Player Matchup

Cernunnos
Cernunnos
BootieStuff69
Cernunnos
Level 30
God Stats
0W - 2L
1,500 SR
Queue Stats
90W - 113L
1,481 Elo+
Party 1
Baron Samedi
Baron Samedi
God0fMars4020
Baron Samedi
Level 48
God Stats
16W - 13L
1,474 SR
Queue Stats
291W - 298L
1,462 Elo+
Solo
Serqet
Serqet
IndustriousPie
Serqet
Level 105
God Stats
0W - 1L
1,266 SR
Queue Stats
10W - 8L
1,680 Elo+
Solo
Aphrodite
Aphrodite
Quaqua954051
Aphrodite
Level 39
God Stats
60W - 61L
1,521 SR
Queue Stats
297W - 347L
1,427 Elo+
Party 1
Neith
Neith
SonkaTasher
Neith
Level 9
God Stats
4W - 7L
1,500 SR
Queue Stats
6W - 9L
1,500 Elo+
Solo
Team Averages
Level 46
1,452 SR
1,510 Elo+

VS

Team Averages
Level 104
1,596 SR
1,461 Elo+
Xing Tian
Xing Tian
AmishHankWho
Xing Tian
Level 109
God Stats
5W - 1L
1,500 SR
Queue Stats
175W - 168L
1,407 Elo+
Solo
Chaac
Chaac
Majestic PONYS
Chaac
Level 56
God Stats
4W - 0L
1,845 SR
Queue Stats
37W - 38L
1,428 Elo+
Solo
Mercury
Mercury
Ronelye
Mercury
Level 88
God Stats
15W - 14L
1,503 SR
Queue Stats
46W - 43L
1,504 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
SaiTrendy
Ah Muzen Cab
Level 108
God Stats
15W - 7L
1,559 SR
Queue Stats
131W - 147L
1,427 Elo+
Solo
Hel
Hel
feniks_descendit
Hel
Level 159
God Stats
14W - 13L
1,574 SR
Queue Stats
110W - 103L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
BootieStuff69
Cernunnos
16
4 / 2 / 1
9,673
744
15,347
16,052
7,465
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
God0fMars4020
Baron Samedi
17
1 / 4 / 1
9,600
738
10,683
19,059
16,620
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

14
1 / 6 / 2
8,044
619
9,140
12,000
5,895
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Aphrodite
Quaqua954051
Aphrodite
15
0 / 2 / 4
8,968
690
9,466
12,690
8,282
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

14
1 / 5 / 2
8,662
666
6,455
11,167
5,650
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
AmishHankWho
Xing Tian
15
2 / 1 / 11
9,823
756
9,148
19,494
18,922
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
0 / 1 / 13
9,160
705
14,619
13,797
14,078
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Mercury
Ronelye
Mercury
18
11 / 2 / 3
10,989
845
11,373
8,770
4,263
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ah Muzen Cab
SaiTrendy
Ah Muzen Cab
18
3 / 1 / 9
10,427
802
10,149
12,845
5,988
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

16
3 / 2 / 10
9,576
737
10,708
12,988
6,519
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
65
7
Kills
19
19
Deaths
7
10
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
AmishHankWho
Xing Tian
2
1
11
7.5
L
Cernunnos
BootieStuff69
Cernunnos
4
2
1
2.25
L
Baron Samedi
God0fMars4020
Baron Samedi
1
4
1
0.38
L
1
6
2
0.33
W
0
1
13
6.5
L
Aphrodite
Quaqua954051
Aphrodite
0
2
4
1
W
Mercury
Ronelye
Mercury
11
2
3
6.25
W
Ah Muzen Cab
SaiTrendy
Ah Muzen Cab
3
1
9
7.5
L
1
5
2
0.4
W
3
2
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,091
Damage
55,997
70,968
Taken
67,894
43,912
Mitigated
49,770
26,612
Healing
25,573
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
AmishHankWho
Xing Tian
9,148
967
0
3,379
19,494
18,922
57
7,097
12,013
13,034
0
L
Cernunnos
BootieStuff69
Cernunnos
15,347
7,506
0
5,114
16,052
7,465
0
4,697
10,122
0
41,613
L
Baron Samedi
God0fMars4020
Baron Samedi
10,683
1,351
1,819
4,994
19,059
16,620
0
4,064
14,837
47,823
0
L
9,140
1,478
0
1,170
12,000
5,895
0
3,204
8,580
0
10,032
W
14,619
1,713
0
3,876
13,797
14,078
135
4,878
8,665
0
31,645
L
Aphrodite
Quaqua954051
Aphrodite
9,466
892
5,769
6,529
12,690
8,282
0
4,759
7,697
37,400
0
W
Mercury
Ronelye
Mercury
11,373
6,450
0
872
8,770
4,263
447
2,270
6,400
0
34,727
W
Ah Muzen Cab
SaiTrendy
Ah Muzen Cab
10,149
3,428
0
2,699
12,845
5,988
2,644
2,126
10,358
0
54,221
L
6,455
2,370
0
1,217
11,167
5,650
0
3,132
7,724
0
18,396
W
10,708
1,261
6,794
7,953
12,988
6,519
180
3,778
8,934
32,523
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,947
Gold Earned
49,975
240
Minions Killed
228
0
Camps Cleared
0
1,166,739
Distance Traveled
1,474,482
18
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
9,823
756
5
0
0
300,618
10
L
Cernunnos
9,673
744
67
5
0
264,756
9
L
Baron Samedi
9,600
738
89
7
0
219,357
4
L
Serqet
8,044
619
7
1
0
236,240
1
W
Chaac
9,160
705
33
3
0
283,496
2
L
Aphrodite
8,968
690
58
4
0
237,605
1
W
Mercury
10,989
845
58
4
0
345,971
2
W
Ah Muzen Cab
10,427
802
85
7
0
263,358
0
L
Neith
8,662
666
19
1
0
208,781
3
W
Hel
9,576
737
47
4
0
281,039
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role