Player Matchup

Sun Wukong
Sun Wukong
Bronze III
Firekiller219
Sun Wukong
Bronze III
Level 80
God Stats
0W - 1L
1,430 SR
Queue Stats
15W - 24L
1,500 MMR
Solo
Thor
Thor
Gold IV
ItsSlimReaperxX
Thor
Gold IV
Level 146
God Stats
6W - 8L
1,470 SR
Queue Stats
454W - 447L
1,446 MMR
Party 1
Medusa
Medusa
Gold IV
LuizR13
Medusa
Gold IV
Level 160
God Stats
0W - 1L
1,722 SR
Queue Stats
188W - 174L
1,495 MMR
Solo
Poseidon
Poseidon
Gold IV
Ohh SWAG
Poseidon
Gold IV
Level 147
God Stats
5W - 5L
1,701 SR
Queue Stats
355W - 348L
1,447 MMR
Party 1
Khepri
Khepri
Gold III
TodayAcrobat464
Khepri
Gold III
Level 140
God Stats
3W - 2L
1,601 SR
Queue Stats
367W - 373L
1,485 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 135
1,585 SR
1,474 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 104
1,665 SR
1,475 MMR
Achilles
Achilles
Silver III
BigRowdyGamer
Achilles
Silver III
Level 117
God Stats
2W - 1L
1,701 SR
Queue Stats
7W - 4L
1,452 MMR
Solo
Fenrir
Fenrir
Gold V
Daddy_Dark94
Fenrir
Gold V
Level 119
God Stats
3W - 1L
1,430 SR
Queue Stats
19W - 13L
1,510 MMR
Solo
Bacchus
Bacchus
Gold III
LAGOM420
Bacchus
Gold III
Level 67
God Stats
10W - 6L
1,797 SR
Queue Stats
86W - 101L
1,440 MMR
Solo
Skadi
Skadi
Gold I
SkadiDsntKno271
Skadi
Gold I
Level 64
God Stats
28W - 19L
1,706 SR
Queue Stats
289W - 279L
1,459 MMR
Solo
Vulcan
Vulcan
Gold III
SkiftUi
Vulcan
Gold III
Level 155
God Stats
2W - 2L
1,690 SR
Queue Stats
359W - 376L
1,514 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Firekiller219
Sun Wukong
15
0 / 5 / 0
9,575
383
6,176
23,355
28,806
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

20
6 / 5 / 4
13,034
521
11,962
24,158
11,978
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Medusa
LuizR13
Medusa
18
2 / 7 / 4
11,894
476
15,327
24,205
11,515
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Poseidon
Ohh SWAG
Poseidon
17
2 / 7 / 5
11,398
456
13,395
17,676
7,889
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
2 / 2 / 6
10,865
435
4,313
14,530
17,662
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
RavanaLokiArachneBastet

VS

Bans
CliodhnaAtlasKaliKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
BigRowdyGamer
Achilles
20
6 / 1 / 6
14,075
563
17,650
22,529
33,752
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Fenrir
20
9 / 6 / 9
13,690
548
15,331
27,301
16,159
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
LAGOM420
Bacchus
18
1 / 0 / 15
12,631
505
5,435
19,586
28,731
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
5 / 2 / 8
13,928
557
22,857
14,973
7,164
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Vulcan
SkiftUi
Vulcan
20
5 / 3 / 8
13,541
542
23,324
12,854
7,045
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
72
12
Kills
26
26
Deaths
12
19
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Achilles
BigRowdyGamer
Achilles
6
1
6
9
W
Fenrir
9
6
9
2.25
L
Sun Wukong
Firekiller219
Sun Wukong
0
5
0
0
L
6
5
4
1.6
W
Bacchus
LAGOM420
Bacchus
1
0
15
8.5
L
Medusa
LuizR13
Medusa
2
7
4
0.57
L
Poseidon
Ohh SWAG
Poseidon
2
7
5
0.64
W
5
2
8
4.5
W
Vulcan
SkiftUi
Vulcan
5
3
8
3
L
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,173
Damage
84,597
103,924
Taken
97,243
77,850
Mitigated
92,851
18,728
Healing
22,838
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
BigRowdyGamer
Achilles
17,650
4,376
0
5,436
22,529
33,752
970
3,530
18,806
0
101,545
W
Fenrir
15,331
2,938
0
10,053
27,301
16,159
636
3,211
23,904
0
124,598
L
Sun Wukong
Firekiller219
Sun Wukong
6,176
965
0
3,778
23,355
28,806
0
3,638
19,717
0
64,805
L
11,962
1,741
0
7,876
24,158
11,978
283
6,379
17,779
0
103,143
W
Bacchus
LAGOM420
Bacchus
5,435
495
0
5,144
19,586
28,731
229
3,408
16,014
46,404
0
L
Medusa
LuizR13
Medusa
15,327
7,040
0
735
24,205
11,515
1,026
4,829
19,376
0
111,251
L
Poseidon
Ohh SWAG
Poseidon
13,395
2,110
0
3,670
17,676
7,889
377
7,921
9,755
92,643
0
W
22,857
8,625
0
1,705
14,973
7,164
7,267
1,242
13,653
0
129,630
W
Vulcan
SkiftUi
Vulcan
23,324
5,180
0
500
12,854
7,045
2,590
5,816
6,654
137,721
0
L
4,313
340
871
1,798
14,530
17,662
0
5,992
8,538
34,415
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,766
Gold Earned
67,865
672
Minions Killed
734
0
Camps Cleared
0
2,212,286
Distance Traveled
2,498,084
29
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
14,075
563
156
6
0
476,559
1
W
Fenrir
13,690
548
140
6
0
532,008
11
L
Sun Wukong
9,575
383
108
4
0
447,551
6
L
Thor
13,034
521
148
6
0
462,226
6
W
Bacchus
12,631
505
46
2
0
537,640
0
L
Medusa
11,894
476
166
7
0
386,161
6
L
Poseidon
11,398
456
190
8
0
440,760
3
W
Skadi
13,928
557
188
8
0
449,788
6
W
Vulcan
13,541
542
204
8
0
502,089
3
L
Khepri
10,865
435
60
2
0
475,588
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role