Player Matchup

Achilles
Achilles
Chetoki
Achilles
Level 46
God Stats
3W - 1L
1,510 SR
Queue Stats
9W - 5L
1,478 Elo+
Party 1
Neith
Neith
Crazy9631
Neith
Level 49
God Stats
1W - 0L
1,280 SR
Queue Stats
9W - 8L
1,365 Elo+
Party 1
Serqet
Serqet
MaxGinger
Serqet
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 23L
1,510 Elo+
Party 1
Team Averages
Level 66
1,430 SR
1,451 Elo+

VS

Team Averages
Level 119
1,554 SR
1,475 Elo+
Fenrir
Fenrir
 
Fenrir
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
DesmondThePlayer
Horus
Level 85
God Stats
7W - 3L
1,479 SR
Queue Stats
73W - 77L
1,452 Elo+
Solo
Ganesha
Ganesha
hmmm_idk
Ganesha
Level 126
God Stats
3W - 2L
1,683 SR
Queue Stats
86W - 79L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Chetoki
Achilles
16
4 / 1 / 2
11,738
783
12,202
17,713
20,757
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Neith
Crazy9631
Neith
14
0 / 4 / 3
9,027
602
7,612
11,004
4,418
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serqet
MaxGinger
Serqet
15
2 / 10 / 3
10,352
690
7,891
17,298
6,543
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
14
8 / 4 / 3
10,382
692
12,589
16,066
7,659
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

11
3 / 0 / 7
9,404
627
6,840
5,930
4,409
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ganesha
hmmm_idk
Ganesha
17
2 / 2 / 11
11,420
761
13,546
17,587
21,476
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
34
6
Kills
13
15
Deaths
6
8
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
8
4
3
2.38
W
Achilles
Chetoki
Achilles
4
1
2
5
W
Neith
Crazy9631
Neith
0
4
3
0.38
L
3
0
7
6.5
W
Serqet
MaxGinger
Serqet
2
10
3
0.35
L
Ganesha
hmmm_idk
Ganesha
2
2
11
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,705
Damage
32,975
46,015
Taken
39,583
31,718
Mitigated
33,544
4,291
Healing
12,731
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
12,589
6,111
0
2,739
16,066
7,659
0
135
15,469
0
25,455
W
Achilles
Chetoki
Achilles
12,202
4,952
0
2,479
17,713
20,757
306
6,106
11,338
297
26,045
W
Neith
Crazy9631
Neith
7,612
1,919
0
1,812
11,004
4,418
1,006
2,834
8,090
0
37,582
L
6,840
3,117
1,360
2,278
5,930
4,409
39
346
5,428
0
14,963
W
Serqet
MaxGinger
Serqet
7,891
1,368
0
0
17,298
6,543
1,306
4,875
12,309
0
26,941
L
Ganesha
hmmm_idk
Ganesha
13,546
2,182
659
5,695
17,587
21,476
0
436
16,734
53,954
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,117
Gold Earned
31,206
132
Minions Killed
125
3
Camps Cleared
9
797,045
Distance Traveled
699,194
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
10,382
692
64
4
3
267,884
4
W
Achilles
11,738
783
38
3
0
276,395
3
W
Neith
9,027
602
50
3
1
256,780
0
L
Horus
9,404
627
35
2
5
153,363
0
W
Serqet
10,352
690
44
3
2
263,870
3
L
Ganesha
11,420
761
26
2
1
277,947
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role