Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sol
Sol
 
Sol
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
Aqore
Olorun
Level 96
God Stats
4W - 4L
1,311 SR
Queue Stats
215W - 203L
1,476 Elo+
Party 2
Scylla
Scylla
EZBreezyTG
Scylla
Level 97
God Stats
2W - 6L
1,226 SR
Queue Stats
273W - 295L
1,494 Elo+
Solo
Da Ji
Da Ji
Get2BlOwen
Da Ji
Level 126
God Stats
7W - 5L
1,573 SR
Queue Stats
609W - 623L
1,531 Elo+
Solo
Team Averages
Level 112
1,422 SR
1,500 Elo+

VS

Team Averages
Level 144
1,412 SR
1,585 Elo+
Raijin
Raijin
 
Raijin
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
ACLEP
Janus
Level 160
God Stats
10W - 20L
1,346 SR
Queue Stats
913W - 929L
1,561 Elo+
Party 1
Cupid
Cupid
Andres Bedolla
Cupid
Level 129
God Stats
0W - 2L
1,247 SR
Queue Stats
238W - 245L
1,578 Elo+
Solo
Hachiman
Hachiman
GAELICxBLOOD
Hachiman
Level 151
God Stats
3W - 4L
1,466 SR
Queue Stats
251W - 253L
1,550 Elo+
Party 1
Heimdallr
Heimdallr
ISitWhenIPee
Heimdallr
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 60L
1,735 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
16
2 / 1 / 13
9,503
792
6,567
12,216
15,225
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sol
 
Sol
16
6 / 2 / 8
9,317
776
11,958
9,436
4,165
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Olorun
Aqore
Olorun
18
4 / 1 / 11
10,343
862
10,544
10,164
5,683
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Scylla
EZBreezyTG
Scylla
16
4 / 1 / 11
9,323
777
11,356
7,155
3,332
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Da Ji
15
5 / 4 / 9
9,008
751
8,668
11,169
5,880
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
12
2 / 6 / 6
7,620
635
10,825
11,987
4,952
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Janus
ACLEP
Janus
15
0 / 3 / 6
8,176
681
7,754
7,747
2,987
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

14
0 / 3 / 5
7,904
659
6,008
9,606
4,437
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hachiman
GAELICxBLOOD
Hachiman
14
6 / 4 / 0
8,787
732
6,596
9,924
4,558
Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Heimdallr
ISitWhenIPee
Heimdallr
14
1 / 5 / 7
7,973
664
9,925
13,157
6,272
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
33
21
Kills
9
9
Deaths
21
52
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Lancelot
 
Lancelot
2
1
13
8.5
W
Sol
 
Sol
6
2
8
5
L
Raijin
 
Raijin
2
6
6
0.83
L
Janus
ACLEP
Janus
0
3
6
1
L
0
3
5
0.83
W
Olorun
Aqore
Olorun
4
1
11
9.5
W
Scylla
EZBreezyTG
Scylla
4
1
11
9.5
L
Hachiman
GAELICxBLOOD
Hachiman
6
4
0
1.5
W
Da Ji
5
4
9
2.38
L
Heimdallr
ISitWhenIPee
Heimdallr
1
5
7
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,093
Damage
41,108
50,140
Taken
52,421
34,285
Mitigated
23,206
22,865
Healing
15,429
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
 
Lancelot
6,567
254
550
2,175
12,216
15,225
88
3,018
9,198
0
8,408
W
Sol
 
Sol
11,958
2,026
731
3,717
9,436
4,165
1,125
3,299
6,137
20,681
0
L
Raijin
 
Raijin
10,825
640
1,399
1,724
11,987
4,952
0
9,336
2,591
15,744
0
L
Janus
ACLEP
Janus
7,754
176
1,258
1,288
7,747
2,987
0
3,703
4,004
18,687
0
L
6,008
2,708
3,677
3,288
9,606
4,437
90
5,877
3,607
0
20,345
W
Olorun
Aqore
Olorun
10,544
6,345
2,753
6,083
10,164
5,683
3,210
4,849
5,315
39,205
0
W
Scylla
EZBreezyTG
Scylla
11,356
146
2,744
2,307
7,155
3,332
144
3,603
3,552
22,327
0
L
Hachiman
GAELICxBLOOD
Hachiman
6,596
1,863
3
834
9,924
4,558
0
7,793
2,037
0
16,839
W
Da Ji
8,668
813
918
887
11,169
5,880
0
3,810
7,359
0
12,942
L
Heimdallr
ISitWhenIPee
Heimdallr
9,925
2,237
789
1,169
13,157
6,272
220
6,783
6,324
0
20,941

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,494
Gold Earned
40,460
127
Minions Killed
115
0
Camps Cleared
0
1,186,769
Distance Traveled
1,000,241
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
9,503
792
4
0
0
338,743
5
W
Sol
9,317
776
17
1
0
203,409
0
L
Raijin
7,620
635
9
1
0
171,116
0
L
Janus
8,176
681
27
2
0
238,166
0
L
Cupid
7,904
659
36
3
0
230,369
2
W
Olorun
10,343
862
76
6
0
196,127
1
W
Scylla
9,323
777
25
2
0
226,670
1
L
Hachiman
8,787
732
18
2
0
177,121
0
W
Da Ji
9,008
751
5
0
0
221,820
2
L
Heimdallr
7,973
664
25
2
0
183,469
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role