Player Matchup

Bastet
Bastet
Arcangel-prrrea
Bastet
Level 18
God Stats
1W - 2L
1,529 SR
Queue Stats
17W - 13L
1,509 Elo+
Party 1
Ares
Ares
Farreauttt
Ares
Level 44
God Stats
4W - 3L
1,710 SR
Queue Stats
31W - 44L
1,373 Elo+
Party 1
Discordia
Discordia
sushisamurai23
Discordia
Level 69
God Stats
19W - 13L
1,562 SR
Queue Stats
309W - 286L
1,492 Elo+
Party 1
Team Averages
Level 44
1,600 SR
1,458 Elo+

VS

Team Averages
Level 44
1,536 SR
1,388 Elo+
Arachne
Arachne
Gian_ElPRO24
Arachne
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Ymir
Ymir
Natonimor
Ymir
Level 85
God Stats
7W - 4L
1,719 SR
Queue Stats
55W - 49L
1,470 Elo+
Solo
Loki
Loki
XxMSR_SpuKyxX
Loki
Level 42
God Stats
4W - 6L
1,388 SR
Queue Stats
37W - 79L
1,194 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
12 / 2 / 4
9,635
876
14,147
10,643
4,748
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

12
1 / 1 / 13
8,589
781
5,076
10,751
11,309
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Discordia
sushisamurai23
Discordia
12
4 / 2 / 6
8,119
738
8,613
5,054
2,488
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Gian_ElPRO24
Arachne
9
0 / 7 / 3
6,512
592
2,379
8,478
3,573
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ymir
11
1 / 3 / 4
7,255
660
5,284
15,305
10,377
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate

Breastplate

+20
Physical Protection

11
4 / 7 / 0
7,634
694
4,529
10,661
3,723
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
12
17
Kills
5
5
Deaths
17
23
Assists
7
Player
Kills
Deaths
Assists
KDA
W
12
2
4
7
W
1
1
13
7.5
L
Arachne
Gian_ElPRO24
Arachne
0
7
3
0.21
L
Ymir
1
3
4
1
L
4
7
0
0.57
W
Discordia
sushisamurai23
Discordia
4
2
6
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,836
Damage
12,192
26,448
Taken
34,444
18,545
Mitigated
17,673
4,443
Healing
5,409
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,147
4,712
0
2,923
10,643
4,748
129
2,753
7,890
0
39,332
W
5,076
598
0
840
10,751
11,309
0
1,551
9,200
8,486
0
L
Arachne
Gian_ElPRO24
Arachne
2,379
1,677
0
197
8,478
3,573
0
3,182
5,296
0
6,113
L
Ymir
5,284
675
0
4,452
15,305
10,377
0
7,427
7,878
17,041
0
L
4,529
988
0
760
10,661
3,723
0
3,080
7,581
0
14,726
W
Discordia
sushisamurai23
Discordia
8,613
580
0
680
5,054
2,488
576
1,709
3,345
30,810
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,343
Gold Earned
21,401
122
Minions Killed
64
8
Camps Cleared
1
586,905
Distance Traveled
438,884
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
9,635
876
58
5
6
202,771
2
W
Ares
8,589
781
14
1
0
196,515
2
L
Arachne
6,512
592
14
1
0
131,544
1
L
Ymir
7,255
660
27
2
1
167,499
3
L
Loki
7,634
694
23
2
0
139,841
1
W
Discordia
8,119
738
50
5
2
187,619
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role