Player Matchup

Izanami
Izanami
 
Izanami
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Da Ji
Da Ji
Aaronadore
Da Ji
Level 160
God Stats
14W - 15L
1,515 SR
Queue Stats
698W - 527L
1,570 Elo+
Party 1
Achilles
Achilles
AftiiPhoenix
Achilles
Level 127
God Stats
14W - 12L
1,643 SR
Queue Stats
329W - 266L
1,600 Elo+
Party 1
Ymir
Ymir
B4TheRode0
Ymir
Level 22
God Stats
3W - 0L
1,718 SR
Queue Stats
188W - 82L
1,546 Elo+
Party 1
Tiamat
Tiamat
I saaam I
Tiamat
Level 104
God Stats
15W - 22L
1,375 SR
Queue Stats
607W - 613L
1,418 Elo+
Party 1
Team Averages
Level 109
1,550 SR
1,527 Elo+

VS

Team Averages
Level 43
1,445 SR
1,296 Elo+
Neith
Neith
Jackfred99
Neith
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
26W - 39L
1,143 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
X C r a c k a X
Ah Muzen Cab
Level 88
God Stats
2W - 4L
1,493 SR
Queue Stats
295W - 289L
1,502 Elo+
Solo
Ratatoskr
Ratatoskr
abesrt99
Ratatoskr
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 64L
1,236 Elo+
Party 3
Cabrakan
Cabrakan
complyance
Cabrakan
Level 39
God Stats
1W - 2L
1,431 SR
Queue Stats
5W - 14L
1,293 Elo+
Party 2
Shiva
Shiva
ldropbst
Shiva
Level 26
God Stats
3W - 5L
1,300 SR
Queue Stats
5W - 13L
1,307 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
12
2 / 0 / 1
6,634
663
4,189
3,933
1,625
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Da Ji
11
4 / 0 / 3
6,349
635
6,993
6,499
2,277
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Achilles
AftiiPhoenix
Achilles
11
0 / 1 / 1
6,106
611
6,148
6,890
4,929
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

8
1 / 0 / 5
5,506
551
4,580
7,463
4,120
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Tiamat
I saaam I
Tiamat
10
1 / 0 / 2
5,703
570
4,351
4,947
2,697
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
10
0 / 1 / 0
5,342
534
1,479
4,894
1,963
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ah Muzen Cab
X C r a c k a X
Ah Muzen Cab
8
0 / 2 / 0
4,923
492
4,410
9,070
3,384
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ratatoskr
abesrt99
Ratatoskr
9
0 / 1 / 0
5,105
511
2,082
7,631
2,578
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cabrakan
complyance
Cabrakan
6
0 / 4 / 0
4,474
447
2,182
8,350
6,068
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Shiva
ldropbst
Shiva
10
1 / 0 / 0
5,514
551
3,420
10,873
5,494
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
1
8
Kills
1
1
Deaths
8
12
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
2
0
1
2.5
W
Da Ji
4
0
3
5.5
W
Achilles
AftiiPhoenix
Achilles
0
1
1
0.5
W
1
0
5
3.5
W
Tiamat
I saaam I
Tiamat
1
0
2
2
L
Neith
0
1
0
0
L
Ah Muzen Cab
X C r a c k a X
Ah Muzen Cab
0
2
0
0
L
Ratatoskr
abesrt99
Ratatoskr
0
1
0
0
L
Cabrakan
complyance
Cabrakan
0
4
0
0
L
Shiva
ldropbst
Shiva
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,261
Damage
13,573
29,732
Taken
40,818
15,648
Mitigated
19,487
10,683
Healing
12,845
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
4,189
2,198
0
2,062
3,933
1,625
1,160
0
3,933
0
58,795
W
Da Ji
6,993
2,157
0
3,617
6,499
2,277
0
114
6,385
0
37,241
W
Achilles
AftiiPhoenix
Achilles
6,148
1,183
0
1,281
6,890
4,929
0
0
6,890
0
41,720
W
4,580
2,028
0
1,687
7,463
4,120
0
1,915
5,548
10,830
0
W
Tiamat
I saaam I
Tiamat
4,351
517
0
2,036
4,947
2,697
156
153
4,794
35,116
0
L
Neith
1,479
605
0
1,579
4,894
1,963
399
324
4,570
0
43,009
L
Ah Muzen Cab
X C r a c k a X
Ah Muzen Cab
4,410
1,378
0
2,600
9,070
3,384
0
3,617
5,194
0
36,626
L
Ratatoskr
abesrt99
Ratatoskr
2,082
1,157
0
3,850
7,631
2,578
0
1,104
6,413
0
35,420
L
Cabrakan
complyance
Cabrakan
2,182
516
0
1,034
8,350
6,068
46
3,240
4,997
7,206
0
L
Shiva
ldropbst
Shiva
3,420
774
0
3,782
10,873
5,494
0
160
10,713
0
30,954

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,298
Gold Earned
25,358
363
Minions Killed
278
0
Camps Cleared
0
1,027,576
Distance Traveled
1,001,836
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
6,634
663
112
11
0
181,199
2
W
Da Ji
6,349
635
72
7
0
226,624
1
W
Achilles
6,106
611
70
7
0
207,200
5
W
Ymir
5,506
551
20
2
0
208,982
4
W
Tiamat
5,703
570
89
9
0
203,571
2
L
Neith
5,342
534
78
8
0
184,818
2
L
Ah Muzen Cab
4,923
492
60
6
0
187,891
1
L
Ratatoskr
5,105
511
72
7
0
219,349
0
L
Cabrakan
4,474
447
16
2
0
194,984
3
L
Shiva
5,514
551
52
5
0
214,794
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role