Player Matchup

Tiamat
Tiamat
BigHarleyTV
Tiamat
Level 60
God Stats
4W - 0L
1,878 SR
Queue Stats
494W - 363L
1,578 Elo+
Party 1
Guan Yu
Guan Yu
VZLCRY
Guan Yu
Level 15
God Stats
2W - 0L
1,754 SR
Queue Stats
107W - 68L
1,435 Elo+
Party 1
Thanatos
Thanatos
portuano91
Thanatos
Level 61
God Stats
63W - 63L
1,560 SR
Queue Stats
528W - 393L
1,549 Elo+
Party 1
Team Averages
Level 45
1,731 SR
1,520 Elo+

VS

Team Averages
Level 77
1,334 SR
1,354 Elo+
Hercules
Hercules
BeastlyCrane
Hercules
Level 85
God Stats
7W - 7L
1,480 SR
Queue Stats
33W - 45L
1,319 Elo+
Solo
Sol
Sol
CptnAhegao
Sol
Level 116
God Stats
13W - 15L
1,332 SR
Queue Stats
136W - 160L
1,372 Elo+
Party 2
Janus
Janus
xSleepninjax
Janus
Level 29
God Stats
2W - 13L
1,192 SR
Queue Stats
132W - 155L
1,371 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
18
3 / 1 / 7
11,895
700
14,334
13,330
9,783
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
VZLCRY
Guan Yu
16
0 / 2 / 10
11,877
699
2,868
13,841
10,279
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Thanatos
portuano91
Thanatos
17
10 / 5 / 3
12,889
758
18,585
16,902
9,260
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BeastlyCrane
Hercules
7
0 / 1 / 2
8,491
499
249
2,001
650
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

17
6 / 3 / 1
12,483
734
19,229
21,336
7,926
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
2 / 9 / 3
10,675
628
7,306
16,096
3,298
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
14
13
Kills
8
8
Deaths
13
20
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Hercules
BeastlyCrane
Hercules
0
1
2
1
W
Tiamat
3
1
7
6.5
L
6
3
1
2.17
W
Guan Yu
VZLCRY
Guan Yu
0
2
10
2.5
W
Thanatos
portuano91
Thanatos
10
5
3
2.3
L
2
9
3
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,787
Damage
26,784
44,073
Taken
39,433
29,322
Mitigated
11,874
19,571
Healing
7,488
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
BeastlyCrane
Hercules
249
79
0
309
2,001
650
0
366
1,587
0
712
W
Tiamat
14,334
987
0
4,315
13,330
9,783
1,460
8,060
5,270
63,623
0
L
19,229
2,833
0
6,267
21,336
7,926
0
8,782
12,148
51,162
2,988
W
Guan Yu
VZLCRY
Guan Yu
2,868
49
1,140
3,123
13,841
10,279
200
9,149
4,692
0
19,484
W
Thanatos
portuano91
Thanatos
18,585
4,565
0
10,993
16,902
9,260
420
8,670
8,232
0
36,436
L
7,306
421
340
572
16,096
3,298
0
5,563
10,003
39,051
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,661
Gold Earned
31,649
166
Minions Killed
148
8
Camps Cleared
6
989,521
Distance Traveled
565,225
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
8,491
499
1
0
0
27,825
1
W
Tiamat
11,895
700
104
6
5
304,935
0
L
Sol
12,483
734
83
5
6
294,454
0
W
Guan Yu
11,877
699
36
2
2
355,673
0
W
Thanatos
12,889
758
26
2
1
328,913
1
L
Janus
10,675
628
64
4
0
242,946
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role