Player Matchup

Sun Wukong
Sun Wukong
Dada4565
Sun Wukong
Level 89
God Stats
1W - 2L
1,270 SR
Queue Stats
22W - 37L
1,337 Elo+
Party 2
Anubis
Anubis
EhyTia
Anubis
Level 65
God Stats
1W - 2L
1,345 SR
Queue Stats
22W - 35L
1,336 Elo+
Party 2
Bastet
Bastet
KeylessFungus
Bastet
Level 62
God Stats
4W - 2L
1,541 SR
Queue Stats
14W - 28L
1,318 Elo+
Party 2
Team Averages
Level 72
1,385 SR
1,331 Elo+

VS

Team Averages
Level 117
1,461 SR
1,332 Elo+
Cthulhu
Cthulhu
Berethor1991
Cthulhu
Level 150
God Stats
0W - 1L
1,704 SR
Queue Stats
30W - 33L
1,472 Elo+
Party 1
Hachiman
Hachiman
Deadpool1595
Hachiman
Level 52
God Stats
0W - 1L
1,365 SR
Queue Stats
13W - 36L
1,232 Elo+
Party 1
Ra
Ra
xX_Pascal_7_Xx
Ra
Level 149
God Stats
7W - 10L
1,315 SR
Queue Stats
79W - 162L
1,293 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Dada4565
Sun Wukong
17
1 / 3 / 9
11,767
619
11,995
18,988
21,918
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Anubis
EhyTia
Anubis
19
5 / 2 / 5
12,873
678
17,672
19,760
12,286
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
5 / 1 / 4
12,628
665
22,486
16,325
7,960
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Berethor1991
Cthulhu
17
2 / 4 / 4
11,477
604
12,818
21,963
28,196
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hachiman
Deadpool1595
Hachiman
15
0 / 4 / 6
10,803
569
10,179
17,839
10,681
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
4 / 3 / 1
11,938
628
23,725
20,046
8,393
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
17
11
Kills
6
6
Deaths
11
18
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Berethor1991
Cthulhu
2
4
4
1
W
Sun Wukong
Dada4565
Sun Wukong
1
3
9
1.83
L
Hachiman
Deadpool1595
Hachiman
0
4
6
0.75
W
Anubis
EhyTia
Anubis
5
2
5
3.75
W
5
1
4
7
L
4
3
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,153
Damage
46,722
55,073
Taken
59,848
42,164
Mitigated
47,270
17,260
Healing
18,808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Berethor1991
Cthulhu
12,818
1,014
1,094
2,624
21,963
28,196
0
7,664
14,299
36,951
0
W
Sun Wukong
Dada4565
Sun Wukong
11,995
1,402
0
1,605
18,988
21,918
373
11,620
6,678
436
35,647
L
Hachiman
Deadpool1595
Hachiman
10,179
4,860
248
3,815
17,839
10,681
0
6,851
10,988
0
40,558
W
Anubis
EhyTia
Anubis
17,672
652
131
10,763
19,760
12,286
751
14,192
5,094
69,181
0
W
22,486
5,009
0
4,761
16,325
7,960
1,753
9,533
6,402
0
50,366
L
23,725
1,647
3,061
7,966
20,046
8,393
318
4,461
15,585
64,035
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,268
Gold Earned
34,218
191
Minions Killed
232
9
Camps Cleared
8
1,070,716
Distance Traveled
985,239
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
11,477
604
56
3
0
333,117
1
W
Sun Wukong
11,767
619
23
1
2
345,155
5
L
Hachiman
10,803
569
78
4
4
298,697
4
W
Anubis
12,873
678
114
6
4
329,836
2
W
Bastet
12,628
665
54
3
3
395,725
3
L
Ra
11,938
628
98
5
4
353,425
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role