Player Matchup

Izanami
Izanami
Bordeasu
Izanami
Level 47
God Stats
3W - 1L
1,514 SR
Queue Stats
14W - 28L
1,258 Elo+
Party 3
Fafnir
Fafnir
llGameOverl
Fafnir
Level 65
God Stats
6W - 1L
1,747 SR
Queue Stats
60W - 45L
1,421 Elo+
Solo
Merlin
Merlin
luka123456__
Merlin
Level 69
God Stats
32W - 28L
1,944 SR
Queue Stats
131W - 146L
1,347 Elo+
Party 2
Ares
Ares
picusgrosu
Ares
Level 75
God Stats
63W - 52L
1,572 SR
Queue Stats
333W - 344L
1,436 Elo+
Party 3
Mercury
Mercury
ti770405
Mercury
Level 82
God Stats
11W - 7L
1,531 SR
Queue Stats
220W - 230L
1,417 Elo+
Party 2
Team Averages
Level 68
1,662 SR
1,376 Elo+

VS

Team Averages
Level 96
1,492 SR
1,415 Elo+
Thoth
Thoth
 
Thoth
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
Anathk
Cu Chulainn
Level 158
God Stats
16W - 12L
1,493 SR
Queue Stats
201W - 220L
1,418 Elo+
Solo
Bellona
Bellona
DoctorPressure
Bellona
Level 36
God Stats
8W - 6L
1,508 SR
Queue Stats
41W - 54L
1,361 Elo+
Party 1
Chernobog
Chernobog
L2Destroyer91
Chernobog
Level 68
God Stats
12W - 6L
1,730 SR
Queue Stats
203W - 233L
1,400 Elo+
Party 1
Ymir
Ymir
Reaper93x
Ymir
Level 57
God Stats
0W - 4L
1,227 SR
Queue Stats
112W - 129L
1,394 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Bordeasu
Izanami
9
4 / 1 / 3
5,558
556
7,407
7,669
2,839
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fafnir
11
4 / 1 / 0
6,020
602
5,831
10,942
8,897
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Merlin
10
1 / 0 / 0
5,641
564
1,057
1,946
665
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

9
3 / 0 / 6
6,070
607
5,786
7,006
5,626
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Mercury
ti770405
Mercury
11
2 / 0 / 3
5,814
581
3,392
5,737
2,077
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
8
0 / 1 / 0
4,856
486
1,510
2,249
819
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
Anathk
Cu Chulainn
9
0 / 2 / 1
4,949
495
2,850
8,276
3,345
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

10
0 / 3 / 1
5,411
541
5,316
8,256
5,395
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Chernobog
L2Destroyer91
Chernobog
8
2 / 4 / 0
5,236
524
6,195
6,951
2,052
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ymir
6
0 / 4 / 1
4,514
451
2,412
10,203
5,830
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
5
14
Kills
2
2
Deaths
14
12
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
0
1
0
0
L
Cu Chulainn
Anathk
Cu Chulainn
0
2
1
0.25
W
Izanami
Bordeasu
Izanami
4
1
3
5.5
L
0
3
1
0.17
L
Chernobog
L2Destroyer91
Chernobog
2
4
0
0.5
L
Ymir
0
4
1
0.13
W
Fafnir
4
1
0
4
W
Merlin
1
0
0
1
W
3
0
6
6
W
Mercury
ti770405
Mercury
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,473
Damage
18,283
33,300
Taken
35,935
20,104
Mitigated
17,441
9,366
Healing
5,121
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
1,510
0
0
390
2,249
819
0
1,037
1,212
30,329
0
L
Cu Chulainn
Anathk
Cu Chulainn
2,850
784
0
1,569
8,276
3,345
0
1,260
7,016
0
32,331
W
Izanami
Bordeasu
Izanami
7,407
5,613
0
2,083
7,669
2,839
0
1,722
5,947
0
33,777
L
5,316
1,316
0
626
8,256
5,395
231
5,344
2,912
0
34,016
L
Chernobog
L2Destroyer91
Chernobog
6,195
3,921
0
1,305
6,951
2,052
0
1,834
5,117
0
26,844
L
Ymir
2,412
316
0
1,231
10,203
5,830
0
3,199
7,004
16,778
0
W
Fafnir
5,831
1,136
0
5,613
10,942
8,897
0
0
10,942
33,154
0
W
Merlin
1,057
74
0
250
1,946
665
0
323
1,623
36,047
0
W
5,786
587
0
966
7,006
5,626
251
1,009
5,997
16,349
0
W
Mercury
ti770405
Mercury
3,392
1,555
0
454
5,737
2,077
0
868
4,869
0
47,008

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,103
Gold Earned
24,966
290
Minions Killed
231
0
Camps Cleared
0
1,010,468
Distance Traveled
916,593
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
4,856
486
51
5
0
190,741
3
L
Cu Chulainn
4,949
495
57
6
0
183,117
1
W
Izanami
5,558
556
62
6
0
196,412
1
L
Bellona
5,411
541
56
6
0
187,161
0
L
Chernobog
5,236
524
45
5
0
189,059
1
L
Ymir
4,514
451
22
2
0
166,515
3
W
Fafnir
6,020
602
52
5
0
171,933
0
W
Merlin
5,641
564
73
7
0
179,894
1
W
Ares
6,070
607
17
2
0
214,502
1
W
Mercury
5,814
581
86
9
0
247,727
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role