Player Matchup

Pele
Pele
 
Pele
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
BigBoyRem
Ne Zha
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
286W - 286L
1,793 Elo+
Party 3
Amaterasu
Amaterasu
Nighthαwk
Amaterasu
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
168W - 149L
1,430 Elo+
Party 3
Kukulkan
Kukulkan
andyen77
Kukulkan
Level 18
God Stats
2W - 1L
1,500 SR
Queue Stats
13W - 7L
1,571 Elo+
Party 2
Artio
Artio
faterampage
Artio
Level 56
God Stats
2W - 1L
1,810 SR
Queue Stats
14W - 7L
1,591 Elo+
Party 2
Team Averages
Level 43
1,562 SR
1,577 Elo+

VS

Team Averages
Level 32
1,429 SR
1,341 Elo+
Charybdis
Charybdis
Buttvard
Charybdis
Level 27
God Stats
4W - 3L
1,518 SR
Queue Stats
29W - 39L
1,325 Elo+
Party 1
Ra
Ra
Kenci
Ra
Level 46
God Stats
2W - 3L
1,357 SR
Queue Stats
35W - 45L
1,329 Elo+
Party 1
Bellona
Bellona
Tajjen
Bellona
Level 15
God Stats
6W - 9L
1,374 SR
Queue Stats
18W - 25L
1,248 Elo+
Party 1
Horus
Horus
korvlöv
Horus
Level 29
God Stats
2W - 4L
1,396 SR
Queue Stats
26W - 27L
1,383 Elo+
Party 1
Thor
Thor
legatl
Thor
Level 44
God Stats
3W - 3L
1,500 SR
Queue Stats
49W - 60L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
10
0 / 6 / 0
6,159
411
4,801
9,606
2,522
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ne Zha
BigBoyRem
Ne Zha
8
0 / 5 / 0
5,592
373
2,982
11,607
3,896
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Amaterasu
Nighthαwk
Amaterasu
8
0 / 3 / 0
5,742
383
3,637
10,153
8,238
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kukulkan
andyen77
Kukulkan
13
0 / 2 / 0
7,037
469
7,051
8,268
3,538
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

11
0 / 1 / 0
6,572
438
3,470
12,445
8,564
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Buttvard
Charybdis
12
4 / 0 / 6
8,128
542
8,185
9,543
3,450
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Ra
15
3 / 0 / 2
8,990
599
5,840
7,734
3,993
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
Tajjen
Bellona
14
1 / 0 / 3
8,671
578
8,986
11,645
9,911
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Horus
korvlöv
Horus
12
7 / 0 / 7
8,667
578
6,298
10,387
8,313
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Thor
legatl
Thor
12
2 / 0 / 2
7,654
510
4,115
12,406
5,073
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
37
0
Kills
17
17
Deaths
0
0
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
0
6
0
0
L
Ne Zha
BigBoyRem
Ne Zha
0
5
0
0
W
Charybdis
Buttvard
Charybdis
4
0
6
7
W
Ra
3
0
2
4
L
Amaterasu
Nighthαwk
Amaterasu
0
3
0
0
W
Bellona
Tajjen
Bellona
1
0
3
2.5
L
Kukulkan
andyen77
Kukulkan
0
2
0
0
L
0
1
0
0
W
Horus
korvlöv
Horus
7
0
7
10.5
W
Thor
legatl
Thor
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,941
Damage
33,424
52,079
Taken
51,715
26,758
Mitigated
30,740
9,421
Healing
28,633
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
4,801
1,405
0
1,178
9,606
2,522
610
0
9,606
0
40,880
L
Ne Zha
BigBoyRem
Ne Zha
2,982
778
0
275
11,607
3,896
0
505
11,102
0
31,088
W
Charybdis
Buttvard
Charybdis
8,185
4,806
0
4,077
9,543
3,450
1,679
1,615
7,928
0
49,623
W
Ra
5,840
1,266
1,962
4,376
7,734
3,993
533
5,209
2,525
80,304
0
L
Amaterasu
Nighthαwk
Amaterasu
3,637
1,201
0
2,319
10,153
8,238
0
1,671
8,482
0
12,761
W
Bellona
Tajjen
Bellona
8,986
3,193
0
6,283
11,645
9,911
552
5,165
6,480
0
58,224
L
Kukulkan
andyen77
Kukulkan
7,051
698
0
990
8,268
3,538
0
3,664
4,604
66,437
0
L
3,470
430
0
4,659
12,445
8,564
0
0
12,445
35,559
0
W
Horus
korvlöv
Horus
6,298
2,869
620
4,308
10,387
8,313
76
2,787
7,600
0
26,116
W
Thor
legatl
Thor
4,115
1,286
0
7,007
12,406
5,073
0
1,676
10,730
0
50,954

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,102
Gold Earned
42,110
300
Minions Killed
435
0
Camps Cleared
0
1,404,015
Distance Traveled
1,377,459
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
6,159
411
56
4
0
286,740
0
L
Ne Zha
5,592
373
51
3
0
282,519
0
W
Charybdis
8,128
542
77
5
0
254,887
1
W
Ra
8,990
599
128
9
0
271,386
1
L
Amaterasu
5,742
383
16
1
0
280,020
1
W
Bellona
8,671
578
99
7
0
266,335
0
L
Kukulkan
7,037
469
117
8
0
277,558
3
L
Artio
6,572
438
60
4
0
277,178
0
W
Horus
8,667
578
38
3
0
295,394
2
W
Thor
7,654
510
93
6
0
289,457
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role