Player Matchup

Kukulkan
Kukulkan
Horbjörn
Kukulkan
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 8L
1,036 Elo+
Party 2
Cthulhu
Cthulhu
Lextazzz
Cthulhu
Level 51
God Stats
1W - 3L
1,500 SR
Queue Stats
2W - 8L
1,184 Elo+
Party 2
Nemesis
Nemesis
Snusaren
Nemesis
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 8L
1,036 Elo+
Party 2
Team Averages
Level 47
1,500 SR
1,086 Elo+

VS

Team Averages
Level 103
1,384 SR
1,400 Elo+
Apollo
Apollo
 
Apollo
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Lancelot
Lancelot
CollectorX
Lancelot
Level 105
God Stats
1W - 2L
1,093 SR
Queue Stats
63W - 103L
1,350 Elo+
Solo
Nu Wa
Nu Wa
Succinite
Nu Wa
Level 88
God Stats
6W - 6L
1,558 SR
Queue Stats
45W - 45L
1,349 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Horbjörn
Kukulkan
20
6 / 3 / 13
15,946
725
21,060
15,645
7,118
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cthulhu
Lextazzz
Cthulhu
20
7 / 3 / 8
15,534
706
13,430
25,630
34,282
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nemesis
Snusaren
Nemesis
20
7 / 2 / 9
15,683
713
12,772
21,354
14,343
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
18
0 / 7 / 6
13,537
615
11,667
22,652
10,942
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Lancelot
CollectorX
Lancelot
18
3 / 9 / 1
14,004
637
15,711
20,152
10,315
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Nu Wa
Succinite
Nu Wa
20
5 / 4 / 2
14,460
657
26,850
16,572
7,630
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
17
20
Kills
8
8
Deaths
20
30
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
0
7
6
0.43
L
Lancelot
CollectorX
Lancelot
3
9
1
0.39
W
Kukulkan
Horbjörn
Kukulkan
6
3
13
4.17
W
Cthulhu
Lextazzz
Cthulhu
7
3
8
3.67
W
Nemesis
Snusaren
Nemesis
7
2
9
5.75
L
Nu Wa
Succinite
Nu Wa
5
4
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,262
Damage
54,228
62,629
Taken
59,376
55,743
Mitigated
28,887
7,020
Healing
6,122
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
11,667
7,275
0
2,400
22,652
10,942
742
13,483
9,169
0
65,032
L
Lancelot
CollectorX
Lancelot
15,711
1,844
79
1,758
20,152
10,315
0
10,729
9,423
0
49,006
W
Kukulkan
Horbjörn
Kukulkan
21,060
2,604
0
1,462
15,645
7,118
1,195
3,599
12,046
106,560
0
W
Cthulhu
Lextazzz
Cthulhu
13,430
371
340
2,162
25,630
34,282
455
13,536
12,094
48,720
0
W
Nemesis
Snusaren
Nemesis
12,772
5,006
610
2,446
21,354
14,343
1,969
10,091
11,263
0
40,745
L
Nu Wa
Succinite
Nu Wa
26,850
6,693
230
1,655
16,572
7,630
619
10,627
5,945
74,874
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,163
Gold Earned
42,001
272
Minions Killed
238
8
Camps Cleared
11
1,241,464
Distance Traveled
1,155,493
8
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
13,537
615
117
5
8
369,153
3
L
Lancelot
14,004
637
56
3
1
388,184
10
W
Kukulkan
15,946
725
175
8
4
389,027
0
W
Cthulhu
15,534
706
38
2
0
413,052
8
W
Nemesis
15,683
713
59
3
4
439,385
0
L
Nu Wa
14,460
657
65
3
2
398,156
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role