Player Matchup

Freya
Freya
BerserkerBot
Freya
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,375 Elo+
Solo
Cabrakan
Cabrakan
ProfesorGanja
Cabrakan
Level 18
God Stats
1W - 3L
1,483 SR
Queue Stats
1W - 10L
1,134 Elo+
Party 3
Neith
Neith
RosaEinhornPups
Neith
Level 126
God Stats
12W - 14L
1,420 SR
Queue Stats
19W - 22L
1,448 Elo+
Party 1
Bastet
Bastet
Terr0rSandmann
Bastet
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 15L
1,416 Elo+
Party 1
Nu Wa
Nu Wa
szonko654
Nu Wa
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 10L
1,134 Elo+
Party 3
Team Averages
Level 39
1,481 SR
1,301 Elo+

VS

Team Averages
Level 45
1,597 SR
1,481 Elo+
Tsukuyomi
Tsukuyomi
Mikezin7780
Tsukuyomi
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
Minyades
Da Ji
Level 36
God Stats
3W - 0L
1,539 SR
Queue Stats
8W - 8L
1,511 Elo+
Party 2
Sylvanus
Sylvanus
StudiogamerZz
Sylvanus
Level 84
God Stats
1W - 0L
1,886 SR
Queue Stats
32W - 34L
1,530 Elo+
Party 2
Nu Wa
Nu Wa
Vetery
Nu Wa
Level 48
God Stats
11W - 13L
1,560 SR
Queue Stats
61W - 79L
1,387 Elo+
Party 4
Ratatoskr
Ratatoskr
Vnsavele
Ratatoskr
Level 50
God Stats
3W - 2L
1,500 SR
Queue Stats
106W - 116L
1,479 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 4 / 2
10,239
788
9,355
13,731
5,664
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cabrakan
ProfesorGanja
Cabrakan
14
1 / 7 / 5
8,640
665
7,289
15,739
11,828
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

17
4 / 1 / 3
10,120
778
9,600
11,113
4,154
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

16
1 / 4 / 6
9,196
707
12,980
13,522
5,281
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nu Wa
szonko654
Nu Wa
13
1 / 7 / 6
8,285
637
9,399
10,078
3,361
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Mikezin7780
Tsukuyomi
18
1 / 3 / 8
10,461
805
6,772
14,226
7,116
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Da Ji
Minyades
Da Ji
18
10 / 2 / 7
10,903
839
13,539
10,676
6,047
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
StudiogamerZz
Sylvanus
17
8 / 3 / 12
10,534
810
16,142
14,519
8,283
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Nu Wa
Vetery
Nu Wa
18
3 / 1 / 13
10,503
808
14,333
8,402
3,433
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ratatoskr
Vnsavele
Ratatoskr
16
1 / 2 / 7
9,763
751
5,722
15,906
11,629
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
70
11
Kills
23
23
Deaths
11
22
Assists
47
Player
Kills
Deaths
Assists
KDA
L
4
4
2
1.25
W
Tsukuyomi
Mikezin7780
Tsukuyomi
1
3
8
1.67
W
Da Ji
Minyades
Da Ji
10
2
7
6.75
L
Cabrakan
ProfesorGanja
Cabrakan
1
7
5
0.5
L
4
1
3
5.5
W
Sylvanus
StudiogamerZz
Sylvanus
8
3
12
4.67
L
1
4
6
1
W
Nu Wa
Vetery
Nu Wa
3
1
13
9.5
W
Ratatoskr
Vnsavele
Ratatoskr
1
2
7
2.25
L
Nu Wa
szonko654
Nu Wa
1
7
6
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,623
Damage
56,508
64,183
Taken
63,729
30,288
Mitigated
36,508
9,394
Healing
17,270
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,355
3,161
0
4,004
13,731
5,664
0
4,585
8,945
48,293
0
W
Tsukuyomi
Mikezin7780
Tsukuyomi
6,772
1,529
0
3,555
14,226
7,116
497
4,752
9,474
0
42,078
W
Da Ji
Minyades
Da Ji
13,539
1,891
0
0
10,676
6,047
503
5,577
5,099
0
22,609
L
Cabrakan
ProfesorGanja
Cabrakan
7,289
726
0
620
15,739
11,828
0
7,423
8,125
14,401
0
L
9,600
3,369
0
2,254
11,113
4,154
0
5,142
5,461
0
45,098
W
Sylvanus
StudiogamerZz
Sylvanus
16,142
4,952
4,600
4,428
14,519
8,283
899
7,806
6,713
37,123
4,972
L
12,980
3,302
0
2,325
13,522
5,281
0
4,962
8,362
0
29,455
W
Nu Wa
Vetery
Nu Wa
14,333
2,916
278
1,530
8,402
3,433
2,773
3,247
5,155
42,195
0
W
Ratatoskr
Vnsavele
Ratatoskr
5,722
1,041
117
2,762
15,906
11,629
477
4,661
11,245
0
35,274
L
Nu Wa
szonko654
Nu Wa
9,399
3,284
0
191
10,078
3,361
0
5,856
3,985
12,655
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,480
Gold Earned
52,164
225
Minions Killed
300
0
Camps Cleared
0
1,180,261
Distance Traveled
1,387,311
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
10,239
788
78
6
0
254,053
0
W
Tsukuyomi
10,461
805
89
7
0
299,405
1
W
Da Ji
10,903
839
22
2
0
282,408
0
L
Cabrakan
8,640
665
9
1
0
198,945
4
L
Neith
10,120
778
82
6
0
250,795
2
W
Sylvanus
10,534
810
66
5
0
231,757
0
L
Bastet
9,196
707
49
4
0
284,311
3
W
Nu Wa
10,503
808
67
5
0
259,151
0
W
Ratatoskr
9,763
751
56
4
0
314,590
1
L
Nu Wa
8,285
637
7
1
0
192,157
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role