Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Dead4Light
Ah Muzen Cab
Level 117
God Stats
4W - 2L
1,692 SR
Queue Stats
414W - 357L
1,524 Elo+
Party 1
Ne Zha
Ne Zha
Drawtec
Ne Zha
Level 139
God Stats
4W - 8L
1,409 SR
Queue Stats
417W - 331L
1,535 Elo+
Party 1
Loki
Loki
Igoriusha
Loki
Level 24
God Stats
1W - 1L
1,310 SR
Queue Stats
19W - 28L
1,383 Elo+
Solo
Osiris
Osiris
Inhumanum
Osiris
Level 160
God Stats
12W - 12L
1,559 SR
Queue Stats
822W - 823L
1,568 Elo+
Solo
Hercules
Hercules
spetsnaz-10
Hercules
Level 108
God Stats
4W - 4L
1,521 SR
Queue Stats
460W - 466L
1,535 Elo+
Solo
Team Averages
Level 110
1,498 SR
1,509 Elo+

VS

Team Averages
Level 67
1,453 SR
1,444 Elo+
Hercules
Hercules
 
Hercules
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Baywolff
Cthulhu
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
34W - 52L
1,480 Elo+
Solo
Kali
Kali
SnIkErSgOlD
Kali
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Sol
Sol
thedoctorwhatz
Sol
Level 139
God Stats
2W - 3L
1,265 SR
Queue Stats
118W - 114L
1,499 Elo+
Solo
Mulan
Mulan
ВоТьме
Mulan
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 11L
1,241 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Dead4Light
Ah Muzen Cab
20
12 / 2 / 20
14,940
830
35,825
18,801
12,588
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ne Zha
Drawtec
Ne Zha
20
14 / 5 / 14
14,167
787
37,690
19,981
12,407
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Loki
18
2 / 10 / 15
11,359
631
11,934
20,091
9,650
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Osiris
Inhumanum
Osiris
20
3 / 4 / 28
14,048
780
22,264
28,727
35,936
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Hercules
spetsnaz-10
Hercules
20
5 / 6 / 25
13,961
776
25,213
31,797
38,387
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
20
9 / 3 / 13
14,188
788
21,541
38,132
47,352
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cthulhu
Baywolff
Cthulhu
20
1 / 6 / 16
12,011
667
15,763
25,707
51,769
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

17
4 / 11 / 9
11,312
628
8,914
26,517
14,951
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

20
8 / 7 / 12
13,208
734
29,233
26,143
15,890
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

17
3 / 9 / 11
11,068
615
16,079
27,001
25,519
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

138
Kill Participation
86
36
Kills
25
27
Deaths
36
102
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
9
3
13
5.17
L
Cthulhu
Baywolff
Cthulhu
1
6
16
1.5
W
Ah Muzen Cab
Dead4Light
Ah Muzen Cab
12
2
20
11
W
Ne Zha
Drawtec
Ne Zha
14
5
14
4.2
W
Loki
2
10
15
0.95
W
Osiris
Inhumanum
Osiris
3
4
28
4.25
L
4
11
9
0.77
W
Hercules
spetsnaz-10
Hercules
5
6
25
2.92
L
8
7
12
2
L
3
9
11
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

132,926
Damage
91,530
119,397
Taken
143,500
108,968
Mitigated
155,481
43,712
Healing
49,781
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
21,541
9,276
2,782
16,965
38,132
47,352
1,447
0
38,132
0
39,086
L
Cthulhu
Baywolff
Cthulhu
15,763
955
4,998
2,516
25,707
51,769
314
0
25,707
32,465
0
W
Ah Muzen Cab
Dead4Light
Ah Muzen Cab
35,825
13,671
1,355
6,662
18,801
12,588
3,779
6,146
12,573
0
78,558
W
Ne Zha
Drawtec
Ne Zha
37,690
3,686
2,455
5,622
19,981
12,407
3,609
8,233
11,675
0
65,373
W
Loki
11,934
3,520
110
1,434
20,091
9,650
131
7,976
11,943
0
24,470
W
Osiris
Inhumanum
Osiris
22,264
4,975
5,946
7,285
28,727
35,936
285
10,008
18,500
0
29,549
L
8,914
3,027
824
3,467
26,517
14,951
0
0
26,517
0
17,453
W
Hercules
spetsnaz-10
Hercules
25,213
7,543
3,100
9,743
31,797
38,387
1,132
10,647
20,805
0
35,331
L
29,233
11,069
3,092
7,656
26,143
15,890
2,932
0
26,143
50,607
4,190
L
16,079
1,132
1,602
5,879
27,001
25,519
0
0
27,001
694
24,182

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,475
Gold Earned
61,787
188
Minions Killed
207
0
Camps Cleared
0
1,679,891
Distance Traveled
1,416,292
2
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
14,188
788
56
3
0
292,915
1
L
Cthulhu
12,011
667
42
2
0
311,546
2
W
Ah Muzen Cab
14,940
830
90
5
0
369,855
1
W
Ne Zha
14,167
787
36
2
0
356,765
0
W
Loki
11,359
631
26
1
0
301,175
0
W
Osiris
14,048
780
15
1
0
339,412
0
L
Kali
11,312
628
21
1
0
275,045
1
W
Hercules
13,961
776
21
1
0
312,684
1
L
Sol
13,208
734
61
3
0
251,539
3
L
Mulan
11,068
615
27
2
0
285,247
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role