Player Matchup

Eset
Eset
 
Eset
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
Danny149
Tiamat
Level 40
God Stats
0W - 1L
1,752 SR
Queue Stats
25W - 21L
1,687 Elo+
Solo
Hun Batz
Hun Batz
Meluseek
Hun Batz
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,692 Elo+
Party 1
Susano
Susano
PrejTcz
Susano
Level 44
God Stats
0W - 1L
1,718 SR
Queue Stats
1W - 1L
1,692 Elo+
Party 1
Guan Yu
Guan Yu
Punxik
Guan Yu
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,692 Elo+
Party 1
Team Averages
Level 69
1,594 SR
1,653 Elo+

VS

Team Averages
Level 133
1,662 SR
1,559 Elo+
Yu Huang
Yu Huang
Crocwearer
Yu Huang
Level 76
God Stats
37W - 33L
1,564 SR
Queue Stats
278W - 206L
1,545 Elo+
Party 2
Medusa
Medusa
LUCL3ARB0MB
Medusa
Level 156
God Stats
1W - 1L
1,846 SR
Queue Stats
207W - 180L
1,571 Elo+
Party 2
Loki
Loki
Rhaegal96
Loki
Level 135
God Stats
1W - 1L
1,749 SR
Queue Stats
12W - 13L
1,594 Elo+
Solo
Tyr
Tyr
TheAsc3ndance
Tyr
Level 141
God Stats
3W - 1L
1,496 SR
Queue Stats
116W - 88L
1,538 Elo+
Party 2
Ganesha
Ganesha
Turbanator24
Ganesha
Level 157
God Stats
15W - 6L
1,653 SR
Queue Stats
207W - 182L
1,546 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
14
0 / 5 / 2
7,175
718
7,231
8,917
4,044
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Tiamat
Danny149
Tiamat
14
2 / 4 / 2
8,249
825
9,668
8,664
6,887
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hun Batz
Meluseek
Hun Batz
13
3 / 5 / 1
7,435
744
9,439
13,384
6,088
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Susano
PrejTcz
Susano
13
2 / 9 / 2
7,808
781
7,336
14,989
6,502
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Guan Yu
Punxik
Guan Yu
10
0 / 7 / 0
6,082
608
2,268
10,943
7,069
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Crocwearer
Yu Huang
16
11 / 1 / 9
9,248
925
17,110
5,901
3,013
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Medusa
15
3 / 3 / 14
8,379
838
9,422
11,700
6,074
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Loki
17
10 / 1 / 5
9,756
976
9,745
7,746
3,860
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
6 / 2 / 16
8,345
835
7,398
11,598
10,788
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ganesha
Turbanator24
Ganesha
14
0 / 0 / 27
8,438
844
5,565
13,202
13,981
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
101
7
Kills
30
30
Deaths
7
7
Assists
71
Player
Kills
Deaths
Assists
KDA
L
Eset
 
Eset
0
5
2
0.2
W
Yu Huang
Crocwearer
Yu Huang
11
1
9
15.5
L
Tiamat
Danny149
Tiamat
2
4
2
0.75
W
Medusa
3
3
14
3.33
L
Hun Batz
Meluseek
Hun Batz
3
5
1
0.7
L
Susano
PrejTcz
Susano
2
9
2
0.33
L
Guan Yu
Punxik
Guan Yu
0
7
0
0
W
Loki
10
1
5
12.5
W
6
2
16
7
W
Ganesha
Turbanator24
Ganesha
0
0
27
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,942
Damage
49,240
56,897
Taken
50,147
30,590
Mitigated
37,716
4,325
Healing
6,657
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
 
Eset
7,231
557
571
1,097
8,917
4,044
0
2,766
6,086
28,926
0
W
Yu Huang
Crocwearer
Yu Huang
17,110
2,066
0
750
5,901
3,013
194
1,524
4,377
40,313
0
L
Tiamat
Danny149
Tiamat
9,668
597
0
1,234
8,664
6,887
0
4,281
4,175
28,300
0
W
Medusa
9,422
4,859
0
966
11,700
6,074
2,695
2,926
8,774
0
35,427
L
Hun Batz
Meluseek
Hun Batz
9,439
2,145
0
647
13,384
6,088
0
4,969
8,209
0
19,825
L
Susano
PrejTcz
Susano
7,336
1,451
0
260
14,989
6,502
0
5,051
9,738
0
18,938
L
Guan Yu
Punxik
Guan Yu
2,268
509
278
238
10,943
7,069
0
4,774
6,014
0
3,337
W
Loki
9,745
3,509
0
1,345
7,746
3,860
0
1,928
5,818
0
35,782
W
7,398
588
0
1,484
11,598
10,788
306
5,005
6,593
0
11,066
W
Ganesha
Turbanator24
Ganesha
5,565
477
0
2,112
13,202
13,981
68
5,516
7,686
11,995
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,749
Gold Earned
44,166
151
Minions Killed
219
0
Camps Cleared
0
936,102
Distance Traveled
1,040,844
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
7,175
718
49
5
0
182,251
0
W
Yu Huang
9,248
925
71
7
0
202,259
0
L
Tiamat
8,249
825
50
5
0
193,757
3
W
Medusa
8,379
838
74
7
0
189,661
0
L
Hun Batz
7,435
744
19
2
0
208,888
2
L
Susano
7,808
781
31
3
0
196,143
0
L
Guan Yu
6,082
608
2
0
0
155,063
0
W
Loki
9,756
976
64
6
0
227,731
6
W
Tyr
8,345
835
10
1
0
206,369
1
W
Ganesha
8,438
844
0
0
0
214,824
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role