Player Matchup

Ymir
Ymir
Dat Boi Lou
Ymir
Level 154
God Stats
9W - 11L
1,466 SR
Queue Stats
402W - 338L
1,590 Elo+
Party 2
Jing Wei
Jing Wei
Junior54052
Jing Wei
Level 89
God Stats
4W - 3L
1,530 SR
Queue Stats
403W - 400L
1,494 Elo+
Party 2
Medusa
Medusa
Merlin4075
Medusa
Level 109
God Stats
8W - 0L
1,824 SR
Queue Stats
312W - 315L
1,479 Elo+
Party 2
Thoth
Thoth
Thantoast3803
Thoth
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
80W - 17L
1,712 Elo+
Party 2
Shiva
Shiva
reverendmaple3
Shiva
Level 160
God Stats
40W - 25L
1,745 SR
Queue Stats
290W - 206L
1,604 Elo+
Party 2
Team Averages
Level 106
1,613 SR
1,576 Elo+

VS

Team Averages
Level 61
1,493 SR
1,458 Elo+
Poseidon
Poseidon
Baked Potato774
Poseidon
Level 41
God Stats
0W - 2L
1,500 SR
Queue Stats
23W - 35L
1,382 Elo+
Solo
Thanatos
Thanatos
Ipgh2960
Thanatos
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Horus
Horus
NutysWrld-
Horus
Level 46
God Stats
0W - 5L
1,304 SR
Queue Stats
277W - 226L
1,496 Elo+
Party 1
Izanami
Izanami
Saber_XXL
Izanami
Level 40
God Stats
1W - 5L
1,500 SR
Queue Stats
44W - 58L
1,426 Elo+
Solo
Discordia
Discordia
The_C_Person
Discordia
Level 144
God Stats
21W - 16L
1,663 SR
Queue Stats
409W - 355L
1,484 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 0 / 4
7,409
617
4,281
8,482
4,903
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Jing Wei
Junior54052
Jing Wei
12
0 / 0 / 0
6,714
560
2,844
5,104
1,658
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Medusa
Merlin4075
Medusa
11
5 / 1 / 1
6,592
549
5,358
8,300
3,045
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

13
6 / 1 / 4
7,631
636
5,356
6,517
2,607
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
0 / 0 / 3
6,291
524
5,606
7,212
3,137
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
11
1 / 3 / 1
6,804
567
4,409
5,658
2,779
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Thanatos
Ipgh2960
Thanatos
8
1 / 6 / 0
5,495
458
3,499
10,421
4,373
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Horus
8
0 / 3 / 1
5,650
471
2,130
10,262
5,340
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Izanami
Saber_XXL
Izanami
12
0 / 0 / 0
6,743
562
1,659
6,236
2,053
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Discordia
The_C_Person
Discordia
10
0 / 0 / 1
5,759
480
6,301
3,902
1,265
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
5
12
Kills
2
2
Deaths
12
12
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Poseidon
1
3
1
0.5
W
1
0
4
3
L
Thanatos
Ipgh2960
Thanatos
1
6
0
0.17
W
Jing Wei
Junior54052
Jing Wei
0
0
0
0
W
Medusa
Merlin4075
Medusa
5
1
1
5.5
L
Horus
0
3
1
0.17
L
Izanami
Saber_XXL
Izanami
0
0
0
0
W
6
1
4
8
L
Discordia
The_C_Person
Discordia
0
0
1
0.5
W
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,445
Damage
17,998
35,615
Taken
36,479
15,350
Mitigated
15,810
13,258
Healing
14,063
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
4,409
464
0
1,005
5,658
2,779
0
4,292
1,366
41,790
0
W
4,281
1,640
0
2,861
8,482
4,903
0
3,952
4,227
55,603
4,270
L
Thanatos
Ipgh2960
Thanatos
3,499
801
0
5,027
10,421
4,373
0
2,471
7,950
0
27,342
W
Jing Wei
Junior54052
Jing Wei
2,844
2,149
0
2,675
5,104
1,658
0
0
5,104
0
54,818
W
Medusa
Merlin4075
Medusa
5,358
2,602
0
1,593
8,300
3,045
0
3,029
5,229
0
36,127
L
Horus
2,130
1,423
518
2,301
10,262
5,340
0
1,527
8,735
0
19,911
L
Izanami
Saber_XXL
Izanami
1,659
1,399
0
3,937
6,236
2,053
0
0
6,236
0
60,745
W
5,356
621
0
2,076
6,517
2,607
0
1,654
4,821
49,557
5,134
L
Discordia
The_C_Person
Discordia
6,301
337
0
1,275
3,902
1,265
0
743
3,159
46,732
0
W
5,606
853
976
3,077
7,212
3,137
0
1,646
5,524
0
27,738

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,637
Gold Earned
30,451
432
Minions Killed
361
0
Camps Cleared
0
1,198,439
Distance Traveled
1,182,801
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
6,804
567
86
7
0
228,971
3
W
Ymir
7,409
617
126
11
0
231,727
4
L
Thanatos
5,495
458
50
4
0
251,219
0
W
Jing Wei
6,714
560
107
9
0
238,089
2
W
Medusa
6,592
549
64
5
0
210,486
1
L
Horus
5,650
471
34
3
0
222,829
0
L
Izanami
6,743
562
111
9
0
224,674
1
W
Thoth
7,631
636
95
8
0
249,146
3
L
Discordia
5,759
480
80
7
0
255,108
5
W
Shiva
6,291
524
40
3
0
268,991
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role