Player Matchup

Rama
Rama
Emplle
Rama
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,555 Elo+
Solo
Chaac
Chaac
NovaTerra
Chaac
Level 135
God Stats
2W - 0L
1,477 SR
Queue Stats
41W - 36L
1,647 Elo+
Solo
Artio
Artio
Poweredbytoaster
Artio
Level 154
God Stats
3W - 2L
1,513 SR
Queue Stats
404W - 400L
1,507 Elo+
Solo
Atlas
Atlas
Shtaf
Atlas
Level 160
God Stats
22W - 23L
1,439 SR
Queue Stats
731W - 707L
1,513 Elo+
Solo
Danzaburou
Danzaburou
TaJIycMaH
Danzaburou
Level 160
God Stats
2W - 1L
1,807 SR
Queue Stats
204W - 180L
1,552 Elo+
Solo
Team Averages
Level 125
1,547 SR
1,555 Elo+

VS

Team Averages
Level 110
1,519 SR
1,516 Elo+
Persephone
Persephone
 
Persephone
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
Csabi23
Artemis
Level 104
God Stats
1W - 1L
1,778 SR
Queue Stats
40W - 33L
1,543 Elo+
Party 1
Tiamat
Tiamat
lucieboy750
Tiamat
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,529 Elo+
Solo
Thanatos
Thanatos
mathias0405
Thanatos
Level 117
God Stats
3W - 6L
1,317 SR
Queue Stats
185W - 180L
1,549 Elo+
Solo
Ullr
Ullr
НечегоТерять
Ullr
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
98W - 102L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Emplle
Rama
18
6 / 2 / 12
11,501
767
14,170
16,918
9,500
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chaac
NovaTerra
Chaac
18
5 / 1 / 8
10,952
730
11,217
22,453
16,399
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heavy Mace

Heavy Mace

+30
Physical Power

17
2 / 3 / 12
11,070
738
5,310
25,109
33,073
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Atlas
Shtaf
Atlas
19
4 / 3 / 16
12,330
822
15,321
30,754
25,506
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
TaJIycMaH
Danzaburou
18
6 / 2 / 12
10,766
718
15,476
15,852
8,865
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
17
1 / 6 / 6
10,331
689
22,931
13,089
6,271
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artemis
Csabi23
Artemis
18
2 / 4 / 5
10,144
676
14,637
11,272
6,173
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Tiamat
14
1 / 4 / 2
8,540
569
9,833
10,648
7,571
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
mathias0405
Thanatos
18
4 / 5 / 2
10,532
702
16,155
14,765
7,692
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

16
2 / 4 / 3
9,592
639
9,732
16,231
8,796
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
28
23
Kills
10
11
Deaths
23
60
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Persephone
 
Persephone
1
6
6
0.67
L
Artemis
Csabi23
Artemis
2
4
5
1.13
W
Rama
Emplle
Rama
6
2
12
6
W
Chaac
NovaTerra
Chaac
5
1
8
9
W
2
3
12
2.67
W
Atlas
Shtaf
Atlas
4
3
16
4
W
Danzaburou
TaJIycMaH
Danzaburou
6
2
12
6
L
Tiamat
1
4
2
0.5
L
Thanatos
mathias0405
Thanatos
4
5
2
1
L
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,494
Damage
73,288
111,086
Taken
66,005
93,343
Mitigated
36,503
53,308
Healing
23,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
 
Persephone
22,931
278
1,055
1,625
13,089
6,271
177
4,298
8,785
42,139
0
L
Artemis
Csabi23
Artemis
14,637
3,965
0
1,478
11,272
6,173
935
4,998
6,274
0
26,982
W
Rama
Emplle
Rama
14,170
5,537
1,346
4,618
16,918
9,500
3,932
6,720
10,198
0
41,673
W
Chaac
NovaTerra
Chaac
11,217
651
1,519
9,987
22,453
16,399
0
7,546
14,907
0
26,170
W
5,310
229
3,105
6,806
25,109
33,073
1,073
8,452
16,657
15,056
0
W
Atlas
Shtaf
Atlas
15,321
4,488
5,970
12,798
30,754
25,506
1,186
5,544
25,210
28,945
0
W
Danzaburou
TaJIycMaH
Danzaburou
15,476
4,404
1,338
5,821
15,852
8,865
2,798
4,502
11,350
0
36,506
L
Tiamat
9,833
1,222
611
1,973
10,648
7,571
0
3,721
6,927
19,773
0
L
Thanatos
mathias0405
Thanatos
16,155
2,559
978
8,343
14,765
7,692
636
4,374
10,391
0
23,019
L
9,732
3,624
2,699
4,499
16,231
8,796
310
3,239
12,992
0
17,669

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,619
Gold Earned
49,139
184
Minions Killed
125
0
Camps Cleared
0
1,396,787
Distance Traveled
1,313,686
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
10,331
689
46
3
0
223,768
0
L
Artemis
10,144
676
30
2
0
220,074
0
W
Rama
11,501
767
52
3
0
285,426
0
W
Chaac
10,952
730
27
2
0
265,874
5
W
Artio
11,070
738
21
1
0
283,558
0
W
Atlas
12,330
822
20
1
0
282,707
1
W
Danzaburou
10,766
718
64
4
0
279,222
1
L
Tiamat
8,540
569
18
1
0
275,952
6
L
Thanatos
10,532
702
18
1
0
306,977
1
L
Ullr
9,592
639
13
1
0
286,915
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role