Player Matchup

The Morrigan
The Morrigan
Silver III
ProPlAyErTTs
The Morrigan
Silver III
Level 131
God Stats
0W - 1L
1,708 SR
Queue Stats
4W - 13L
1,452 MMR
Party 2
Ah Muzen Cab
Ah Muzen Cab
Silver V
en-vi-ar
Ah Muzen Cab
Silver V
Level 121
God Stats
0W - 2L
1,354 SR
Queue Stats
3W - 21L
1,154 MMR
Party 2
Mulan
Mulan
Bronze III
socelbola51
Mulan
Bronze III
Level 86
God Stats
6W - 12L
1,403 SR
Queue Stats
6W - 18L
1,200 MMR
Party 2
Team Averages
Silver V
Silver V
Average Tier
Level 113
1,488 SR
1,269 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 103
1,463 SR
1,367 MMR
Tyr
Tyr
Gold II
EarlessFalcon
Tyr
Gold II
Level 115
God Stats
5W - 9L
1,395 SR
Queue Stats
72W - 97L
1,413 MMR
Party 1
Ah Puch
Ah Puch
Silver II
Killman44
Ah Puch
Silver II
Level 95
God Stats
2W - 3L
1,448 SR
Queue Stats
43W - 55L
1,289 MMR
Solo
Sun Wukong
Sun Wukong
Gold II
bountyhunt3rmax
Sun Wukong
Gold II
Level 100
God Stats
17W - 20L
1,546 SR
Queue Stats
79W - 102L
1,400 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
ProPlAyErTTs
The Morrigan
14
2 / 5 / 2
10,370
576
14,241
14,261
6,989
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Muzen Cab
en-vi-ar
Ah Muzen Cab
15
1 / 5 / 3
10,995
611
17,997
13,034
6,504
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
2 / 8 / 3
11,042
613
12,601
24,057
26,551
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bans
PersephoneChaacAtlasVulcanHou Yi

VS

Bans
FreyaPoseidonVamanaScyllaCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 1 / 9
12,124
674
10,069
23,185
25,470
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Ah Puch
Killman44
Ah Puch
17
4 / 1 / 12
12,278
682
18,834
15,636
7,398
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
bountyhunt3rmax
Sun Wukong
18
8 / 3 / 8
12,959
720
16,797
21,956
21,253
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
47
5
Kills
18
18
Deaths
5
8
Assists
29
Player
Kills
Deaths
Assists
KDA
W
6
1
9
10.5
W
Ah Puch
Killman44
Ah Puch
4
1
12
10
L
The Morrigan
ProPlAyErTTs
The Morrigan
2
5
2
0.6
W
Sun Wukong
bountyhunt3rmax
Sun Wukong
8
3
8
4
L
Ah Muzen Cab
en-vi-ar
Ah Muzen Cab
1
5
3
0.5
L
2
8
3
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,839
Damage
45,700
51,352
Taken
60,777
40,044
Mitigated
54,121
5,464
Healing
22,152
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,069
1,273
0
8,277
23,185
25,470
698
4,499
18,205
0
43,595
W
Ah Puch
Killman44
Ah Puch
18,834
908
442
4,941
15,636
7,398
1,140
2,889
12,534
66,327
0
L
The Morrigan
ProPlAyErTTs
The Morrigan
14,241
2,304
0
1,632
14,261
6,989
0
4,762
9,155
35,923
7,374
W
Sun Wukong
bountyhunt3rmax
Sun Wukong
16,797
2,239
0
8,492
21,956
21,253
1,113
3,873
17,818
0
51,707
L
Ah Muzen Cab
en-vi-ar
Ah Muzen Cab
17,997
4,727
0
1,560
13,034
6,504
0
4,135
8,688
0
53,545
L
12,601
1,222
0
2,272
24,057
26,551
0
10,490
12,949
524
29,078

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,407
Gold Earned
37,361
179
Minions Killed
215
6
Camps Cleared
8
829,732
Distance Traveled
1,029,499
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
12,124
674
62
3
3
349,702
4
W
Ah Puch
12,278
682
85
5
3
329,218
5
L
The Morrigan
10,370
576
52
3
3
267,667
3
W
Sun Wukong
12,959
720
68
4
2
350,579
4
L
Ah Muzen Cab
10,995
611
84
5
2
294,748
1
L
Mulan
11,042
613
43
2
1
267,317
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role