Player Matchup

Medusa
Medusa
CryT3XASOZiAL
Medusa
Level 27
God Stats
4W - 2L
1,163 SR
Queue Stats
6W - 13L
1,110 Elo+
Party 1
Bacchus
Bacchus
SlinKDoN
Bacchus
Level 51
God Stats
20W - 25L
1,293 SR
Queue Stats
152W - 245L
1,274 Elo+
Solo
Chaac
Chaac
YoungFocuus
Chaac
Level 43
God Stats
7W - 3L
1,670 SR
Queue Stats
13W - 25L
1,260 Elo+
Party 1
Team Averages
Level 40
1,375 SR
1,215 Elo+

VS

Team Averages
Level 59
1,406 SR
1,453 Elo+
Ares
Ares
Azula1165
Ares
Level 15
God Stats
2W - 3L
1,427 SR
Queue Stats
9W - 13L
1,369 Elo+
Party 2
Hel
Hel
Elchupacabrahhh
Hel
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 47L
1,490 Elo+
Party 2
Apollo
Apollo
ExNaStYDRFluffy
Apollo
Level 36
God Stats
0W - 1L
1,291 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 2 / 7
8,558
778
12,613
7,264
3,368
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Bacchus
SlinKDoN
Bacchus
12
2 / 2 / 10
8,398
763
8,621
13,616
12,461
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

12
5 / 0 / 7
8,236
749
12,457
10,135
6,885
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
10
1 / 6 / 1
6,781
616
3,401
16,546
16,379
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
1 / 3 / 1
6,846
622
6,064
11,664
9,203
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
1 / 3 / 1
6,920
629
7,338
11,076
6,252
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
6
12
Kills
3
4
Deaths
12
24
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ares
1
6
1
0.25
W
5
2
7
4.25
L
1
3
1
0.5
L
1
3
1
0.5
W
Bacchus
SlinKDoN
Bacchus
2
2
10
3.5
W
5
0
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,691
Damage
16,803
31,015
Taken
39,286
22,714
Mitigated
31,834
9,128
Healing
9,843
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
3,401
896
0
0
16,546
16,379
0
2,808
13,738
8,906
0
W
12,613
7,141
0
942
7,264
3,368
563
2,891
4,373
0
39,039
L
6,064
224
4,001
5,792
11,664
9,203
0
2,979
8,685
20,735
0
L
7,338
3,087
0
50
11,076
6,252
18
3,178
7,898
0
22,650
W
Bacchus
SlinKDoN
Bacchus
8,621
1,011
0
3,548
13,616
12,461
364
2,955
10,661
24,612
0
W
12,457
2,405
738
3,900
10,135
6,885
534
4,103
6,032
0
25,773

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,192
Gold Earned
20,547
130
Minions Killed
88
6
Camps Cleared
3
623,974
Distance Traveled
584,828
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
6,781
616
12
1
0
196,242
2
W
Medusa
8,558
778
60
5
3
196,602
5
L
Hel
6,846
622
27
2
0
207,873
4
L
Apollo
6,920
629
49
4
3
180,713
0
W
Bacchus
8,398
763
29
3
1
215,242
1
W
Chaac
8,236
749
41
4
2
212,130
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role