Player Matchup

Cthulhu
Cthulhu
Lankley
Cthulhu
Level 24
God Stats
0W - 2L
1,392 SR
Queue Stats
89W - 75L
1,472 Elo+
Party 1
Vulcan
Vulcan
Saulsie
Vulcan
Level 12
God Stats
4W - 5L
1,496 SR
Queue Stats
22W - 29L
1,388 Elo+
Party 1
Arachne
Arachne
StaleTuna
Arachne
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,272 Elo+
Party 1
Team Averages
Level 34
1,463 SR
1,377 Elo+

VS

Team Averages
Level 59
1,619 SR
1,501 Elo+
Chronos
Chronos
MasterOogway1010
Chronos
Level 62
God Stats
4W - 1L
1,680 SR
Queue Stats
50W - 44L
1,523 Elo+
Party 2
Tyr
Tyr
MikeyLegit
Tyr
Level 87
God Stats
3W - 1L
1,500 SR
Queue Stats
35W - 28L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Scyllamain01
Ah Muzen Cab
Level 28
God Stats
2W - 0L
1,677 SR
Queue Stats
14W - 12L
1,480 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Lankley
Cthulhu
15
1 / 3 / 9
11,764
692
13,584
27,836
27,411
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Vulcan
Saulsie
Vulcan
17
5 / 8 / 5
12,780
752
17,559
14,964
7,717
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Arachne
StaleTuna
Arachne
16
4 / 6 / 5
11,712
689
15,006
18,676
10,813
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 3 / 11
12,452
732
16,229
18,228
8,538
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
5 / 4 / 8
11,985
705
10,638
19,156
19,551
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Muzen Cab
Scyllamain01
Ah Muzen Cab
19
7 / 4 / 6
13,295
782
28,820
15,677
8,091
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
40
10
Kills
15
17
Deaths
11
19
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Lankley
Cthulhu
1
3
9
1.83
W
3
3
11
2.83
W
5
4
8
2.25
L
Vulcan
Saulsie
Vulcan
5
8
5
0.94
W
Ah Muzen Cab
Scyllamain01
Ah Muzen Cab
7
4
6
2.5
L
Arachne
StaleTuna
Arachne
4
6
5
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,149
Damage
55,687
61,476
Taken
53,061
45,941
Mitigated
36,180
15,851
Healing
12,937
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Lankley
Cthulhu
13,584
1,068
683
10,591
27,836
27,411
259
6,648
21,188
29,181
0
W
16,229
5,712
0
7,245
18,228
8,538
764
13,721
4,507
47,165
0
W
10,638
2,703
0
2,844
19,156
19,551
0
7,657
11,499
0
39,193
L
Vulcan
Saulsie
Vulcan
17,559
5,784
0
2,106
14,964
7,717
196
5,939
9,025
54,171
0
W
Ah Muzen Cab
Scyllamain01
Ah Muzen Cab
28,820
14,507
0
2,848
15,677
8,091
2,428
10,266
5,411
0
101,064
L
Arachne
StaleTuna
Arachne
15,006
10,147
0
2,471
18,676
10,813
2,464
4,562
14,114
0
33,375

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,256
Gold Earned
37,732
187
Minions Killed
285
5
Camps Cleared
10
958,166
Distance Traveled
919,116
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
11,764
692
31
2
2
326,404
3
W
Chronos
12,452
732
68
4
2
301,675
3
W
Tyr
11,985
705
60
4
1
327,898
5
L
Vulcan
12,780
752
110
6
2
276,491
0
W
Ah Muzen Cab
13,295
782
157
9
7
289,543
1
L
Arachne
11,712
689
46
3
1
355,271
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role