Player Matchup

Hachiman
Hachiman
Algebrator
Hachiman
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
93W - 128L
1,335 Elo+
Solo
Fenrir
Fenrir
cHaRA-CXVII
Fenrir
Level 82
God Stats
1W - 2L
1,468 SR
Queue Stats
27W - 18L
1,497 Elo+
Solo
Artio
Artio
jojo51170
Artio
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 14L
1,320 Elo+
Solo
Team Averages
Level 75
1,489 SR
1,384 Elo+

VS

Team Averages
Level 79
1,547 SR
1,329 Elo+
Tsukuyomi
Tsukuyomi
Fleuflam
Tsukuyomi
Level 157
God Stats
8W - 8L
1,428 SR
Queue Stats
227W - 221L
1,438 Elo+
Solo
Cerberus
Cerberus
SlinKDoN
Cerberus
Level 51
God Stats
3W - 5L
1,543 SR
Queue Stats
152W - 245L
1,315 Elo+
Party 1
Baron Samedi
Baron Samedi
Stardawg 4543
Baron Samedi
Level 28
God Stats
7W - 14L
1,669 SR
Queue Stats
91W - 154L
1,235 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Algebrator
Hachiman
16
1 / 6 / 3
11,004
647
14,663
16,207
6,146
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fenrir
14
3 / 5 / 1
10,513
618
15,645
15,478
8,778
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Artio
jojo51170
Artio
13
1 / 3 / 4
10,617
625
5,382
19,845
22,032
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Fleuflam
Tsukuyomi
17
5 / 3 / 7
11,790
694
16,606
15,736
8,445
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Mace

Mace

+10
Physical Power

Cerberus
SlinKDoN
Cerberus
16
4 / 2 / 9
12,404
730
10,612
24,486
24,147
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Baron Samedi
Stardawg 4543
Baron Samedi
18
5 / 1 / 8
12,431
731
19,293
11,424
6,756
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
38
5
Kills
14
14
Deaths
6
8
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Hachiman
Algebrator
Hachiman
1
6
3
0.42
W
Tsukuyomi
Fleuflam
Tsukuyomi
5
3
7
2.83
W
Cerberus
SlinKDoN
Cerberus
4
2
9
4.25
W
Baron Samedi
Stardawg 4543
Baron Samedi
5
1
8
9
L
Fenrir
3
5
1
0.7
L
Artio
jojo51170
Artio
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,690
Damage
46,511
51,530
Taken
51,646
36,956
Mitigated
39,348
5,840
Healing
20,839
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
Algebrator
Hachiman
14,663
8,489
0
1,047
16,207
6,146
0
8,561
7,646
0
53,681
W
Tsukuyomi
Fleuflam
Tsukuyomi
16,606
3,604
0
3,439
15,736
8,445
1,257
1,422
14,314
0
48,384
W
Cerberus
SlinKDoN
Cerberus
10,612
1,207
0
9,584
24,486
24,147
344
3,136
21,350
41,928
0
W
Baron Samedi
Stardawg 4543
Baron Samedi
19,293
1,921
3,171
4,645
11,424
6,756
63
1,691
9,733
60,783
0
L
Fenrir
15,645
2,625
0
1,355
15,478
8,778
0
8,052
7,426
0
34,364
L
Artio
jojo51170
Artio
5,382
506
933
2,505
19,845
22,032
0
13,736
6,109
11,795
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,134
Gold Earned
36,625
145
Minions Killed
238
5
Camps Cleared
7
791,465
Distance Traveled
915,384
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
11,004
647
98
6
1
273,875
2
W
Tsukuyomi
11,790
694
56
3
4
312,988
3
W
Cerberus
12,404
730
97
6
2
310,635
2
W
Baron Samedi
12,431
731
85
5
1
291,761
0
L
Fenrir
10,513
618
38
2
4
284,286
4
L
Artio
10,617
625
9
1
0
233,304
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role