Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
Slim_dizzy420
Merlin
Level 69
God Stats
3W - 5L
1,250 SR
Queue Stats
120W - 154L
1,213 Elo+
Solo
Cerberus
Cerberus
Xotic__-WrId
Cerberus
Level 16
God Stats
1W - 2L
1,320 SR
Queue Stats
24W - 26L
1,351 Elo+
Party 1
Team Averages
Level 80
1,356 SR
1,355 Elo+

VS

Team Averages
Level 109
1,569 SR
1,350 Elo+
Danzaburou
Danzaburou
EX-S10N
Danzaburou
Level 11
God Stats
3W - 2L
1,285 SR
Queue Stats
5W - 3L
1,163 Elo+
Party 2
Skadi
Skadi
Gustavo_AlvesBr
Skadi
Level 159
God Stats
4W - 2L
1,623 SR
Queue Stats
83W - 106L
1,320 Elo+
Solo
Sylvanus
Sylvanus
Rayzeegod
Sylvanus
Level 156
God Stats
3W - 1L
1,800 SR
Queue Stats
67W - 53L
1,568 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
11
0 / 1 / 0
6,662
606
5,124
7,229
5,291
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
1 / 0 / 0
7,237
658
8,185
5,764
2,420
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cerberus
Xotic__-WrId
Cerberus
10
0 / 1 / 0
7,165
651
2,007
6,646
4,806
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
EX-S10N
Danzaburou
12
0 / 1 / 2
7,088
644
3,722
5,724
2,930
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 0 / 1
7,307
664
6,946
4,535
2,366
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Short Bow

Short Bow

+15%
Attack Speed

Sylvanus
Rayzeegod
Sylvanus
12
1 / 0 / 1
7,852
714
4,186
9,447
8,793
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
6
1
Kills
2
2
Deaths
1
0
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Lancelot
 
Lancelot
0
1
0
0
W
Danzaburou
EX-S10N
Danzaburou
0
1
2
1
W
1
0
1
1.5
W
Sylvanus
Rayzeegod
Sylvanus
1
0
1
1.5
L
1
0
0
1
L
Cerberus
Xotic__-WrId
Cerberus
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,316
Damage
14,854
19,639
Taken
19,706
12,517
Mitigated
14,089
3,275
Healing
7,143
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
 
Lancelot
5,124
1,013
0
1,198
7,229
5,291
0
2,071
5,158
0
23,137
W
Danzaburou
EX-S10N
Danzaburou
3,722
1,486
0
363
5,724
2,930
190
3,627
2,097
0
21,684
W
6,946
2,941
0
739
4,535
2,366
591
1,933
2,602
0
26,783
W
Sylvanus
Rayzeegod
Sylvanus
4,186
662
2,090
3,951
9,447
8,793
0
4,959
4,488
15,677
0
L
8,185
38
244
402
5,764
2,420
41
1,362
4,402
34,750
0
L
Cerberus
Xotic__-WrId
Cerberus
2,007
156
0
1,431
6,646
4,806
0
1,411
5,235
10,196
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,064
Gold Earned
22,247
149
Minions Killed
127
4
Camps Cleared
7
652,419
Distance Traveled
591,158
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
6,662
606
39
4
3
228,534
2
W
Danzaburou
7,088
644
53
5
0
190,101
0
W
Skadi
7,307
664
49
4
5
198,069
2
W
Sylvanus
7,852
714
25
2
2
202,988
1
L
Merlin
7,237
658
77
7
1
212,591
0
L
Cerberus
7,165
651
33
3
0
211,294
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role