Player Matchup

Vulcan
Vulcan
 
Vulcan
Level 71
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
NoMonke
Horus
Level 8
God Stats
3W - 2L
1,804 SR
Queue Stats
4W - 4L
1,422 Elo+
Party 1
Chiron
Chiron
Reverendtaco215
Chiron
Level 16
God Stats
1W - 1L
1,561 SR
Queue Stats
10W - 10L
1,484 Elo+
Party 1
Ymir
Ymir
YmirMain6969
Ymir
Level 9
God Stats
2W - 1L
1,792 SR
Queue Stats
5W - 4L
1,531 Elo+
Party 1
Neith
Neith
stkarnav
Neith
Level 57
God Stats
2W - 1L
1,541 SR
Queue Stats
166W - 189L
1,435 Elo+
Solo
Team Averages
Level 32
1,640 SR
1,475 Elo+

VS

Team Averages
Level 42
1,393 SR
1,419 Elo+
Aphrodite
Aphrodite
FeminineWoman
Aphrodite
Level 18
God Stats
149W - 176L
1,458 SR
Queue Stats
149W - 176L
1,415 Elo+
Solo
Cu Chulainn
Cu Chulainn
RonnieSenpai
Cu Chulainn
Level 61
God Stats
2W - 5L
1,516 SR
Queue Stats
169W - 233L
1,374 Elo+
Solo
Danzaburou
Danzaburou
TRU2134
Danzaburou
Level 79
God Stats
152W - 209L
1,439 SR
Queue Stats
562W - 652L
1,468 Elo+
Solo
Hera
Hera
Uriel_Gamer21
Hera
Level 35
God Stats
1W - 2L
1,249 SR
Queue Stats
141W - 150L
1,373 Elo+
Solo
Yemoja
Yemoja
imnotgoodmobas
Yemoja
Level 17
God Stats
0W - 2L
1,305 SR
Queue Stats
29W - 32L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
20
4 / 0 / 10
12,219
719
20,946
10,041
4,796
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Horus
NoMonke
Horus
19
4 / 0 / 11
11,802
694
15,649
20,175
15,428
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

18
4 / 2 / 8
11,493
676
14,219
15,573
6,823
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

19
6 / 1 / 12
12,956
762
13,608
24,639
26,634
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Neith
stkarnav
Neith
18
1 / 1 / 8
10,895
641
7,991
12,329
6,922
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Heavy Mace

Heavy Mace

+30
Physical Power

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
FeminineWoman
Aphrodite
15
0 / 0 / 2
10,277
605
2,731
4,842
3,140
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cu Chulainn
RonnieSenpai
Cu Chulainn
16
0 / 7 / 3
10,017
589
9,865
29,229
24,872
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Danzaburou
TRU2134
Danzaburou
17
1 / 6 / 3
10,443
614
16,509
19,606
8,841
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
2 / 3 / 2
10,450
615
21,411
16,608
6,645
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
1 / 3 / 2
11,227
660
9,293
15,236
20,040
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
16
19
Kills
4
4
Deaths
19
49
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
4
0
10
9
L
Aphrodite
FeminineWoman
Aphrodite
0
0
2
1
W
Horus
NoMonke
Horus
4
0
11
9.5
W
4
2
8
4
L
Cu Chulainn
RonnieSenpai
Cu Chulainn
0
7
3
0.21
L
Danzaburou
TRU2134
Danzaburou
1
6
3
0.42
L
2
3
2
1
W
6
1
12
12
L
1
3
2
0.67
W
Neith
stkarnav
Neith
1
1
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,413
Damage
59,809
82,757
Taken
85,521
60,603
Mitigated
63,538
30,691
Healing
25,873
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
20,946
7,512
403
1,669
10,041
4,796
1,146
4,439
5,602
68,307
0
L
Aphrodite
FeminineWoman
Aphrodite
2,731
257
13,431
2,573
4,842
3,140
80
2,686
2,102
9,323
0
W
Horus
NoMonke
Horus
15,649
5,222
2,726
7,736
20,175
15,428
1,862
5,689
14,486
0
47,988
W
14,219
6,759
1,808
4,030
15,573
6,823
0
7,211
8,362
0
43,778
L
Cu Chulainn
RonnieSenpai
Cu Chulainn
9,865
1,041
0
120
29,229
24,872
0
11,645
16,916
6,170
28,652
L
Danzaburou
TRU2134
Danzaburou
16,509
5,139
0
2,963
19,606
8,841
0
9,293
10,090
0
41,770
L
21,411
4,106
23
735
16,608
6,645
1,378
3,695
12,500
55,490
0
W
13,608
2,418
0
7,003
24,639
26,634
732
11,764
12,875
38,290
0
L
9,293
2,122
4,158
1,870
15,236
20,040
0
6,942
7,905
38,535
0
W
Neith
stkarnav
Neith
7,991
1,374
0
5,316
12,329
6,922
754
6,195
6,134
0
32,641

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,365
Gold Earned
52,414
293
Minions Killed
245
0
Camps Cleared
0
1,618,967
Distance Traveled
1,556,112
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
12,219
719
94
6
0
323,505
1
L
Aphrodite
10,277
605
16
1
0
361,860
8
W
Horus
11,802
694
53
3
0
365,641
1
W
Chiron
11,493
676
62
4
0
302,377
0
L
Cu Chulainn
10,017
589
51
3
0
309,275
2
L
Danzaburou
10,443
614
54
3
0
291,599
0
L
Hera
10,450
615
79
5
0
305,095
0
W
Ymir
12,956
762
55
3
0
329,043
1
L
Yemoja
11,227
660
45
3
0
288,283
0
W
Neith
10,895
641
29
2
0
298,401
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role