Player Matchup

Tyr
Tyr
CopiumGamer
Tyr
Level 8
God Stats
6W - 1L
1,795 SR
Queue Stats
21W - 8L
1,738 Elo+
Party 2
Ra
Ra
Garrett91
Ra
Level 88
God Stats
29W - 17L
1,704 SR
Queue Stats
246W - 174L
1,689 Elo+
Party 2
Ullr
Ullr
HaggisBreath
Ullr
Level 155
God Stats
24W - 16L
1,692 SR
Queue Stats
401W - 349L
1,616 Elo+
Party 2
Lancelot
Lancelot
U1xp
Lancelot
Level 47
God Stats
32W - 15L
1,667 SR
Queue Stats
130W - 71L
1,618 Elo+
Party 2
Ganesha
Ganesha
tlaSnaidrauG
Ganesha
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 33L
1,616 Elo+
Party 2
Team Averages
Level 69
1,672 SR
1,655 Elo+

VS

Team Averages
Level 57
1,502 SR
1,525 Elo+
Chang'e
Chang'e
 
Chang'e
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Flee22
Loki
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,700 Elo+
Party 1
Rama
Rama
NANDOMJ23
Rama
Level 81
God Stats
1W - 3L
1,541 SR
Queue Stats
114W - 94L
1,510 Elo+
Party 1
Chernobog
Chernobog
Tyzerman
Chernobog
Level 45
God Stats
12W - 9L
1,469 SR
Queue Stats
49W - 47L
1,445 Elo+
Solo
Atlas
Atlas
polsu123
Atlas
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 0 / 0
9,400
627
11,661
13,885
13,107
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
1 / 0 / 1
8,320
555
4,632
4,823
2,175
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
4 / 1 / 1
8,320
555
11,621
11,491
5,082
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Lancelot
U1xp
Lancelot
12
2 / 3 / 2
7,417
494
6,432
10,888
5,376
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ganesha
tlaSnaidrauG
Ganesha
12
0 / 0 / 5
7,577
505
3,853
6,408
5,027
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
12
2 / 2 / 2
7,056
470
5,039
8,922
3,474
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Loki
Flee22
Loki
11
2 / 2 / 1
6,932
462
4,277
9,191
3,117
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Rama
11
0 / 3 / 2
6,856
457
5,667
14,395
4,495
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chernobog
Tyzerman
Chernobog
12
0 / 4 / 0
6,896
460
6,486
11,502
4,355
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atlas
polsu123
Atlas
9
0 / 1 / 2
6,026
402
4,287
11,739
8,465
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
11
12
Kills
4
4
Deaths
12
9
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
2
2
2
1.5
W
5
0
0
5
L
Loki
Flee22
Loki
2
2
1
1.25
W
1
0
1
1.5
W
4
1
1
4.5
L
Rama
0
3
2
0.33
L
Chernobog
Tyzerman
Chernobog
0
4
0
0
W
Lancelot
U1xp
Lancelot
2
3
2
1
L
Atlas
polsu123
Atlas
0
1
2
1
W
Ganesha
tlaSnaidrauG
Ganesha
0
0
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,199
Damage
25,756
47,495
Taken
55,749
30,767
Mitigated
23,906
19,550
Healing
17,970
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
5,039
339
914
3,157
8,922
3,474
56
4,637
4,285
45,666
0
W
11,661
810
0
8,009
13,885
13,107
50
427
13,444
0
77,059
L
Loki
Flee22
Loki
4,277
958
0
1,849
9,191
3,117
0
872
8,319
0
43,843
W
4,632
671
392
2,185
4,823
2,175
124
1,407
3,250
88,260
0
W
11,621
5,991
0
3,715
11,491
5,082
0
2,148
9,301
0
76,372
L
Rama
5,667
4,514
0
6,658
14,395
4,495
408
1,391
13,004
0
57,227
L
Chernobog
Tyzerman
Chernobog
6,486
4,080
0
3,333
11,502
4,355
0
53
11,449
0
48,400
W
Lancelot
U1xp
Lancelot
6,432
1,474
0
3,037
10,888
5,376
0
2,723
8,009
0
57,493
L
Atlas
polsu123
Atlas
4,287
2,065
0
2,059
11,739
8,465
0
1,532
10,207
21,711
0
W
Ganesha
tlaSnaidrauG
Ganesha
3,853
1,120
0
2,212
6,408
5,027
86
2,273
3,977
19,001
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,034
Gold Earned
33,766
521
Minions Killed
358
0
Camps Cleared
0
1,561,416
Distance Traveled
1,383,651
20
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
7,056
470
68
5
0
288,458
3
W
Tyr
9,400
627
133
9
0
339,822
6
L
Loki
6,932
462
72
5
0
312,949
3
W
Ra
8,320
555
146
10
0
289,617
7
W
Ullr
8,320
555
140
9
0
272,979
3
L
Rama
6,856
457
102
7
0
265,296
2
L
Chernobog
6,896
460
87
6
0
245,770
1
W
Lancelot
7,417
494
95
6
0
344,692
0
L
Atlas
6,026
402
29
2
0
271,178
3
W
Ganesha
7,577
505
7
0
0
314,306
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role