Player Matchup

Zhong Kui
Zhong Kui
Abanox
Zhong Kui
Level 61
God Stats
1W - 2L
1,832 SR
Queue Stats
5W - 5L
1,609 Elo+
Party 2
Bellona
Bellona
NanoFace
Bellona
Level 37
God Stats
2W - 2L
1,619 SR
Queue Stats
5W - 4L
1,609 Elo+
Party 2
Xbalanque
Xbalanque
därf
Xbalanque
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,609 Elo+
Party 2
Team Averages
Level 47
1,651 SR
1,609 Elo+

VS

Team Averages
Level 123
1,256 SR
1,476 Elo+
Tsukuyomi
Tsukuyomi
Faupoy
Tsukuyomi
Level 123
God Stats
78W - 53L
1,318 SR
Queue Stats
693W - 634L
1,543 Elo+
Party 1
Chronos
Chronos
FreDy7
Chronos
Level 140
God Stats
6W - 2L
1,272 SR
Queue Stats
596W - 466L
1,543 Elo+
Party 1
Cthulhu
Cthulhu
skidda69
Cthulhu
Level 107
God Stats
2W - 7L
1,179 SR
Queue Stats
82W - 103L
1,341 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Abanox
Zhong Kui
15
10 / 6 / 6
11,444
817
20,160
18,698
12,729
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bellona
NanoFace
Bellona
13
1 / 8 / 10
9,245
660
10,037
19,907
19,796
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Xbalanque
därf
Xbalanque
15
6 / 9 / 9
11,261
804
16,700
18,102
7,072
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Faupoy
Tsukuyomi
16
8 / 6 / 11
11,993
857
19,534
19,090
11,921
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chronos
FreDy7
Chronos
15
12 / 7 / 11
12,526
895
19,613
16,820
7,147
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
skidda69
Cthulhu
15
3 / 5 / 16
10,658
761
11,992
18,795
15,254
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
61
17
Kills
23
23
Deaths
18
25
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
Abanox
Zhong Kui
10
6
6
2.17
W
Tsukuyomi
Faupoy
Tsukuyomi
8
6
11
2.25
W
Chronos
FreDy7
Chronos
12
7
11
2.5
L
Bellona
NanoFace
Bellona
1
8
10
0.75
L
Xbalanque
därf
Xbalanque
6
9
9
1.17
W
Cthulhu
skidda69
Cthulhu
3
5
16
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,897
Damage
51,139
56,707
Taken
54,705
39,597
Mitigated
34,322
5,211
Healing
11,126
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
Abanox
Zhong Kui
20,160
2,734
0
2,001
18,698
12,729
0
10,970
7,414
40,076
0
W
Tsukuyomi
Faupoy
Tsukuyomi
19,534
6,012
0
4,156
19,090
11,921
371
7,367
11,723
0
42,788
W
Chronos
FreDy7
Chronos
19,613
10,668
0
2,548
16,820
7,147
1,567
4,973
11,847
39,178
0
L
Bellona
NanoFace
Bellona
10,037
2,596
339
1,241
19,907
19,796
76
9,389
10,087
591
19,096
L
Xbalanque
därf
Xbalanque
16,700
9,351
0
1,630
18,102
7,072
0
11,498
6,239
0
43,997
W
Cthulhu
skidda69
Cthulhu
11,992
584
1,581
2,841
18,795
15,254
0
8,840
9,955
29,336
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,950
Gold Earned
35,177
119
Minions Killed
131
4
Camps Cleared
8
701,421
Distance Traveled
723,698
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
11,444
817
59
4
4
223,886
3
W
Tsukuyomi
11,993
857
58
4
2
256,802
0
W
Chronos
12,526
895
32
2
3
205,693
0
L
Bellona
9,245
660
10
1
0
259,241
3
L
Xbalanque
11,261
804
50
4
0
218,294
2
W
Cthulhu
10,658
761
41
3
3
261,203
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role