Player Matchup

Tiamat
Tiamat
Aveman12
Tiamat
Level 41
God Stats
0W - 2L
1,229 SR
Queue Stats
15W - 22L
1,343 Elo+
Solo
Mulan
Mulan
Big Bad Wook
Mulan
Level 133
God Stats
1W - 1L
1,716 SR
Queue Stats
77W - 78L
1,446 Elo+
Solo
Lancelot
Lancelot
Ktalin13
Lancelot
Level 125
God Stats
2W - 8L
1,500 SR
Queue Stats
923W - 947L
1,450 Elo+
Solo
Bacchus
Bacchus
Snowbunniez
Bacchus
Level 118
God Stats
0W - 2L
1,500 SR
Queue Stats
246W - 260L
1,404 Elo+
Solo
Ah Puch
Ah Puch
YummyPeppermint
Ah Puch
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 13L
1,158 Elo+
Solo
Team Averages
Level 88
1,489 SR
1,360 Elo+

VS

Team Averages
Level 86
1,597 SR
1,391 Elo+
Danzaburou
Danzaburou
BoJack008
Danzaburou
Level 89
God Stats
2W - 2L
1,519 SR
Queue Stats
108W - 116L
1,388 Elo+
Solo
Pele
Pele
Pootermuffin
Pele
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 69L
1,406 Elo+
Party 1
Xbalanque
Xbalanque
TheeMurse
Xbalanque
Level 27
God Stats
4W - 1L
1,549 SR
Queue Stats
65W - 67L
1,416 Elo+
Party 1
Ah Puch
Ah Puch
bpdiabloflorida
Ah Puch
Level 132
God Stats
19W - 7L
1,716 SR
Queue Stats
591W - 613L
1,384 Elo+
Solo
Baba Yaga
Baba Yaga
peepeeheffley1
Baba Yaga
Level 100
God Stats
4W - 2L
1,701 SR
Queue Stats
36W - 41L
1,360 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Aveman12
Tiamat
16
2 / 8 / 7
9,424
725
6,488
15,403
9,051
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

18
7 / 10 / 3
11,079
852
13,453
24,185
28,605
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Lancelot
Ktalin13
Lancelot
14
1 / 11 / 5
8,058
620
7,412
17,993
8,295
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
Snowbunniez
Bacchus
16
2 / 7 / 6
9,321
717
7,386
23,352
30,318
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
3 / 10 / 5
8,890
684
7,074
16,560
6,621
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BoJack008
Danzaburou
19
13 / 3 / 21
12,201
939
21,826
9,548
5,118
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

16
5 / 7 / 24
10,358
797
16,298
15,350
7,305
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Xbalanque
TheeMurse
Xbalanque
19
15 / 2 / 20
11,850
912
17,404
10,719
5,899
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

18
8 / 4 / 27
11,104
854
21,125
16,427
8,525
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Baba Yaga
peepeeheffley1
Baba Yaga
17
5 / 1 / 24
10,753
827
13,362
8,351
4,161
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
162
15
Kills
46
46
Deaths
17
26
Assists
116
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Aveman12
Tiamat
2
8
7
0.69
L
7
10
3
0.85
W
Danzaburou
BoJack008
Danzaburou
13
3
21
7.83
L
Lancelot
Ktalin13
Lancelot
1
11
5
0.32
W
5
7
24
2.43
L
Bacchus
Snowbunniez
Bacchus
2
7
6
0.71
W
Xbalanque
TheeMurse
Xbalanque
15
2
20
12.5
L
3
10
5
0.55
W
8
4
27
5.38
W
Baba Yaga
peepeeheffley1
Baba Yaga
5
1
24
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,813
Damage
90,015
97,493
Taken
60,395
82,890
Mitigated
31,008
12,929
Healing
22,176
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Aveman12
Tiamat
6,488
1,331
305
2,008
15,403
9,051
0
8,305
7,098
18,724
0
L
13,453
2,185
788
3,912
24,185
28,605
0
6,349
17,836
0
21,751
W
Danzaburou
BoJack008
Danzaburou
21,826
9,898
440
3,216
9,548
5,118
2,991
4,644
4,904
0
40,863
L
Lancelot
Ktalin13
Lancelot
7,412
1,443
320
512
17,993
8,295
0
5,628
12,365
0
15,036
W
16,298
4,990
833
2,978
15,350
7,305
61
5,785
9,565
0
21,008
L
Bacchus
Snowbunniez
Bacchus
7,386
1,709
1,320
3,245
23,352
30,318
0
8,265
15,087
17,195
0
W
Xbalanque
TheeMurse
Xbalanque
17,404
7,776
1,022
4,074
10,719
5,899
3,331
3,761
6,958
0
29,629
L
7,074
1,188
0
519
16,560
6,621
0
5,940
10,620
13,092
0
W
21,125
1,963
1,529
4,474
16,427
8,525
672
3,442
12,985
40,705
0
W
Baba Yaga
peepeeheffley1
Baba Yaga
13,362
1,835
142
3,468
8,351
4,161
1,430
3,316
5,035
24,061
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,772
Gold Earned
56,266
97
Minions Killed
144
0
Camps Cleared
0
938,667
Distance Traveled
1,068,772
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
9,424
725
29
2
0
193,133
0
L
Mulan
11,079
852
19
1
0
184,821
0
W
Danzaburou
12,201
939
55
4
0
223,992
0
L
Lancelot
8,058
620
18
1
0
201,851
1
W
Pele
10,358
797
10
1
0
211,360
0
L
Bacchus
9,321
717
18
1
0
214,172
0
W
Xbalanque
11,850
912
26
2
0
212,103
0
L
Ah Puch
8,890
684
13
1
0
144,690
0
W
Ah Puch
11,104
854
31
2
0
212,789
1
W
Baba Yaga
10,753
827
22
2
0
208,528
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role