Player Matchup

Baron Samedi
Baron Samedi
HAZEmonsterALLER
Baron Samedi
Level 129
God Stats
22W - 19L
1,521 SR
Queue Stats
58W - 66L
1,455 Elo+
Party 1
Hera
Hera
cq6100
Hera
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
63W - 63L
1,543 Elo+
Solo
Bastet
Bastet
sniper13-63
Bastet
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
94W - 109L
1,473 Elo+
Party 1
Ymir
Ymir
x-DerFry-x
Ymir
Level 82
God Stats
6W - 4L
1,494 SR
Queue Stats
54W - 59L
1,455 Elo+
Party 1
Izanami
Izanami
youredreamin
Izanami
Level 42
God Stats
2W - 0L
1,324 SR
Queue Stats
12W - 8L
1,439 Elo+
Party 1
Team Averages
Level 99
1,468 SR
1,473 Elo+

VS

Team Averages
Level 76
1,496 SR
1,499 Elo+
Chaac
Chaac
 
Chaac
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
Niels_Iz_Da
Kumbhakarna
Level 85
God Stats
4W - 6L
1,372 SR
Queue Stats
130W - 119L
1,469 Elo+
Party 2
Nemesis
Nemesis
OFw_Lachs
Nemesis
Level 22
God Stats
8W - 5L
1,593 SR
Queue Stats
51W - 59L
1,493 Elo+
Party 2
Scylla
Scylla
lamNyx
Scylla
Level 102
God Stats
11W - 9L
1,515 SR
Queue Stats
356W - 312L
1,565 Elo+
Party 2
Sol
Sol
xlINero
Sol
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
143W - 147L
1,467 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
HAZEmonsterALLER
Baron Samedi
15
4 / 3 / 7
10,825
492
15,782
11,557
6,529
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hera
cq6100
Hera
17
1 / 3 / 9
11,342
516
14,964
10,331
4,685
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bastet
15
4 / 4 / 4
10,497
477
7,345
17,791
8,838
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
0 / 1 / 11
10,821
492
5,142
23,481
26,087
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Izanami
youredreamin
Izanami
14
3 / 1 / 7
9,851
448
9,925
13,204
6,636
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
1
0 / 1 / 0
5,516
251
0
1,583
346
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kumbhakarna
Niels_Iz_Da
Kumbhakarna
14
0 / 3 / 7
9,018
410
5,845
26,649
25,781
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Nemesis
OFw_Lachs
Nemesis
14
0 / 5 / 5
8,832
401
4,079
19,609
8,144
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Scylla
lamNyx
Scylla
19
12 / 2 / 0
11,757
534
23,850
16,925
6,832
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Sol
5
0 / 1 / 0
6,269
285
3,631
5,728
1,474
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
24
12
Kills
12
12
Deaths
12
38
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
0
1
0
0
W
Baron Samedi
HAZEmonsterALLER
Baron Samedi
4
3
7
2.5
L
Kumbhakarna
Niels_Iz_Da
Kumbhakarna
0
3
7
1.17
L
Nemesis
OFw_Lachs
Nemesis
0
5
5
0.5
W
Hera
cq6100
Hera
1
3
9
1.83
L
Scylla
lamNyx
Scylla
12
2
0
6
W
Bastet
4
4
4
1.5
W
0
1
11
5.5
L
Sol
0
1
0
0
W
Izanami
youredreamin
Izanami
3
1
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,158
Damage
37,405
76,364
Taken
70,494
52,775
Mitigated
42,577
26,840
Healing
8,756
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
0
0
0
0
1,583
346
0
1,207
376
0
0
W
Baron Samedi
HAZEmonsterALLER
Baron Samedi
15,782
1,281
3,480
2,764
11,557
6,529
3,640
4,484
6,915
78,135
0
L
Kumbhakarna
Niels_Iz_Da
Kumbhakarna
5,845
1,037
228
5,096
26,649
25,781
0
13,867
12,782
24,521
0
L
Nemesis
OFw_Lachs
Nemesis
4,079
1,861
0
1,369
19,609
8,144
0
8,091
11,518
0
60,745
W
Hera
cq6100
Hera
14,964
3,440
573
1,513
10,331
4,685
4,287
3,986
6,177
101,802
0
L
Scylla
lamNyx
Scylla
23,850
1,334
0
1,385
16,925
6,832
0
9,757
7,168
109,680
0
W
Bastet
7,345
1,425
0
6,412
17,791
8,838
1,968
5,618
11,968
0
69,335
W
5,142
405
1,022
7,384
23,481
26,087
955
9,997
13,174
41,123
0
L
Sol
3,631
1,761
0
678
5,728
1,474
0
2,966
2,762
20,755
0
W
Izanami
youredreamin
Izanami
9,925
7,336
0
3,692
13,204
6,636
6,156
8,195
4,804
0
62,706

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,336
Gold Earned
41,392
511
Minions Killed
328
0
Camps Cleared
0
1,962,289
Distance Traveled
1,299,743
16
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
5,516
251
0
0
0
558
0
W
Baron Samedi
10,825
492
97
4
0
347,777
9
L
Kumbhakarna
9,018
410
18
1
0
390,267
2
L
Nemesis
8,832
401
96
4
0
368,755
0
W
Hera
11,342
516
167
8
0
388,794
3
L
Scylla
11,757
534
171
8
0
414,089
2
W
Bastet
10,497
477
114
5
0
479,263
3
W
Ymir
10,821
492
41
2
0
360,851
1
L
Sol
6,269
285
43
2
0
126,074
1
W
Izanami
9,851
448
92
4
0
385,604
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role