Player Matchup

Chang'e
Chang'e
Devicore
Chang'e
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
80W - 72L
1,543 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
DininDaermon
Ah Muzen Cab
Level 67
God Stats
10W - 8L
1,436 SR
Queue Stats
53W - 53L
1,511 Elo+
Party 1
Hercules
Hercules
QuietandLoki
Hercules
Level 103
God Stats
1W - 1L
1,170 SR
Queue Stats
96W - 89L
1,514 Elo+
Solo
Team Averages
Level 73
1,369 SR
1,523 Elo+

VS

Team Averages
Level 88
1,494 SR
1,408 Elo+
Lancelot
Lancelot
 
Lancelot
Level 90
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cerberus
Cerberus
I KuaRi I
Cerberus
Level 62
God Stats
1W - 5L
1,476 SR
Queue Stats
249W - 398L
1,349 Elo+
Party 2
Hercules
Hercules
I OtuzIr I
Hercules
Level 113
God Stats
5W - 6L
1,506 SR
Queue Stats
244W - 392L
1,375 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Devicore
Chang'e
14
1 / 0 / 12
8,461
705
12,606
7,465
2,984
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ah Muzen Cab
DininDaermon
Ah Muzen Cab
15
10 / 3 / 2
9,865
822
21,172
11,918
5,833
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hercules
QuietandLoki
Hercules
13
3 / 1 / 8
8,296
691
9,005
9,990
7,599
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
11
2 / 6 / 0
7,507
626
9,113
12,213
5,641
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cerberus
I KuaRi I
Cerberus
12
0 / 5 / 4
7,920
660
8,897
21,729
14,582
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
I OtuzIr I
Hercules
11
2 / 3 / 2
7,614
635
6,178
15,808
10,709
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
10
14
Kills
4
4
Deaths
14
22
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Lancelot
 
Lancelot
2
6
0
0.33
W
Chang'e
Devicore
Chang'e
1
0
12
7
W
Ah Muzen Cab
DininDaermon
Ah Muzen Cab
10
3
2
3.67
L
Cerberus
I KuaRi I
Cerberus
0
5
4
0.4
L
Hercules
I OtuzIr I
Hercules
2
3
2
1
W
Hercules
QuietandLoki
Hercules
3
1
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,783
Damage
24,188
29,373
Taken
49,750
16,416
Mitigated
30,932
13,101
Healing
11,700
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
 
Lancelot
9,113
1,036
136
894
12,213
5,641
0
2,159
10,054
0
22,593
W
Chang'e
Devicore
Chang'e
12,606
1,136
4,208
3,250
7,465
2,984
392
2,742
4,723
29,819
0
W
Ah Muzen Cab
DininDaermon
Ah Muzen Cab
21,172
10,494
0
3,422
11,918
5,833
918
3,120
8,798
0
53,486
L
Cerberus
I KuaRi I
Cerberus
8,897
769
250
7,805
21,729
14,582
0
7,386
14,343
32,817
0
L
Hercules
I OtuzIr I
Hercules
6,178
1,238
0
2,615
15,808
10,709
0
3,593
12,215
0
14,322
W
Hercules
QuietandLoki
Hercules
9,005
3,291
0
2,221
9,990
7,599
0
3,467
6,523
0
16,867

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,622
Gold Earned
23,041
121
Minions Killed
150
7
Camps Cleared
3
668,220
Distance Traveled
588,917
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
7,507
626
44
4
1
205,846
1
W
Chang'e
8,461
705
43
4
1
243,151
3
W
Ah Muzen Cab
9,865
822
69
6
6
207,499
1
L
Cerberus
7,920
660
70
6
2
197,045
3
L
Hercules
7,614
635
36
3
0
186,026
2
W
Hercules
8,296
691
9
1
0
217,570
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role