Player Matchup

Kukulkan
Kukulkan
DonkerHonker
Kukulkan
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,470 Elo+
Party 1
Odin
Odin
DoughPea
Odin
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,470 Elo+
Party 1
Danzaburou
Danzaburou
Raijin XVII
Danzaburou
Level 34
God Stats
28W - 39L
1,407 SR
Queue Stats
165W - 224L
1,439 Elo+
Party 2
Athena
Athena
Smiteurmum
Athena
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 33L
1,448 Elo+
Solo
Bastet
Bastet
Tirinda
Bastet
Level 108
God Stats
16W - 12L
1,628 SR
Queue Stats
152W - 199L
1,451 Elo+
Party 2
Team Averages
Level 37
1,507 SR
1,455 Elo+

VS

Team Averages
Level 62
1,521 SR
1,509 Elo+
Neith
Neith
 
Neith
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
Anime_pixel
Nemesis
Level 26
God Stats
2W - 1L
1,171 SR
Queue Stats
8W - 11L
1,430 Elo+
Solo
Hades
Hades
Grim9818
Hades
Level 102
God Stats
8W - 3L
1,738 SR
Queue Stats
149W - 128L
1,570 Elo+
Party 3
Ares
Ares
Jimmer9033
Ares
Level 46
God Stats
10W - 10L
1,620 SR
Queue Stats
72W - 63L
1,571 Elo+
Party 3
Shiva
Shiva
danz2020
Shiva
Level 89
God Stats
25W - 18L
1,576 SR
Queue Stats
109W - 88L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DonkerHonker
Kukulkan
16
0 / 8 / 3
9,955
622
12,583
13,939
6,741
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Odin
17
1 / 5 / 5
10,038
627
8,147
16,870
16,529
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Danzaburou
Raijin XVII
Danzaburou
17
0 / 2 / 5
10,002
625
11,481
12,339
6,484
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Athena
Smiteurmum
Athena
15
2 / 1 / 1
10,334
646
5,347
11,792
12,031
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bastet
Tirinda
Bastet
19
7 / 3 / 2
11,277
705
19,524
15,376
7,264
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
16
0 / 3 / 7
10,120
633
8,696
14,926
6,653
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Nemesis
Anime_pixel
Nemesis
19
3 / 0 / 4
11,446
715
5,633
6,186
3,657
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hades
Grim9818
Hades
19
5 / 4 / 7
11,764
735
13,453
16,942
10,331
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

19
3 / 2 / 10
11,868
742
14,690
20,642
26,865
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shiva
danz2020
Shiva
19
7 / 1 / 7
12,077
755
16,320
19,547
20,395
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
53
10
Kills
18
19
Deaths
10
16
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
0
3
7
1.17
W
Nemesis
Anime_pixel
Nemesis
3
0
4
5
L
Kukulkan
DonkerHonker
Kukulkan
0
8
3
0.19
L
Odin
1
5
5
0.7
W
Hades
Grim9818
Hades
5
4
7
2.13
W
3
2
10
4
L
Danzaburou
Raijin XVII
Danzaburou
0
2
5
1.25
L
Athena
Smiteurmum
Athena
2
1
1
2.5
L
Bastet
Tirinda
Bastet
7
3
2
2.67
W
Shiva
danz2020
Shiva
7
1
7
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,082
Damage
58,792
70,316
Taken
78,243
49,049
Mitigated
67,901
11,489
Healing
19,936
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
8,696
4,032
0
2,721
14,926
6,653
1,734
4,280
10,539
0
43,367
W
Nemesis
Anime_pixel
Nemesis
5,633
1,738
0
1,161
6,186
3,657
470
585
5,569
0
46,508
L
Kukulkan
DonkerHonker
Kukulkan
12,583
749
0
463
13,939
6,741
0
4,985
8,864
56,245
0
L
Odin
8,147
2,133
0
2,716
16,870
16,529
442
7,040
9,506
0
15,298
W
Hades
Grim9818
Hades
13,453
983
833
5,487
16,942
10,331
1,494
3,522
13,146
34,795
0
W
14,690
571
789
5,865
20,642
26,865
88
5,782
14,647
34,728
0
L
Danzaburou
Raijin XVII
Danzaburou
11,481
5,873
0
2,282
12,339
6,484
950
4,006
8,243
0
37,412
L
Athena
Smiteurmum
Athena
5,347
925
0
2,952
11,792
12,031
0
5,640
6,152
11,648
0
L
Bastet
Tirinda
Bastet
19,524
5,398
0
3,076
15,376
7,264
0
6,040
9,226
0
41,295
W
Shiva
danz2020
Shiva
16,320
806
886
2,194
19,547
20,395
345
3,761
15,535
0
50,775

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,606
Gold Earned
57,275
244
Minions Killed
330
0
Camps Cleared
0
1,403,630
Distance Traveled
1,616,909
4
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,120
633
70
4
0
287,757
3
W
Nemesis
11,446
715
95
6
0
292,658
1
L
Kukulkan
9,955
622
98
6
0
256,387
1
L
Odin
10,038
627
21
1
0
302,648
0
W
Hades
11,764
735
47
3
0
301,495
4
W
Ares
11,868
742
32
2
0
364,946
6
L
Danzaburou
10,002
625
62
4
0
293,713
0
L
Athena
10,334
646
12
1
0
202,537
0
L
Bastet
11,277
705
51
3
0
348,345
3
W
Shiva
12,077
755
86
5
0
370,053
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role