Player Matchup

He Bo
He Bo
Dzeko18
He Bo
Level 146
God Stats
9W - 3L
1,728 SR
Queue Stats
87W - 92L
1,520 Elo+
Solo
Fenrir
Fenrir
Grajaueex
Fenrir
Level 121
God Stats
16W - 19L
1,439 SR
Queue Stats
205W - 247L
1,442 Elo+
Solo
Hachiman
Hachiman
PubBLACKDOG
Hachiman
Level 155
God Stats
7W - 11L
1,474 SR
Queue Stats
342W - 408L
1,344 Elo+
Solo
Team Averages
Level 141
1,547 SR
1,435 Elo+

VS

Team Averages
Level 93
1,488 SR
1,434 Elo+
Horus
Horus
DaRotten
Horus
Level 87
God Stats
2W - 3L
1,714 SR
Queue Stats
221W - 237L
1,532 Elo+
Party 1
Bastet
Bastet
ElRelit
Bastet
Level 155
God Stats
3W - 5L
1,249 SR
Queue Stats
179W - 178L
1,577 Elo+
Party 1
Ra
Ra
LuwiiG
Ra
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,193 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Dzeko18
He Bo
14
4 / 4 / 10
10,523
752
18,872
10,279
3,966
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
Grajaueex
Fenrir
16
11 / 5 / 5
12,000
857
14,269
15,815
12,846
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hachiman
PubBLACKDOG
Hachiman
16
2 / 2 / 13
10,681
763
13,445
13,657
7,686
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
DaRotten
Horus
14
3 / 3 / 8
10,598
757
5,716
21,667
27,745
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bastet
ElRelit
Bastet
15
5 / 6 / 4
10,474
748
14,341
19,337
13,959
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mace

Mace

+10
Physical Power

Ra
15
2 / 8 / 4
9,994
714
5,648
13,475
8,323
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
26
17
Kills
10
11
Deaths
17
28
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Horus
DaRotten
Horus
3
3
8
2.33
W
He Bo
Dzeko18
He Bo
4
4
10
2.25
L
Bastet
ElRelit
Bastet
5
6
4
1.17
W
Fenrir
Grajaueex
Fenrir
11
5
5
2.7
L
Ra
2
8
4
0.5
W
Hachiman
PubBLACKDOG
Hachiman
2
2
13
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,586
Damage
25,705
39,751
Taken
54,479
24,498
Mitigated
50,027
3,606
Healing
15,503
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
DaRotten
Horus
5,716
2,989
1,994
7,377
21,667
27,745
0
7,249
14,418
0
13,572
W
He Bo
Dzeko18
He Bo
18,872
1,190
0
250
10,279
3,966
380
808
9,471
43,729
0
L
Bastet
ElRelit
Bastet
14,341
3,504
0
3,981
19,337
13,959
0
7,279
12,058
0
42,595
W
Fenrir
Grajaueex
Fenrir
14,269
3,000
0
1,514
15,815
12,846
849
2,782
13,033
0
30,569
L
Ra
5,648
820
1,146
1,005
13,475
8,323
0
5,096
8,379
35,992
0
W
Hachiman
PubBLACKDOG
Hachiman
13,445
5,535
0
1,842
13,657
7,686
1,726
2,339
11,318
0
51,661

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,204
Gold Earned
31,066
169
Minions Killed
134
6
Camps Cleared
5
764,555
Distance Traveled
755,748
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
10,598
757
8
1
0
261,095
4
W
He Bo
10,523
752
68
5
2
250,518
2
L
Bastet
10,474
748
51
4
4
283,177
5
W
Fenrir
12,000
857
30
2
2
262,229
2
L
Ra
9,994
714
75
5
1
211,476
0
W
Hachiman
10,681
763
71
5
2
251,808
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role