Player Matchup

Apollo
Apollo
CAP818
Apollo
Level 54
God Stats
36W - 32L
1,421 SR
Queue Stats
262W - 232L
1,464 Elo+
Party 1
Eset
Eset
NoWayItsSpartan
Eset
Level 136
God Stats
3W - 1L
1,669 SR
Queue Stats
59W - 57L
1,591 Elo+
Solo
Jormungandr
Jormungandr
RogerBones
Jormungandr
Level 47
God Stats
104W - 124L
1,521 SR
Queue Stats
197W - 239L
1,488 Elo+
Party 1
Team Averages
Level 79
1,537 SR
1,514 Elo+

VS

Team Averages
Level 72
1,593 SR
1,347 Elo+
Agni
Agni
Faded Assassinn
Agni
Level 66
God Stats
1W - 2L
1,532 SR
Queue Stats
16W - 25L
1,353 Elo+
Party 2
Kali
Kali
TuftedAbyss4
Kali
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 21L
1,368 Elo+
Party 2
Guan Yu
Guan Yu
jdh041000
Guan Yu
Level 86
God Stats
1W - 1L
1,748 SR
Queue Stats
13W - 22L
1,320 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
CAP818
Apollo
14
5 / 0 / 5
9,461
788
11,908
11,130
6,327
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

15
4 / 2 / 6
9,276
773
11,156
9,144
3,793
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jormungandr
RogerBones
Jormungandr
14
4 / 2 / 7
9,360
780
10,270
11,702
10,381
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 2
7,848
654
7,431
11,029
4,852
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
1 / 4 / 1
7,542
629
8,527
12,427
6,330
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Guan Yu
jdh041000
Guan Yu
10
1 / 6 / 2
7,471
623
6,068
16,451
17,747
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
9
13
Kills
4
4
Deaths
13
18
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Apollo
CAP818
Apollo
5
0
5
7.5
L
2
3
2
1
W
4
2
6
3.5
W
Jormungandr
RogerBones
Jormungandr
4
2
7
3.75
L
1
4
1
0.38
L
Guan Yu
jdh041000
Guan Yu
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,334
Damage
22,026
31,976
Taken
39,907
20,501
Mitigated
28,929
12,071
Healing
5,974
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
CAP818
Apollo
11,908
6,060
0
5,321
11,130
6,327
2,717
2,826
8,304
0
36,792
L
7,431
815
0
250
11,029
4,852
0
6,066
4,963
27,031
0
W
11,156
494
1,361
2,604
9,144
3,793
0
1,787
7,357
35,643
0
W
Jormungandr
RogerBones
Jormungandr
10,270
2,955
0
2,785
11,702
10,381
303
3,831
7,871
25,813
0
L
8,527
3,716
0
1,350
12,427
6,330
0
6,095
6,332
0
21,789
L
Guan Yu
jdh041000
Guan Yu
6,068
554
1,708
2,666
16,451
17,747
0
9,404
7,047
0
15,147

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,097
Gold Earned
22,861
136
Minions Killed
100
8
Camps Cleared
4
658,102
Distance Traveled
669,215
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
9,461
788
43
4
4
220,269
3
L
Agni
7,848
654
54
5
2
214,232
0
W
Eset
9,276
773
57
5
3
224,374
0
W
Jormungandr
9,360
780
36
3
1
213,459
0
L
Kali
7,542
629
28
2
2
221,576
0
L
Guan Yu
7,471
623
18
2
0
233,407
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role