2 / 0 / 2
4,598
575
5,574
3,649
966
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ao Kuang
Elixi0
Ao Kuang
7
0 / 0 / 2
4,399
550
818
4,824
1,415
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

8
2 / 1 / 0
4,896
612
1,342
3,015
818
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lancelot
KawaGP
Lancelot
9
1 / 0 / 0
5,299
662
3,894
3,545
2,205
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cthulhu
lI NoHxpe Il
Cthulhu
6
0 / 1 / 3
4,372
547
2,735
5,700
3,454
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 1 / 0
4,217
527
910
6,109
4,907
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mercury
EatSleepYeet
Mercury
1
0 / 0 / 0
3,045
381
0
0
0
Anubis
Fred10frL
Anubis
9
1 / 0 / 0
5,006
626
1,151
2,698
1,369
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

6
1 / 3 / 0
4,063
508
3,934
6,870
2,046
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
NoeS97
Ymir
6
0 / 1 / 1
4,207
526
1,176
6,914
3,404
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
3
5
Kills
2
2
Deaths
5
7
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
W
Izanami
2
0
2
3
L
Mercury
EatSleepYeet
Mercury
0
0
0
0
W
Ao Kuang
Elixi0
Ao Kuang
0
0
2
1
W
2
1
0
2
L
Anubis
Fred10frL
Anubis
1
0
0
1
L
1
3
0
0.33
W
Lancelot
KawaGP
Lancelot
1
0
0
1
L
Ymir
NoeS97
Ymir
0
1
1
0.5
W
Cthulhu
lI NoHxpe Il
Cthulhu
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,363
Damage
7,171
20,733
Taken
22,591
8,858
Mitigated
11,726
7,598
Healing
8,047
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
910
175
0
1,761
6,109
4,907
0
148
5,961
0
18,825
W
Izanami
5,574
4,062
0
2,147
3,649
966
903
538
3,111
0
27,402
L
Mercury
EatSleepYeet
Mercury
0
0
0
0
0
0
0
0
0
0
0
W
Ao Kuang
Elixi0
Ao Kuang
818
236
0
1,410
4,824
1,415
0
275
4,549
23,073
0
W
1,342
854
0
1,000
3,015
818
1,506
876
2,139
25,535
0
L
Anubis
Fred10frL
Anubis
1,151
50
0
973
2,698
1,369
0
190
2,508
31,342
0
L
3,934
2,088
0
2,489
6,870
2,046
0
2,190
4,680
0
17,603
W
Lancelot
KawaGP
Lancelot
3,894
450
0
327
3,545
2,205
0
0
3,545
0
29,297
L
Ymir
NoeS97
Ymir
1,176
362
236
2,588
6,914
3,404
0
2,367
4,547
9,163
0
W
Cthulhu
lI NoHxpe Il
Cthulhu
2,735
246
454
2,260
5,700
3,454
0
638
5,062
13,032
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,564
Gold Earned
20,538
222
Minions Killed
138
0
Camps Cleared
0
808,882
Distance Traveled
578,900
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
4,217
527
37
5
0
167,231
0
W
Izanami
4,598
575
54
7
0
132,877
3
L
Mercury
3,045
381
0
0
0
0
0
W
Ao Kuang
4,399
550
51
6
0
200,627
0
W
Sol
4,896
612
41
5
0
144,929
2
L
Anubis
5,006
626
60
8
0
124,275
4
L
Rama
4,063
508
28
4
0
128,188
1
W
Lancelot
5,299
662
66
8
0
176,232
1
L
Ymir
4,207
526
13
2
0
159,206
2
W
Cthulhu
4,372
547
10
1
0
154,217
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role