Player Matchup

Chernobog
Chernobog
ClownGoSoft x
Chernobog
Level 160
God Stats
7W - 5L
1,919 SR
Queue Stats
549W - 538L
1,658 Elo+
Solo
Osiris
Osiris
RaringTrac3628
Osiris
Level 160
God Stats
1W - 4L
1,187 SR
Queue Stats
426W - 426L
1,550 Elo+
Party 1
Freya
Freya
TheCrazyGoat844
Freya
Level 58
God Stats
1W - 1L
1,871 SR
Queue Stats
151W - 149L
1,618 Elo+
Solo
Nemesis
Nemesis
ToastyAlaskan
Nemesis
Level 141
God Stats
12W - 12L
1,539 SR
Queue Stats
95W - 97L
1,530 Elo+
Party 1
Athena
Athena
ZombehKittehz
Athena
Level 105
God Stats
19W - 26L
1,520 SR
Queue Stats
185W - 175L
1,599 Elo+
Solo
Team Averages
Level 125
1,607 SR
1,591 Elo+

VS

Team Averages
Level 104
1,522 SR
1,606 Elo+
Kuzenbo
Kuzenbo
ItsProGamerXL
Kuzenbo
Level 122
God Stats
12W - 6L
1,647 SR
Queue Stats
255W - 203L
1,592 Elo+
Solo
Bakasura
Bakasura
Mistaken_Slavery
Bakasura
Level 103
God Stats
5W - 2L
1,316 SR
Queue Stats
226W - 229L
1,560 Elo+
Solo
Rama
Rama
RejectedCreeper
Rama
Level 125
God Stats
1W - 2L
1,525 SR
Queue Stats
196W - 196L
1,565 Elo+
Solo
Sylvanus
Sylvanus
ThatOneHomieG
Sylvanus
Level 63
God Stats
1W - 2L
1,500 SR
Queue Stats
53W - 40L
1,628 Elo+
Solo
Neith
Neith
tooaddictive
Neith
Level 109
God Stats
3W - 2L
1,622 SR
Queue Stats
162W - 145L
1,685 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
ClownGoSoft x
Chernobog
15
0 / 4 / 1
9,025
451
8,959
14,700
6,737
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

16
0 / 3 / 2
9,925
496
11,376
20,395
20,461
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

18
2 / 1 / 0
11,077
554
11,023
14,104
6,840
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Nemesis
15
3 / 2 / 0
9,139
457
9,046
17,582
7,557
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
0 / 4 / 2
7,874
394
5,396
19,327
18,510
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
15
2 / 2 / 4
9,928
496
10,040
14,900
20,280
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
4 / 0 / 1
10,543
527
11,126
18,216
9,387
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
2 / 1 / 3
10,013
501
9,401
15,370
6,434
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sylvanus
ThatOneHomieG
Sylvanus
15
1 / 1 / 10
9,624
481
10,024
18,142
18,856
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

19
5 / 1 / 7
11,972
599
19,326
13,919
7,919
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
39
5
Kills
14
14
Deaths
5
5
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Chernobog
ClownGoSoft x
Chernobog
0
4
1
0.13
W
Kuzenbo
2
2
4
2
W
4
0
1
4.5
L
0
3
2
0.33
W
2
1
3
3.5
W
Sylvanus
ThatOneHomieG
Sylvanus
1
1
10
6
L
2
1
0
2
L
Nemesis
3
2
0
1.5
L
0
4
2
0.25
W
5
1
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,800
Damage
59,917
86,108
Taken
80,547
60,105
Mitigated
62,876
22,392
Healing
35,572
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
ClownGoSoft x
Chernobog
8,959
5,661
0
1,429
14,700
6,737
0
2,789
11,723
0
90,617
W
Kuzenbo
10,040
4,020
0
2,286
14,900
20,280
71
477
14,423
63,063
0
W
11,126
7,247
0
6,244
18,216
9,387
45
3,283
14,829
0
88,114
L
11,376
3,919
0
8,742
20,395
20,461
0
7,685
10,787
0
82,650
W
9,401
6,747
0
8,453
15,370
6,434
1,619
8,068
7,006
0
86,638
W
Sylvanus
ThatOneHomieG
Sylvanus
10,024
2,316
4,400
6,891
18,142
18,856
283
3,731
14,147
39,130
0
L
11,023
3,417
0
8,302
14,104
6,840
793
2,114
11,833
98,636
0
L
Nemesis
9,046
2,753
0
1,380
17,582
7,557
0
2,953
14,307
0
83,933
L
5,396
1,911
0
2,539
19,327
18,510
0
3,524
15,046
22,688
0
W
19,326
8,186
0
7,298
13,919
7,919
3,296
1,824
12,095
0
125,647

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,040
Gold Earned
52,080
646
Minions Killed
612
0
Camps Cleared
0
2,001,600
Distance Traveled
1,948,926
21
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
9,025
451
153
8
0
376,773
2
W
Kuzenbo
9,928
496
111
6
0
337,176
4
W
Bakasura
10,543
527
147
7
0
477,970
2
L
Osiris
9,925
496
164
8
0
350,615
1
W
Rama
10,013
501
119
6
0
364,403
4
W
Sylvanus
9,624
481
47
2
0
390,627
3
L
Freya
11,077
554
193
10
0
366,049
6
L
Nemesis
9,139
457
110
6
0
471,651
2
L
Athena
7,874
394
26
1
0
436,512
10
W
Neith
11,972
599
188
9
0
378,750
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role