Player Matchup

Lancelot
Lancelot
Berrie23
Lancelot
Level 58
God Stats
44W - 30L
1,607 SR
Queue Stats
351W - 294L
1,577 Elo+
Party 1
Cthulhu
Cthulhu
MuedeLuca
Cthulhu
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
37W - 43L
1,560 Elo+
Party 1
Discordia
Discordia
Shynto
Discordia
Level 145
God Stats
8W - 8L
1,608 SR
Queue Stats
659W - 649L
1,542 Elo+
Party 1
Mercury
Mercury
Torgud
Mercury
Level 149
God Stats
18W - 7L
1,819 SR
Queue Stats
204W - 142L
1,653 Elo+
Party 1
Danzaburou
Danzaburou
VidarNL
Danzaburou
Level 27
God Stats
2W - 1L
1,719 SR
Queue Stats
16W - 15L
1,300 Elo+
Party 1
Team Averages
Level 81
1,650 SR
1,526 Elo+

VS

Team Averages
Level 59
1,603 SR
1,446 Elo+
Mercury
Mercury
AdaptiveS
Mercury
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 53L
1,490 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Azbe
Tsukuyomi
Level 13
God Stats
8W - 9L
1,446 SR
Queue Stats
15W - 17L
1,325 Elo+
Party 3
Ymir
Ymir
Gentasu
Ymir
Level 59
God Stats
6W - 6L
1,837 SR
Queue Stats
113W - 99L
1,487 Elo+
Party 2
Jing Wei
Jing Wei
Jarlio
Jing Wei
Level 73
God Stats
4W - 3L
1,808 SR
Queue Stats
59W - 61L
1,443 Elo+
Party 3
Scylla
Scylla
PIsDontChaseMe
Scylla
Level 43
God Stats
2W - 3L
1,423 SR
Queue Stats
108W - 95L
1,487 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Berrie23
Lancelot
20
14 / 0 / 2
13,034
621
19,048
12,064
13,133
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cthulhu
MuedeLuca
Cthulhu
14
0 / 4 / 9
9,857
469
4,674
12,506
13,300
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Discordia
Shynto
Discordia
18
3 / 2 / 7
11,935
568
6,386
9,056
4,583
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mercury
Torgud
Mercury
20
9 / 3 / 12
13,230
630
24,370
20,904
10,315
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Danzaburou
VidarNL
Danzaburou
18
2 / 2 / 2
11,573
551
7,104
10,616
4,858
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
AdaptiveS
Mercury
16
3 / 5 / 3
10,270
489
7,013
23,446
10,762
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tsukuyomi
Azbe
Tsukuyomi
16
1 / 8 / 3
9,874
470
7,929
17,981
8,411
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
Gentasu
Ymir
14
2 / 4 / 5
9,513
453
4,452
17,561
19,831
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Jing Wei
Jarlio
Jing Wei
15
3 / 4 / 1
9,442
450
6,947
15,246
6,848
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
0 / 7 / 3
8,904
424
3,445
14,235
6,365
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
24
28
Kills
9
11
Deaths
28
32
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Mercury
AdaptiveS
Mercury
3
5
3
0.9
L
Tsukuyomi
Azbe
Tsukuyomi
1
8
3
0.31
W
Lancelot
Berrie23
Lancelot
14
0
2
15
L
Ymir
Gentasu
Ymir
2
4
5
1.13
L
Jing Wei
Jarlio
Jing Wei
3
4
1
0.88
W
Cthulhu
MuedeLuca
Cthulhu
0
4
9
1.13
L
0
7
3
0.21
W
Discordia
Shynto
Discordia
3
2
7
3.25
W
Mercury
Torgud
Mercury
9
3
12
5
W
Danzaburou
VidarNL
Danzaburou
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,582
Damage
29,786
65,146
Taken
88,469
46,189
Mitigated
52,217
11,127
Healing
21,575
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
AdaptiveS
Mercury
7,013
2,691
0
7,888
23,446
10,762
0
2,555
20,891
0
61,831
L
Tsukuyomi
Azbe
Tsukuyomi
7,929
2,463
0
4,141
17,981
8,411
0
1,662
16,319
0
66,420
W
Lancelot
Berrie23
Lancelot
19,048
1,203
0
1,478
12,064
13,133
458
984
11,080
0
82,664
L
Ymir
Gentasu
Ymir
4,452
889
582
3,511
17,561
19,831
0
3,088
13,933
22,048
0
L
Jing Wei
Jarlio
Jing Wei
6,947
4,706
0
4,203
15,246
6,848
1,488
1,148
13,911
0
73,072
W
Cthulhu
MuedeLuca
Cthulhu
4,674
275
433
1,824
12,506
13,300
73
1,503
11,003
26,263
0
L
3,445
309
0
1,250
14,235
6,365
0
2,607
11,628
64,247
0
W
Discordia
Shynto
Discordia
6,386
341
0
1,827
9,056
4,583
111
1,964
7,092
97,836
0
W
Mercury
Torgud
Mercury
24,370
15,092
0
1,293
20,904
10,315
0
4,179
16,725
0
178,135
W
Danzaburou
VidarNL
Danzaburou
7,104
2,302
0
4,272
10,616
4,858
1,048
1,345
9,271
0
91,419

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,629
Gold Earned
48,003
695
Minions Killed
481
0
Camps Cleared
0
2,235,930
Distance Traveled
1,977,705
20
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
10,270
489
99
5
0
402,500
3
L
Tsukuyomi
9,874
470
120
6
0
439,030
3
W
Lancelot
13,034
621
141
7
0
494,362
0
L
Ymir
9,513
453
32
2
0
385,602
4
L
Jing Wei
9,442
450
110
5
0
404,079
1
W
Cthulhu
9,857
469
35
2
0
437,458
1
L
Scylla
8,904
424
120
6
0
346,494
8
W
Discordia
11,935
568
166
8
0
416,643
10
W
Mercury
13,230
630
197
9
0
510,060
5
W
Danzaburou
11,573
551
156
7
0
377,407
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role