Player Matchup

Achilles
Achilles
BoJack008
Achilles
Level 89
God Stats
5W - 6L
1,200 SR
Queue Stats
55W - 62L
1,451 Elo+
Solo
Ra
Ra
FixingStudent65
Ra
Level 113
God Stats
0W - 1L
1,506 SR
Queue Stats
41W - 47L
1,394 Elo+
Solo
Amaterasu
Amaterasu
HunnedBiggs
Amaterasu
Level 13
God Stats
2W - 3L
1,752 SR
Queue Stats
8W - 9L
1,467 Elo+
Solo
Cthulhu
Cthulhu
MafiaBoy546
Cthulhu
Level 40
God Stats
2W - 4L
1,367 SR
Queue Stats
32W - 53L
1,374 Elo+
Solo
Hachiman
Hachiman
petben2910
Hachiman
Level 108
God Stats
3W - 1L
1,882 SR
Queue Stats
92W - 103L
1,426 Elo+
Solo
Team Averages
Level 73
1,541 SR
1,422 Elo+

VS

Team Averages
Level 85
1,482 SR
1,433 Elo+
Zeus
Zeus
 
Zeus
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
AuthenticFriend
Tsukuyomi
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 19L
1,264 Elo+
Party 1
Chaac
Chaac
EzMaCkZ
Chaac
Level 120
God Stats
5W - 0L
1,473 SR
Queue Stats
85W - 98L
1,490 Elo+
Party 1
Artio
Artio
asdfghjkldana
Artio
Level 126
God Stats
3W - 3L
1,453 SR
Queue Stats
67W - 81L
1,485 Elo+
Party 1
Izanami
Izanami
x2adjust
Izanami
Level 78
God Stats
104W - 114L
1,482 SR
Queue Stats
355W - 412L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
BoJack008
Achilles
17
2 / 3 / 4
10,223
682
11,123
26,546
30,724
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

18
1 / 2 / 2
10,277
685
10,714
8,553
4,421
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Amaterasu
HunnedBiggs
Amaterasu
17
2 / 6 / 2
10,140
676
4,218
22,797
16,901
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cthulhu
MafiaBoy546
Cthulhu
16
1 / 5 / 2
9,535
636
8,209
18,933
17,991
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hachiman
petben2910
Hachiman
18
4 / 5 / 2
10,840
723
16,939
23,064
10,618
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
18
3 / 2 / 8
11,160
744
12,721
12,729
6,010
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Tsukuyomi
AuthenticFriend
Tsukuyomi
19
6 / 3 / 8
11,235
749
19,594
13,364
8,070
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Chaac
EzMaCkZ
Chaac
18
2 / 3 / 11
11,649
777
14,886
18,495
21,933
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
5 / 0 / 6
11,350
757
7,128
14,770
18,667
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
x2adjust
Izanami
19
5 / 2 / 9
11,401
760
22,840
13,935
7,179
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
63
10
Kills
21
21
Deaths
10
12
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
3
2
8
3.5
W
Tsukuyomi
AuthenticFriend
Tsukuyomi
6
3
8
3.33
L
Achilles
BoJack008
Achilles
2
3
4
1.33
W
Chaac
EzMaCkZ
Chaac
2
3
11
2.5
L
1
2
2
1
L
Amaterasu
HunnedBiggs
Amaterasu
2
6
2
0.5
L
Cthulhu
MafiaBoy546
Cthulhu
1
5
2
0.4
W
5
0
6
8
L
Hachiman
petben2910
Hachiman
4
5
2
1
W
Izanami
x2adjust
Izanami
5
2
9
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,203
Damage
77,169
99,893
Taken
73,293
80,655
Mitigated
61,859
24,912
Healing
21,722
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
12,721
2,146
370
1,749
12,729
6,010
200
3,573
9,089
47,403
0
W
Tsukuyomi
AuthenticFriend
Tsukuyomi
19,594
7,095
0
3,996
13,364
8,070
891
2,037
11,182
0
43,247
L
Achilles
BoJack008
Achilles
11,123
2,478
0
7,154
26,546
30,724
289
4,962
21,584
4,928
15,274
W
Chaac
EzMaCkZ
Chaac
14,886
3,668
0
7,979
18,495
21,933
293
5,569
12,828
0
40,460
L
10,714
847
1,366
1,464
8,553
4,421
784
1,527
7,026
49,495
0
L
Amaterasu
HunnedBiggs
Amaterasu
4,218
1,953
0
6,380
22,797
16,901
90
4,173
18,624
0
23,185
L
Cthulhu
MafiaBoy546
Cthulhu
8,209
542
734
0
18,933
17,991
303
3,079
15,854
23,553
0
W
7,128
1,450
1,544
4,348
14,770
18,667
853
3,501
11,241
18,566
0
L
Hachiman
petben2910
Hachiman
16,939
11,190
312
7,502
23,064
10,618
0
6,108
16,956
0
50,667
W
Izanami
x2adjust
Izanami
22,840
14,749
0
1,736
13,935
7,179
4,758
5,897
7,849
0
55,641

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,015
Gold Earned
56,795
271
Minions Killed
260
0
Camps Cleared
0
1,345,185
Distance Traveled
1,570,935
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
11,160
744
73
5
0
290,327
0
W
Tsukuyomi
11,235
749
39
3
0
347,374
1
L
Achilles
10,223
682
27
2
0
267,842
0
W
Chaac
11,649
777
58
4
0
346,529
4
L
Ra
10,277
685
108
7
0
272,559
4
L
Amaterasu
10,140
676
49
3
0
298,549
0
L
Cthulhu
9,535
636
25
2
0
286,296
0
W
Artio
11,350
757
18
1
0
285,647
2
L
Hachiman
10,840
723
62
4
0
219,939
8
W
Izanami
11,401
760
72
5
0
301,058
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role