Player Matchup

Khepri
Khepri
DankDino230
Khepri
Level 60
God Stats
3W - 0L
1,528 SR
Queue Stats
9W - 4L
1,560 Elo+
Party 1
Raijin
Raijin
Deadlostlyfr
Raijin
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 10L
1,739 Elo+
Party 1
Lancelot
Lancelot
Ignitor202
Lancelot
Level 135
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 5L
1,653 Elo+
Party 1
Team Averages
Level 106
1,509 SR
1,651 Elo+

VS

Team Averages
Level 62
1,579 SR
1,403 Elo+
Mercury
Mercury
ANREUVAS
Mercury
Level 108
God Stats
14W - 11L
1,363 SR
Queue Stats
193W - 248L
1,352 Elo+
Solo
Sol
Sol
DragonFord7901
Sol
Level 42
God Stats
2W - 2L
1,707 SR
Queue Stats
8W - 9L
1,485 Elo+
Party 2
Ymir
Ymir
Guero PowerZ
Ymir
Level 36
God Stats
8W - 3L
1,667 SR
Queue Stats
15W - 17L
1,372 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
11
0 / 2 / 9
7,640
764
3,084
7,456
6,801
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Raijin
13
4 / 0 / 7
8,280
828
8,481
5,516
2,872
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Lancelot
Ignitor202
Lancelot
12
8 / 3 / 3
8,501
850
10,268
9,192
4,858
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
ANREUVAS
Mercury
10
2 / 6 / 2
6,627
663
3,487
8,258
2,757
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

10
1 / 4 / 3
6,709
671
4,451
5,963
1,655
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
2 / 2 / 3
7,882
788
2,860
11,895
9,439
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
13
12
Kills
5
5
Deaths
12
19
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Mercury
ANREUVAS
Mercury
2
6
2
0.5
W
Khepri
0
2
9
2.25
W
Raijin
4
0
7
7.5
L
1
4
3
0.63
L
2
2
3
1.75
W
Lancelot
Ignitor202
Lancelot
8
3
3
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,833
Damage
10,798
22,164
Taken
26,116
14,531
Mitigated
13,851
2,604
Healing
3,040
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
ANREUVAS
Mercury
3,487
1,836
0
240
8,258
2,757
43
2,958
5,300
0
7,086
W
Khepri
3,084
553
0
840
7,456
6,801
91
2,188
5,268
8,854
0
W
Raijin
8,481
1,139
0
657
5,516
2,872
1,090
1,743
3,773
38,524
0
L
4,451
841
502
417
5,963
1,655
0
2,085
3,878
21,015
0
L
2,860
488
272
1,609
11,895
9,439
13
6,522
5,373
14,037
0
W
Lancelot
Ignitor202
Lancelot
10,268
2,379
0
1,107
9,192
4,858
281
3,791
5,401
0
27,527

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,421
Gold Earned
21,218
112
Minions Killed
66
7
Camps Cleared
1
532,984
Distance Traveled
482,952
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
6,627
663
12
1
0
164,451
0
W
Khepri
7,640
764
15
2
2
174,703
1
W
Raijin
8,280
828
67
7
2
168,865
2
L
Sol
6,709
671
22
2
1
152,953
0
L
Ymir
7,882
788
32
3
0
165,548
3
W
Lancelot
8,501
850
30
3
3
189,416
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role