Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
CatFishBillaaaay
Ra
Level 148
God Stats
95W - 16L
1,879 SR
Queue Stats
507W - 168L
1,859 Elo+
Party 1
Xbalanque
Xbalanque
WallBot2
Xbalanque
Level 28
God Stats
5W - 0L
1,898 SR
Queue Stats
85W - 9L
2,000 Elo+
Party 1
Team Averages
Level 111
1,759 SR
1,786 Elo+

VS

Team Averages
Level 60
1,500 SR
1,381 Elo+
Ganesha
Ganesha
SlapGod-Uprising
Ganesha
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,290 Elo+
Party 2
Ra
Ra
Uzumaki-Uprising
Ra
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,290 Elo+
Party 2
Heimdallr
Heimdallr
behrkllr7
Heimdallr
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,563 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
13
8 / 2 / 10
9,636
964
9,731
15,539
14,191
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

13
6 / 1 / 9
8,929
893
13,226
7,023
3,210
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xbalanque
WallBot2
Xbalanque
12
7 / 2 / 10
8,707
871
11,951
8,615
5,226
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 3
7,576
758
2,851
14,263
14,319
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
1 / 7 / 1
6,874
687
6,055
10,170
3,942
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Heimdallr
behrkllr7
Heimdallr
10
2 / 10 / 2
7,466
747
6,328
15,601
6,608
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
9
21
Kills
3
5
Deaths
21
29
Assists
6
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
8
2
10
6.5
W
6
1
9
10.5
L
0
4
3
0.38
L
1
7
1
0.21
W
Xbalanque
WallBot2
Xbalanque
7
2
10
6
L
Heimdallr
behrkllr7
Heimdallr
2
10
2
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,908
Damage
15,234
31,177
Taken
40,034
22,627
Mitigated
24,869
6,089
Healing
1,993
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
9,731
1,655
0
2,332
15,539
14,191
154
4,522
11,017
0
26,229
W
13,226
2,334
1,657
1,965
7,023
3,210
212
2,787
4,236
38,334
0
L
2,851
825
0
673
14,263
14,319
0
4,770
9,201
7,025
0
L
6,055
1,025
403
154
10,170
3,942
0
3,301
6,651
25,612
0
W
Xbalanque
WallBot2
Xbalanque
11,951
6,341
0
135
8,615
5,226
1,036
2,061
6,554
0
27,806
L
Heimdallr
behrkllr7
Heimdallr
6,328
3,347
94
669
15,601
6,608
0
4,964
10,441
0
17,397

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,272
Gold Earned
21,916
124
Minions Killed
66
7
Camps Cleared
2
584,522
Distance Traveled
468,011
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
9,636
964
27
3
2
203,759
1
W
Ra
8,929
893
62
6
2
208,347
3
L
Ganesha
7,576
758
4
0
0
175,803
0
L
Ra
6,874
687
39
4
0
151,952
0
W
Xbalanque
8,707
871
35
4
3
172,416
3
L
Heimdallr
7,466
747
23
2
2
140,256
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role