Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
MercilessOwl473
Apollo
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
164W - 172L
1,314 Elo+
Party 2
Khepri
Khepri
TryhardHex79
Khepri
Level 8
God Stats
1W - 5L
1,118 SR
Queue Stats
5W - 14L
1,168 Elo+
Party 2
Nemesis
Nemesis
Yolomaster99941
Nemesis
Level 16
God Stats
1W - 1L
1,845 SR
Queue Stats
15W - 38L
1,173 Elo+
Party 2
Awilix
Awilix
icypolarbear
Awilix
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 66L
1,225 Elo+
Party 2
Team Averages
Level 60
1,493 SR
1,276 Elo+

VS

Team Averages
Level 90
1,442 SR
1,295 Elo+
Ah Puch
Ah Puch
ColonelBuster
Ah Puch
Level 49
God Stats
7W - 4L
1,557 SR
Queue Stats
50W - 84L
1,246 Elo+
Party 1
Aphrodite
Aphrodite
HandsomSenpai
Aphrodite
Level 88
God Stats
5W - 8L
1,343 SR
Queue Stats
46W - 75L
1,226 Elo+
Party 1
Medusa
Medusa
Purplestar11
Medusa
Level 160
God Stats
11W - 10L
1,327 SR
Queue Stats
185W - 211L
1,363 Elo+
Solo
Anubis
Anubis
dante940211
Anubis
Level 67
God Stats
5W - 4L
1,480 SR
Queue Stats
245W - 272L
1,336 Elo+
Solo
Loki
Loki
maicolmon22
Loki
Level 87
God Stats
10W - 11L
1,500 SR
Queue Stats
170W - 195L
1,305 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
11
2 / 4 / 0
6,261
569
5,836
7,480
1,822
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

8
0 / 3 / 1
4,712
428
3,670
8,072
2,817
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Khepri
8
0 / 5 / 1
5,024
457
1,141
8,090
7,700
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

8
0 / 3 / 0
5,032
457
2,422
9,262
3,823
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Awilix
8
0 / 1 / 0
5,126
466
1,108
7,259
1,994
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
11
5 / 0 / 1
7,016
638
7,300
4,063
1,536
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Aphrodite
HandsomSenpai
Aphrodite
10
2 / 0 / 6
6,784
617
2,480
4,533
2,850
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
10
2 / 0 / 5
6,090
554
7,205
6,859
2,491
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
12
4 / 1 / 1
6,882
626
4,551
8,587
4,284
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
3 / 3 / 1
6,534
594
3,708
8,232
2,554
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
30
2
Kills
16
16
Deaths
4
2
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
2
4
0
0.5
W
Ah Puch
5
0
1
5.5
W
Aphrodite
HandsomSenpai
Aphrodite
2
0
6
5
L
0
3
1
0.17
W
Medusa
2
0
5
4.5
L
Khepri
0
5
1
0.1
L
0
3
0
0
W
Anubis
4
1
1
4.5
L
Awilix
0
1
0
0
W
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,177
Damage
25,244
40,163
Taken
32,274
18,156
Mitigated
13,715
7,201
Healing
13,898
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
5,836
1,933
130
1,269
7,480
1,822
0
3,190
4,290
41,241
0
W
Ah Puch
7,300
490
0
1,453
4,063
1,536
868
227
3,836
38,410
0
W
Aphrodite
HandsomSenpai
Aphrodite
2,480
933
2,422
2,640
4,533
2,850
771
670
3,863
20,991
0
L
3,670
1,860
0
981
8,072
2,817
276
1,576
6,462
0
32,317
W
Medusa
7,205
3,639
159
1,980
6,859
2,491
1,795
884
5,975
0
39,324
L
Khepri
1,141
86
102
774
8,090
7,700
0
2,670
5,362
11,747
0
L
2,422
356
0
1,555
9,262
3,823
0
4,797
4,177
0
23,862
W
Anubis
4,551
252
0
4,754
8,587
4,284
1,220
3,687
4,900
46,069
0
L
Awilix
1,108
526
0
2,390
7,259
1,994
0
1,670
5,541
0
26,053
W
3,708
838
0
490
8,232
2,554
0
1,509
6,723
0
40,058

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,155
Gold Earned
33,306
228
Minions Killed
299
0
Camps Cleared
0
1,048,841
Distance Traveled
965,739
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
6,261
569
58
5
0
188,997
0
W
Ah Puch
7,016
638
69
6
0
208,650
1
W
Aphrodite
6,784
617
23
2
0
160,329
1
L
Apollo
4,712
428
47
4
0
198,409
2
W
Medusa
6,090
554
55
5
0
181,709
0
L
Khepri
5,024
457
14
1
0
210,438
0
L
Nemesis
5,032
457
49
4
0
200,798
0
W
Anubis
6,882
626
81
7
0
178,677
1
L
Awilix
5,126
466
60
5
0
250,199
0
W
Loki
6,534
594
71
6
0
236,374
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role