Player Matchup

Sol
Sol
DragonFord7901
Sol
Level 42
God Stats
2W - 2L
1,617 SR
Queue Stats
8W - 9L
1,465 Elo+
Solo
Achilles
Achilles
MattDoc1388
Achilles
Level 42
God Stats
10W - 9L
1,464 SR
Queue Stats
110W - 171L
1,239 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Senpai_Madi
Morgan Le Fay
Level 81
God Stats
15W - 22L
1,373 SR
Queue Stats
114W - 181L
1,236 Elo+
Party 2
Team Averages
Level 55
1,485 SR
1,313 Elo+

VS

Team Averages
Level 74
1,389 SR
1,029 Elo+
Nemesis
Nemesis
ForgottenDeityø
Nemesis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 13L
1,032 Elo+
Party 1
Cabrakan
Cabrakan
Mao_Ruisu
Cabrakan
Level 103
God Stats
0W - 4L
1,168 SR
Queue Stats
2W - 14L
839 Elo+
Party 1
Freya
Freya
Oni-6660
Freya
Level 115
God Stats
2W - 2L
1,500 SR
Queue Stats
126W - 176L
1,216 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
11 / 0 / 8
11,882
792
18,269
9,526
4,290
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Achilles
MattDoc1388
Achilles
16
8 / 0 / 9
11,016
734
12,968
19,850
22,292
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Morgan Le Fay
Senpai_Madi
Morgan Le Fay
13
1 / 4 / 15
9,629
642
13,494
12,324
5,430
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 8 / 1
8,473
565
6,503
17,418
10,917
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cabrakan
Mao_Ruisu
Cabrakan
13
1 / 7 / 2
9,350
623
6,823
18,379
20,205
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Freya
Oni-6660
Freya
14
3 / 5 / 1
9,603
640
18,364
18,238
8,662
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
8
20
Kills
4
4
Deaths
20
32
Assists
4
Player
Kills
Deaths
Assists
KDA
W
11
0
8
15
L
0
8
1
0.06
L
Cabrakan
Mao_Ruisu
Cabrakan
1
7
2
0.29
W
Achilles
MattDoc1388
Achilles
8
0
9
12.5
L
Freya
Oni-6660
Freya
3
5
1
0.7
W
Morgan Le Fay
Senpai_Madi
Morgan Le Fay
1
4
15
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,731
Damage
31,690
41,700
Taken
54,035
32,012
Mitigated
39,784
13,801
Healing
9,370
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,269
3,416
504
5,349
9,526
4,290
362
6,724
2,802
53,313
0
L
6,503
2,171
262
1,661
17,418
10,917
0
9,668
7,350
0
19,278
L
Cabrakan
Mao_Ruisu
Cabrakan
6,823
1,200
272
1,415
18,379
20,205
0
10,109
7,727
14,845
0
W
Achilles
MattDoc1388
Achilles
12,968
4,219
557
4,795
19,850
22,292
264
9,419
10,431
0
26,379
L
Freya
Oni-6660
Freya
18,364
6,995
0
5,760
18,238
8,662
0
12,630
5,382
52,404
0
W
Morgan Le Fay
Senpai_Madi
Morgan Le Fay
13,494
1,958
288
2,308
12,324
5,430
366
9,803
2,521
34,333
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,527
Gold Earned
27,426
148
Minions Killed
127
4
Camps Cleared
7
819,360
Distance Traveled
703,997
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
11,882
792
91
6
3
277,451
0
L
Nemesis
8,473
565
32
2
1
220,683
0
L
Cabrakan
9,350
623
15
1
1
254,259
0
W
Achilles
11,016
734
23
2
1
288,853
4
L
Freya
9,603
640
80
5
5
229,055
2
W
Morgan Le Fay
9,629
642
34
2
0
253,056
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role