Player Matchup

He Bo
He Bo
 
He Bo
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
 
Danzaburou
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
 
Shiva
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
Zarata
Amaterasu
Level 160
God Stats
3W - 2L
1,500 SR
Queue Stats
974W - 1,036L
1,537 Elo+
Solo
Nox
Nox
frek88
Nox
Level 160
God Stats
1W - 2L
1,248 SR
Queue Stats
110W - 89L
1,570 Elo+
Solo
Team Averages
Level 147
1,450 SR
1,521 Elo+

VS

Team Averages
Level 120
1,555 SR
1,649 Elo+
Freya
Freya
 
Freya
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
Archidamus
Arachne
Level 127
God Stats
2W - 0L
1,715 SR
Queue Stats
89W - 46L
1,738 Elo+
Party 1
Kukulkan
Kukulkan
Belrice
Kukulkan
Level 81
God Stats
1W - 1L
1,306 SR
Queue Stats
108W - 62L
1,709 Elo+
Party 1
Ah Puch
Ah Puch
PyroDovaking
Ah Puch
Level 125
God Stats
4W - 0L
1,755 SR
Queue Stats
407W - 404L
1,554 Elo+
Solo
Shiva
Shiva
Voltarien
Shiva
Level 111
God Stats
2W - 1L
1,500 SR
Queue Stats
84W - 43L
1,743 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
15
4 / 5 / 2
9,011
693
12,884
11,845
5,364
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Danzaburou
 
Danzaburou
17
3 / 3 / 3
8,886
684
15,087
13,557
7,776
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shiva
 
Shiva
14
1 / 3 / 5
7,751
596
10,961
15,429
16,001
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Amaterasu
Zarata
Amaterasu
13
0 / 6 / 6
8,071
621
5,804
19,936
20,483
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Nox
frek88
Nox
16
1 / 2 / 5
8,399
646
12,009
9,203
5,245
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
16
4 / 2 / 9
9,335
718
12,941
12,729
7,315
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Arachne
Archidamus
Arachne
14
1 / 3 / 10
8,346
642
10,745
17,544
17,572
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Kukulkan
Belrice
Kukulkan
18
7 / 1 / 10
10,606
816
14,397
9,863
6,298
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Puch
PyroDovaking
Ah Puch
17
4 / 1 / 14
9,575
737
15,792
12,101
6,359
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shiva
Voltarien
Shiva
15
3 / 2 / 10
9,243
711
11,499
16,970
20,115
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
72
9
Kills
19
19
Deaths
9
21
Assists
53
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
4
5
2
1
L
Danzaburou
 
Danzaburou
3
3
3
1.5
L
Shiva
 
Shiva
1
3
5
1.17
W
Freya
 
Freya
4
2
9
4.25
W
Arachne
Archidamus
Arachne
1
3
10
2
W
Kukulkan
Belrice
Kukulkan
7
1
10
12
W
Ah Puch
PyroDovaking
Ah Puch
4
1
14
11
W
Shiva
Voltarien
Shiva
3
2
10
4
L
Amaterasu
Zarata
Amaterasu
0
6
6
0.5
L
Nox
frek88
Nox
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,745
Damage
65,374
69,970
Taken
69,207
54,869
Mitigated
57,659
23,796
Healing
28,732
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
12,884
209
211
889
11,845
5,364
0
7,390
4,455
24,767
0
L
Danzaburou
 
Danzaburou
15,087
3,807
1,501
3,183
13,557
7,776
0
9,777
3,780
0
34,950
L
Shiva
 
Shiva
10,961
1,120
5,524
4,242
15,429
16,001
0
9,637
5,792
0
19,234
W
Freya
 
Freya
12,941
3,101
710
4,086
12,729
7,315
1,200
4,606
8,123
17,246
0
W
Arachne
Archidamus
Arachne
10,745
4,154
619
5,252
17,544
17,572
0
5,583
11,961
0
13,887
W
Kukulkan
Belrice
Kukulkan
14,397
2,528
3,112
1,461
9,863
6,298
1,128
3,297
6,566
44,471
0
W
Ah Puch
PyroDovaking
Ah Puch
15,792
1,587
829
4,226
12,101
6,359
678
4,767
7,334
26,788
0
W
Shiva
Voltarien
Shiva
11,499
1,970
3,873
4,564
16,970
20,115
137
6,640
10,330
0
21,437
L
Amaterasu
Zarata
Amaterasu
5,804
1,609
2,597
4,980
19,936
20,483
0
10,100
9,836
0
9,579
L
Nox
frek88
Nox
12,009
693
0
669
9,203
5,245
0
6,226
2,977
29,993
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,118
Gold Earned
47,105
188
Minions Killed
146
0
Camps Cleared
0
1,187,742
Distance Traveled
1,169,620
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
9,011
693
43
3
0
247,602
2
L
Danzaburou
8,886
684
48
4
0
235,711
4
L
Shiva
7,751
596
22
2
0
248,079
0
W
Freya
9,335
718
11
1
0
215,569
4
W
Arachne
8,346
642
9
1
0
245,130
0
W
Kukulkan
10,606
816
81
6
0
258,660
1
W
Ah Puch
9,575
737
26
2
0
212,035
2
W
Shiva
9,243
711
19
1
0
238,226
0
L
Amaterasu
8,071
621
15
1
0
224,217
1
L
Nox
8,399
646
60
5
0
232,133
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role