Player Matchup

Achilles
Achilles
DrMunchboc
Achilles
Level 108
God Stats
1W - 3L
1,278 SR
Queue Stats
187W - 173L
1,577 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Hydrolysiis
Ah Muzen Cab
Level 132
God Stats
1W - 1L
1,500 SR
Queue Stats
121W - 106L
1,579 Elo+
Solo
Artemis
Artemis
LokiTheAlmighty
Artemis
Level 108
God Stats
2W - 2L
1,546 SR
Queue Stats
155W - 128L
1,500 Elo+
Solo
Persephone
Persephone
Tyman
Persephone
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 36L
1,603 Elo+
Solo
Ra
Ra
shupryt
Ra
Level 86
God Stats
1W - 1L
1,500 SR
Queue Stats
176W - 172L
1,541 Elo+
Party 1
Team Averages
Level 115
1,465 SR
1,560 Elo+

VS

Team Averages
Level 121
1,577 SR
1,574 Elo+
Tyr
Tyr
FIREFOXB
Tyr
Level 117
God Stats
4W - 0L
1,721 SR
Queue Stats
118W - 91L
1,596 Elo+
Party 2
Cabrakan
Cabrakan
ForNewKate
Cabrakan
Level 123
God Stats
3W - 0L
1,500 SR
Queue Stats
186W - 174L
1,555 Elo+
Solo
Ullr
Ullr
Lyties
Ullr
Level 116
God Stats
2W - 0L
1,436 SR
Queue Stats
90W - 70L
1,584 Elo+
Party 2
Terra
Terra
Mnki
Terra
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
91W - 121L
1,516 Elo+
Solo
Odin
Odin
pleasegetmad
Odin
Level 127
God Stats
3W - 0L
1,726 SR
Queue Stats
52W - 40L
1,621 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
DrMunchboc
Achilles
19
4 / 8 / 11
12,599
700
11,793
35,066
55,814
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ah Muzen Cab
Hydrolysiis
Ah Muzen Cab
19
4 / 8 / 12
11,443
636
27,576
22,824
13,185
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
5 / 9 / 10
12,476
693
24,849
22,950
12,671
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Persephone
Tyman
Persephone
19
1 / 6 / 16
11,972
665
22,714
17,652
9,084
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

20
8 / 10 / 9
13,503
750
22,501
22,883
18,184
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 4 / 21
12,363
687
16,459
26,070
36,634
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Cabrakan
ForNewKate
Cabrakan
20
17 / 4 / 19
15,044
836
29,705
30,751
28,261
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ullr
Lyties
Ullr
18
3 / 6 / 16
12,065
670
16,622
20,808
11,437
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Terra
Mnki
Terra
20
8 / 3 / 29
13,512
751
23,559
27,328
37,413
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

20
8 / 6 / 27
13,737
763
23,838
29,445
38,623
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
153
22
Kills
41
41
Deaths
23
58
Assists
112
Player
Kills
Deaths
Assists
KDA
L
Achilles
DrMunchboc
Achilles
4
8
11
1.19
W
5
4
21
3.88
W
Cabrakan
ForNewKate
Cabrakan
17
4
19
6.63
L
Ah Muzen Cab
Hydrolysiis
Ah Muzen Cab
4
8
12
1.25
L
5
9
10
1.11
W
Ullr
Lyties
Ullr
3
6
16
1.83
W
Terra
Mnki
Terra
8
3
29
7.5
L
Persephone
Tyman
Persephone
1
6
16
1.5
W
8
6
27
3.58
L
8
10
9
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

109,433
Damage
110,183
121,375
Taken
134,402
108,938
Mitigated
152,368
26,709
Healing
54,995
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
DrMunchboc
Achilles
11,793
1,700
264
4,040
35,066
55,814
375
11,709
22,782
0
15,375
W
16,459
1,262
2,902
4,769
26,070
36,634
1,186
10,367
15,703
0
25,961
W
Cabrakan
ForNewKate
Cabrakan
29,705
3,352
3,644
6,422
30,751
28,261
2,182
10,884
19,526
51,047
0
L
Ah Muzen Cab
Hydrolysiis
Ah Muzen Cab
27,576
5,919
1,168
3,744
22,824
13,185
1,394
8,271
14,302
0
48,765
L
24,849
9,367
1,810
3,494
22,950
12,671
1,242
10,172
12,396
0
37,966
W
Ullr
Lyties
Ullr
16,622
6,212
3,295
1,088
20,808
11,437
4,837
7,885
12,923
0
38,870
W
Terra
Mnki
Terra
23,559
1,320
18,209
10,252
27,328
37,413
497
7,755
19,573
42,820
0
L
Persephone
Tyman
Persephone
22,714
1,864
3,086
2,917
17,652
9,084
561
9,503
7,971
45,583
0
W
23,838
2,554
1,086
3,328
29,445
38,623
533
8,324
19,971
1,103
36,947
L
22,501
1,988
3,587
2,599
22,883
18,184
241
14,376
8,398
52,289
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,993
Gold Earned
66,721
194
Minions Killed
206
0
Camps Cleared
0
1,346,218
Distance Traveled
1,528,308
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
12,599
700
6
0
0
287,890
0
W
Tyr
12,363
687
30
2
0
337,492
0
W
Cabrakan
15,044
836
47
3
0
306,608
0
L
Ah Muzen Cab
11,443
636
43
2
0
277,052
0
L
Artemis
12,476
693
38
2
0
242,973
0
W
Ullr
12,065
670
62
3
0
262,853
0
W
Terra
13,512
751
29
2
0
344,840
1
L
Persephone
11,972
665
57
3
0
289,997
1
W
Odin
13,737
763
38
2
0
276,515
0
L
Ra
13,503
750
50
3
0
248,306
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role