Player Matchup

Yemoja
Yemoja
CaptKillshot78
Yemoja
Level 84
God Stats
12W - 20L
1,323 SR
Queue Stats
502W - 553L
1,395 Elo+
Solo
Hades
Hades
Clutchhh_Glo
Hades
Level 68
God Stats
39W - 39L
1,434 SR
Queue Stats
452W - 498L
1,253 Elo+
Solo
Anubis
Anubis
Yellowflach-_
Anubis
Level 69
God Stats
10W - 10L
1,507 SR
Queue Stats
87W - 95L
1,277 Elo+
Solo
Medusa
Medusa
emblemhero405
Medusa
Level 109
God Stats
1W - 2L
1,424 SR
Queue Stats
41W - 46L
1,354 Elo+
Solo
Thanatos
Thanatos
shoundrawing
Thanatos
Level 63
God Stats
1W - 5L
1,082 SR
Queue Stats
314W - 331L
1,345 Elo+
Solo
Team Averages
Level 79
1,354 SR
1,325 Elo+

VS

Team Averages
Level 50
1,249 SR
1,176 Elo+
Hercules
Hercules
MaFiA Tentacion
Hercules
Level 83
God Stats
6W - 10L
1,322 SR
Queue Stats
37W - 56L
1,269 Elo+
Solo
Da Ji
Da Ji
Maddox1029
Da Ji
Level 19
God Stats
7W - 6L
1,091 SR
Queue Stats
37W - 50L
1,070 Elo+
Party 1
Neith
Neith
Tsuchuu
Neith
Level 6
God Stats
3W - 9L
1,234 SR
Queue Stats
7W - 15L
1,063 Elo+
Party 1
Nu Wa
Nu Wa
xRisux6574
Nu Wa
Level 33
God Stats
39W - 36L
1,379 SR
Queue Stats
145W - 158L
1,195 Elo+
Party 1
Mulan
Mulan
xScurrax
Mulan
Level 109
God Stats
5W - 12L
1,220 SR
Queue Stats
393W - 435L
1,281 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 1 / 1
3,670
612
1,669
3,582
1,357
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
3 / 1 / 1
4,499
750
2,207
3,496
1,257
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

7
0 / 1 / 0
3,836
639
1,908
3,459
1,569
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

1
0 / 0 / 0
1,200
200
0
0
0
Thanatos
shoundrawing
Thanatos
6
1 / 3 / 1
3,806
634
2,136
5,220
1,665
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
6
1 / 0 / 1
4,196
699
1,141
4,025
1,629
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Da Ji
7
2 / 1 / 3
4,394
732
3,696
3,527
1,399
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Neith
Tsuchuu
Neith
5
0 / 1 / 0
3,402
567
354
2,258
576
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Nu Wa
6
2 / 3 / 0
4,256
709
1,518
3,591
1,179
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mulan
xScurrax
Mulan
7
1 / 0 / 0
4,467
745
2,191
3,456
1,308
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
10
4
Kills
6
6
Deaths
5
3
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
1
1
0.5
L
3
1
1
3.5
W
Hercules
1
0
1
1.5
W
Da Ji
2
1
3
3.5
W
Neith
Tsuchuu
Neith
0
1
0
0
L
0
1
0
0
L
0
0
0
0
L
Thanatos
shoundrawing
Thanatos
1
3
1
0.5
W
Nu Wa
2
3
0
0.67
W
Mulan
xScurrax
Mulan
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,920
Damage
8,900
15,757
Taken
16,857
5,848
Mitigated
6,091
8,448
Healing
4,510
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,669
775
670
525
3,582
1,357
0
0
3,582
11,002
0
L
2,207
483
134
2,353
3,496
1,257
208
1,089
2,407
21,714
0
W
Hercules
1,141
473
0
1,692
4,025
1,629
153
1,148
2,877
0
11,100
W
Da Ji
3,696
1,242
0
339
3,527
1,399
48
419
3,108
0
15,723
W
Neith
Tsuchuu
Neith
354
44
0
833
2,258
576
783
367
1,891
0
8,846
L
1,908
509
0
1,659
3,459
1,569
0
0
3,459
19,089
0
L
0
0
0
0
0
0
0
0
0
0
0
L
Thanatos
shoundrawing
Thanatos
2,136
1,187
131
2,976
5,220
1,665
0
429
4,791
0
17,484
W
Nu Wa
1,518
712
0
400
3,591
1,179
600
1,942
1,649
17,121
0
W
Mulan
xScurrax
Mulan
2,191
149
0
1,246
3,456
1,308
0
1,908
1,548
0
23,653

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,011
Gold Earned
20,715
131
Minions Killed
136
0
Camps Cleared
0
413,075
Distance Traveled
617,148
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
3,670
612
16
3
0
92,804
1
L
Hades
4,499
750
57
10
0
104,047
0
W
Hercules
4,196
699
20
3
0
143,641
0
W
Da Ji
4,394
732
27
5
0
132,192
0
W
Neith
3,402
567
20
3
0
112,128
0
L
Anubis
3,836
639
33
6
0
104,371
0
L
Medusa
1,200
200
0
0
0
0
0
L
Thanatos
3,806
634
25
4
0
111,853
0
W
Nu Wa
4,256
709
25
4
0
108,442
0
W
Mulan
4,467
745
44
7
0
120,745
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role